Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Eye_vee17
Lancelot
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,345 Elo+
Solo
Scylla
Scylla
PKalldayERRday
Scylla
Level 106
God Stats
4W - 6L
1,572 SR
Queue Stats
46W - 35L
1,530 Elo+
Party 2
Sobek
Sobek
TheTruuGuido10
Sobek
Level 28
God Stats
1W - 4L
1,700 SR
Queue Stats
15W - 17L
1,665 Elo+
Party 2
Mulan
Mulan
coachtomato503
Mulan
Level 69
God Stats
39W - 25L
1,872 SR
Queue Stats
46W - 32L
1,663 Elo+
Party 2
Team Averages
Level 82
1,629 SR
1,541 Elo+

VS

Team Averages
Level 87
1,498 SR
1,459 Elo+
Tyr
Tyr
 
Tyr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Barres6069
Rama
Level 119
God Stats
5W - 4L
1,449 SR
Queue Stats
148W - 145L
1,430 Elo+
Party 1
Poseidon
Poseidon
HunterOf_Yharnam
Poseidon
Level 103
God Stats
13W - 7L
1,472 SR
Queue Stats
152W - 137L
1,429 Elo+
Solo
Amaterasu
Amaterasu
IKosetsu
Amaterasu
Level 42
God Stats
7W - 2L
1,303 SR
Queue Stats
143W - 132L
1,416 Elo+
Party 1
Atlas
Atlas
dXb AWRkham
Atlas
Level 87
God Stats
11W - 4L
1,768 SR
Queue Stats
62W - 57L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 5 / 1
9,187
484
13,105
17,762
6,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Eye_vee17
Lancelot
11
0 / 6 / 0
7,645
402
5,344
15,678
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 0
8,536
449
7,784
8,903
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 3
7,780
409
3,723
14,526
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 5 / 2
9,980
525
22,945
23,856
16,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
12 / 0 / 3
10,696
563
16,531
18,039
11,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 2 / 6
9,351
492
10,488
12,188
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 0 / 3
9,526
501
8,783
12,097
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
IKosetsu
Amaterasu
14
0 / 3 / 6
8,991
473
11,485
19,969
14,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 8
9,103
479
7,476
17,652
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
23
23
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
5
1
0.7
W
Tyr
 
Tyr
12
0
3
13.5
W
3
2
6
3
L
Lancelot
Eye_vee17
Lancelot
0
6
0
0
W
5
0
3
6.5
W
Amaterasu
IKosetsu
Amaterasu
0
3
6
1
L
1
3
0
0.33
L
0
4
3
0.38
L
3
5
2
0.8
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,901
Damage
54,763
80,725
Taken
79,945
46,080
Mitigated
54,083
25,693
Healing
23,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,105
10,000
0
5,468
17,762
6,658
1,145
5,948
11,814
0
70,523
W
Tyr
 
Tyr
16,531
3,267
0
4,487
18,039
11,838
858
1,009
16,656
0
78,411
W
10,488
8,745
0
5,194
12,188
4,701
0
1,297
10,853
0
74,953
L
Lancelot
Eye_vee17
Lancelot
5,344
875
0
4,662
15,678
6,057
0
1,951
13,727
0
46,531
W
8,783
1,490
0
1,480
12,097
5,242
984
4,018
8,079
76,930
0
W
Amaterasu
IKosetsu
Amaterasu
11,485
6,098
0
7,956
19,969
14,174
429
1,110
18,362
0
62,331
L
7,784
311
0
520
8,903
3,215
336
2,938
5,965
67,445
0
L
3,723
747
0
2,163
14,526
13,799
216
4,964
9,562
17,177
0
L
22,945
5,999
0
12,880
23,856
16,351
3,121
458
23,398
430
92,000
W
7,476
2,775
85
4,431
17,652
18,128
0
4,176
13,397
32,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
47,667
473
Minions Killed
485
0
Camps Cleared
0
1,719,568
Distance Traveled
1,891,743
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,187
484
113
6
0
329,337
0
W
Tyr
10,696
563
110
6
0
425,829
0
W
Rama
9,351
492
109
6
0
335,335
0
L
Lancelot
7,645
402
83
4
0
386,560
1
W
Poseidon
9,526
501
124
7
0
402,407
1
W
Amaterasu
8,991
473
111
6
0
385,499
3
L
Scylla
8,536
449
105
6
0
337,869
3
L
Sobek
7,780
409
21
1
0
359,499
1
L
Mulan
9,980
525
151
8
0
306,303
0
W
Atlas
9,103
479
31
2
0
342,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role