Player Matchup

Chang'e
Chang'e
BootlegJesuss
Chang'e
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,241 Elo+
Party 1
Neith
Neith
CANTroglodyte
Neith
Level 7
God Stats
1W - 2L
1,155 SR
Queue Stats
4W - 5L
1,311 Elo+
Party 1
Fenrir
Fenrir
JHShadow
Fenrir
Level 89
God Stats
2W - 6L
1,153 SR
Queue Stats
7W - 19L
1,175 Elo+
Party 1
Eset
Eset
RamenOnTheStove
Eset
Level 67
God Stats
3W - 4L
1,354 SR
Queue Stats
9W - 7L
1,373 Elo+
Party 1
Mulan
Mulan
Smogless
Mulan
Level 78
God Stats
5W - 5L
1,531 SR
Queue Stats
17W - 23L
1,257 Elo+
Party 1
Team Averages
Level 72
1,339 SR
1,272 Elo+

VS

Team Averages
Level 74
1,487 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
J0hnnnny
Artio
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 90L
1,500 Elo+
Party 2
Pele
Pele
NationalRaider
Pele
Level 77
God Stats
25W - 24L
1,443 SR
Queue Stats
160W - 163L
1,404 Elo+
Solo
Ullr
Ullr
YT-Dark_Shadowz
Ullr
Level 83
God Stats
2W - 4L
1,550 SR
Queue Stats
15W - 14L
1,555 Elo+
Party 2
Erlang Shen
Erlang Shen
crafancygrowl
Erlang Shen
Level 87
God Stats
1W - 3L
1,441 SR
Queue Stats
135W - 129L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
1 / 2 / 14
13,279
511
12,765
28,011
26,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 6 / 6
12,373
476
11,180
19,310
9,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
JHShadow
Fenrir
20
18 / 5 / 13
15,447
594
29,215
28,856
18,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 3 / 12
15,731
605
31,163
30,249
17,860
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Smogless
Mulan
20
7 / 2 / 13
14,568
560
23,465
32,205
42,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
5 / 9 / 5
14,876
572
24,510
21,174
10,263
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
J0hnnnny
Artio
16
2 / 6 / 6
11,525
443
7,965
28,356
38,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 9 / 5
12,560
483
17,114
28,127
12,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 8 / 2
11,117
428
13,334
25,573
10,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
crafancygrowl
Erlang Shen
17
1 / 10 / 4
11,464
441
13,793
33,223
32,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
42
Kills
17
18
Deaths
42
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
9
5
0.83
W
Chang'e
1
2
14
4
W
3
6
6
1
L
Artio
J0hnnnny
Artio
2
6
6
0.83
W
Fenrir
JHShadow
Fenrir
18
5
13
4.9
L
5
9
5
0.83
W
13
3
12
6.33
W
Mulan
Smogless
Mulan
7
2
13
6.75
L
4
8
2
0.63
L
Erlang Shen
crafancygrowl
Erlang Shen
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,788
Damage
76,716
138,631
Taken
136,453
115,236
Mitigated
104,401
58,400
Healing
33,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
24,510
1,398
21
4,104
21,174
10,263
0
7,888
13,240
147,089
0
W
Chang'e
12,765
2,582
4,895
11,573
28,011
26,993
1,405
10,011
17,740
80,357
0
W
11,180
5,695
0
4,057
19,310
9,747
2,953
5,090
14,112
0
100,093
L
Artio
J0hnnnny
Artio
7,965
1,334
1,598
6,818
28,356
38,812
0
11,334
16,841
35,270
0
W
Fenrir
JHShadow
Fenrir
29,215
10,189
0
6,070
28,856
18,022
3,885
8,371
20,353
0
124,439
L
17,114
6,134
0
8,260
28,127
12,056
0
11,503
16,299
0
95,573
W
31,163
4,010
2,740
17,193
30,249
17,860
3,797
8,884
21,114
139,916
0
W
Mulan
Smogless
Mulan
23,465
4,175
0
11,872
32,205
42,614
2,248
4,198
27,929
0
128,120
L
13,334
6,753
0
3,965
25,573
10,951
0
7,071
18,449
0
72,077
L
Erlang Shen
crafancygrowl
Erlang Shen
13,793
7,292
0
8,790
33,223
32,319
424
7,976
24,387
0
77,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,398
Gold Earned
61,542
712
Minions Killed
615
0
Camps Cleared
0
2,405,577
Distance Traveled
2,375,037
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,876
572
215
8
0
488,322
0
W
Chang'e
13,279
511
85
3
0
460,816
5
W
Neith
12,373
476
144
6
0
440,402
0
L
Artio
11,525
443
53
2
0
476,795
7
W
Fenrir
15,447
594
120
5
0
587,033
2
L
Pele
12,560
483
122
5
0
504,865
4
W
Eset
15,731
605
186
7
0
472,759
0
W
Mulan
14,568
560
177
7
0
444,567
4
L
Ullr
11,117
428
100
4
0
438,399
4
L
Erlang Shen
11,464
441
125
5
0
466,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role