Player Matchup

Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
TimbaMix
Olorun
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,381 Elo+
Party 4
Nemesis
Nemesis
jhcffuy
Nemesis
Level 66
God Stats
2W - 5L
1,468 SR
Queue Stats
126W - 143L
1,430 Elo+
Party 4
Anubis
Anubis
xTheGamerGirlxx
Anubis
Level 63
God Stats
1W - 2L
1,729 SR
Queue Stats
14W - 48L
1,163 Elo+
Party 2
Aphrodite
Aphrodite
xxthegamergirlxx
Aphrodite
Level 27
God Stats
8W - 9L
1,530 SR
Queue Stats
28W - 58L
1,272 Elo+
Party 2
Team Averages
Level 52
1,545 SR
1,349 Elo+

VS

Team Averages
Level 72
1,460 SR
1,386 Elo+
Pele
Pele
 
Pele
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Brandon055
Freya
Level 24
God Stats
2W - 1L
1,349 SR
Queue Stats
4W - 3L
1,374 Elo+
Party 1
Chiron
Chiron
PandaDunk
Chiron
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,541 Elo+
Solo
Ganesha
Ganesha
PluccMyChicken
Ganesha
Level 69
God Stats
42W - 24L
1,492 SR
Queue Stats
156W - 259L
1,253 Elo+
Party 3
Sun Wukong
Sun Wukong
siloide
Sun Wukong
Level 109
God Stats
6W - 6L
1,458 SR
Queue Stats
177W - 318L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 6 / 0
4,509
451
6,153
8,992
2,214
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
TimbaMix
Olorun
8
0 / 2 / 2
5,189
519
3,561
5,201
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
jhcffuy
Nemesis
10
2 / 0 / 1
6,104
610
5,519
7,205
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,577
458
1,918
6,685
3,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
8
1 / 4 / 0
4,577
458
3,143
7,028
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 0 / 1
5,145
515
1,774
4,920
1,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
10
3 / 1 / 1
5,748
575
6,611
7,146
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
PandaDunk
Chiron
12
8 / 1 / 0
7,433
743
8,274
8,753
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 7
5,873
587
2,262
9,565
4,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
siloide
Sun Wukong
11
4 / 0 / 0
6,750
675
4,430
6,086
2,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
16
16
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
Pele
 
Pele
1
0
1
1.5
W
Freya
3
1
1
3.5
W
Chiron
PandaDunk
Chiron
8
1
0
8
W
0
1
7
3.5
L
Olorun
TimbaMix
Olorun
0
2
2
0.5
L
Nemesis
jhcffuy
Nemesis
2
0
1
2.5
W
Sun Wukong
siloide
Sun Wukong
4
0
0
4
L
0
4
0
0
L
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
23,351
35,111
Taken
36,470
13,042
Mitigated
14,090
8,006
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,153
4,288
226
977
8,992
2,214
0
1,636
7,356
0
28,096
W
Pele
 
Pele
1,774
366
0
678
4,920
1,534
0
661
4,259
0
25,717
W
Freya
6,611
2,965
0
2,977
7,146
2,808
400
2,668
4,478
30,928
0
W
Chiron
PandaDunk
Chiron
8,274
3,660
381
2,245
8,753
3,049
0
977
7,748
0
57,661
W
2,262
336
1,949
2,602
9,565
4,170
0
2,398
7,167
12,917
0
L
Olorun
TimbaMix
Olorun
3,561
1,804
239
772
5,201
2,109
0
3,408
1,793
27,624
0
L
Nemesis
jhcffuy
Nemesis
5,519
2,625
0
555
7,205
2,639
0
1,521
5,684
0
38,953
W
Sun Wukong
siloide
Sun Wukong
4,430
1,377
0
2,220
6,086
2,529
208
1,918
4,168
0
40,101
L
1,918
394
0
1,113
6,685
3,673
0
0
6,685
22,898
0
L
Aphrodite
3,143
915
1,278
2,846
7,028
2,407
0
2,308
4,720
21,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,956
Gold Earned
30,949
213
Minions Killed
291
0
Camps Cleared
0
905,354
Distance Traveled
957,418
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,509
451
47
5
0
156,908
0
W
Pele
5,145
515
50
5
0
182,579
0
W
Freya
5,748
575
57
6
0
195,698
0
W
Chiron
7,433
743
110
11
0
169,941
1
W
Ganesha
5,873
587
0
0
0
196,711
3
L
Olorun
5,189
519
50
5
0
177,158
1
L
Nemesis
6,104
610
64
6
0
231,049
1
W
Sun Wukong
6,750
675
74
7
0
212,489
0
L
Anubis
4,577
458
32
3
0
163,403
1
L
Aphrodite
4,577
458
20
2
0
176,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role