Player Matchup

Medusa
Medusa
ArmyRangers3_
Medusa
Level 46
God Stats
37W - 39L
1,359 SR
Queue Stats
123W - 126L
1,263 Elo+
Party 2
Rama
Rama
Colvegas
Rama
Level 33
God Stats
6W - 11L
1,164 SR
Queue Stats
8W - 14L
1,191 Elo+
Solo
Sol
Sol
Mateuus_SALAH
Sol
Level 46
God Stats
11W - 9L
1,538 SR
Queue Stats
78W - 101L
1,270 Elo+
Solo
Poseidon
Poseidon
TheQuadFather69
Poseidon
Level 84
God Stats
69W - 69L
1,424 SR
Queue Stats
308W - 337L
1,289 Elo+
Party 2
Chaac
Chaac
menor305
Chaac
Level 100
God Stats
10W - 11L
1,619 SR
Queue Stats
40W - 55L
1,288 Elo+
Solo
Team Averages
Level 62
1,421 SR
1,260 Elo+

VS

Team Averages
Level 59
1,305 SR
1,240 Elo+
Loki
Loki
GANDALF87
Loki
Level 65
God Stats
12W - 31L
1,168 SR
Queue Stats
285W - 325L
1,380 Elo+
Solo
Khepri
Khepri
KA1QUE GAMER8
Khepri
Level 57
God Stats
0W - 3L
1,162 SR
Queue Stats
348W - 434L
1,099 Elo+
Solo
Erlang Shen
Erlang Shen
Uchiha_natsu666
Erlang Shen
Level 45
God Stats
10W - 8L
1,417 SR
Queue Stats
112W - 174L
1,214 Elo+
Party 1
Sol
Sol
Whatu-_-miss
Sol
Level 69
God Stats
7W - 9L
1,404 SR
Queue Stats
348W - 401L
1,283 Elo+
Party 1
Hou Yi
Hou Yi
n10f07
Hou Yi
Level 60
God Stats
66W - 92L
1,377 SR
Queue Stats
159W - 240L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,807
581
4,036
4,215
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
7
0 / 2 / 0
4,949
495
865
5,337
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 2
5,409
541
4,019
6,375
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
9
0 / 2 / 0
5,599
560
2,221
3,757
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
menor305
Chaac
11
5 / 1 / 0
6,560
656
3,974
11,057
5,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
3
0 / 2 / 0
3,759
376
0
2,431
525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 3 / 1
4,359
436
256
6,446
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Uchiha_natsu666
Erlang Shen
8
1 / 4 / 3
5,002
500
4,792
8,677
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 0 / 2
5,642
564
5,002
3,025
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
n10f07
Hou Yi
9
3 / 1 / 0
5,072
507
2,692
4,726
1,674
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
8
Kills
7
8
Deaths
10
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Rama
0
2
0
0
L
Loki
0
2
0
0
L
0
3
1
0.17
W
1
2
2
1
W
Poseidon
0
2
0
0
L
Erlang Shen
Uchiha_natsu666
Erlang Shen
1
4
3
0.63
L
3
0
2
4
W
Chaac
menor305
Chaac
5
1
0
5
L
Hou Yi
n10f07
Hou Yi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,115
Damage
12,742
30,741
Taken
25,305
11,266
Mitigated
11,071
8,913
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,036
1,778
424
1,004
4,215
1,541
1,015
71
4,144
0
32,424
W
Rama
865
810
0
1,037
5,337
1,695
23
1,284
3,877
0
17,305
L
Loki
0
0
0
128
2,431
525
0
0
2,431
0
3,639
L
256
0
0
1,208
6,446
4,264
0
1,965
4,450
6,137
0
W
4,019
1,970
0
1,784
6,375
1,588
39
143
6,232
29,159
0
W
Poseidon
2,221
208
0
415
3,757
1,239
817
1,609
1,880
38,727
0
L
Erlang Shen
Uchiha_natsu666
Erlang Shen
4,792
2,862
0
1,891
8,677
3,664
224
1,080
7,579
0
23,371
L
5,002
1,173
0
1,480
3,025
944
336
875
1,886
32,161
0
W
Chaac
menor305
Chaac
3,974
791
0
4,249
11,057
5,203
930
1,615
9,350
0
31,494
L
Hou Yi
n10f07
Hou Yi
2,692
1,090
0
705
4,726
1,674
203
2,007
2,719
0
21,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
23,834
265
Minions Killed
153
0
Camps Cleared
0
780,215
Distance Traveled
801,865
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,807
581
49
5
0
148,674
0
W
Rama
4,949
495
42
4
0
134,202
0
L
Loki
3,759
376
8
1
0
91,437
1
L
Khepri
4,359
436
10
1
0
177,889
2
W
Sol
5,409
541
50
5
0
162,233
0
W
Poseidon
5,599
560
78
8
0
167,312
4
L
Erlang Shen
5,002
500
26
3
0
194,067
0
L
Sol
5,642
564
69
7
0
190,127
1
W
Chaac
6,560
656
46
5
0
167,794
0
L
Hou Yi
5,072
507
40
4
0
148,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role