Player Matchup

Vamana
Vamana
Silver II
OneEyed-Zoro
Vamana
Silver II
Level 59
God Stats
12W - 13L
1,781 SR
Queue Stats
163W - 167L
1,082 MMR
Solo
Scylla
Scylla
Silver I
REM-Sleep_GOD
Scylla
Silver I
Level 128
God Stats
1W - 4L
1,205 SR
Queue Stats
183W - 189L
1,088 MMR
Solo
Skadi
Skadi
Silver III
Xjetx313x
Skadi
Silver III
Level 125
God Stats
6W - 3L
1,293 SR
Queue Stats
106W - 116L
1,085 MMR
Solo
Mercury
Mercury
Silver I
agorilla1
Mercury
Silver I
Level 148
God Stats
108W - 104L
1,618 SR
Queue Stats
295W - 305L
962 MMR
Solo
Merlin
Merlin
Silver III
foxgomez
Merlin
Silver III
Level 138
God Stats
1W - 3L
1,400 SR
Queue Stats
135W - 143L
930 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,459 SR
1,029 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,418 SR
1,030 MMR
Ares
Ares
Silver III
BKindM8
Ares
Silver III
Level 104
God Stats
8W - 7L
1,386 SR
Queue Stats
57W - 60L
959 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
Hadezhell777
Erlang Shen
Silver III
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
214W - 232L
796 MMR
Party 1
Apollo
Apollo
Silver I
RecedingMouse41
Apollo
Silver I
Level 117
God Stats
5W - 4L
1,490 SR
Queue Stats
192W - 198L
1,183 MMR
Party 1
Hera
Hera
Silver II
lejosur
Hera
Silver II
Level 124
God Stats
2W - 3L
1,432 SR
Queue Stats
52W - 56L
1,127 MMR
Solo
Thor
Thor
Silver II
rompeortos777
Thor
Silver II
Level 160
God Stats
29W - 34L
1,283 SR
Queue Stats
151W - 177L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 6 / 2
13,400
496
18,744
28,178
22,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 6 / 7
13,247
491
16,439
17,174
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Xjetx313x
Skadi
15
4 / 10 / 2
10,854
402
16,601
22,001
7,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
agorilla1
Mercury
17
3 / 4 / 6
11,603
430
10,229
21,713
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
foxgomez
Merlin
17
0 / 7 / 3
11,163
413
18,824
14,315
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
MulanChaacShivaXbalanque

VS

Bans
ArtemisPoseidonTiamatCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BKindM8
Ares
19
8 / 4 / 14
14,244
528
19,281
38,494
34,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Hadezhell777
Erlang Shen
20
7 / 3 / 15
13,918
515
19,371
30,494
30,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 6 / 16
13,349
494
14,539
26,766
11,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
lejosur
Hera
20
6 / 3 / 3
13,978
518
11,773
14,217
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 4 / 9
14,570
540
14,003
25,299
13,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
19
Kills
33
33
Deaths
20
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ares
BKindM8
Ares
8
4
14
3.75
W
Erlang Shen
Hadezhell777
Erlang Shen
7
3
15
4.83
L
Vamana
5
6
2
1
L
7
6
7
1.75
W
5
6
16
2.17
L
Skadi
Xjetx313x
Skadi
4
10
2
0.5
L
Mercury
agorilla1
Mercury
3
4
6
1.5
L
Merlin
foxgomez
Merlin
0
7
3
0.21
W
Hera
lejosur
Hera
6
3
3
2.5
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,837
Damage
78,967
103,381
Taken
135,270
51,281
Mitigated
95,270
12,160
Healing
56,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BKindM8
Ares
19,281
499
0
16,447
38,494
34,426
1,539
10,811
27,683
52,171
0
W
Erlang Shen
Hadezhell777
Erlang Shen
19,371
10,157
0
13,658
30,494
30,283
3,200
7,223
23,271
0
92,935
L
Vamana
18,744
11,369
0
3,868
28,178
22,478
2,392
6,806
21,372
0
115,316
L
16,439
1,215
0
864
17,174
7,014
159
5,728
11,446
71,416
0
W
14,539
7,155
0
13,005
26,766
11,113
5,704
7,832
18,934
0
106,913
L
Skadi
Xjetx313x
Skadi
16,601
8,760
0
2,989
22,001
7,847
587
9,622
12,379
0
63,777
L
Mercury
agorilla1
Mercury
10,229
2,594
0
2,644
21,713
8,488
0
4,663
17,050
0
98,909
L
Merlin
foxgomez
Merlin
18,824
1,108
412
1,383
14,315
5,454
0
4,312
10,003
91,873
0
W
Hera
lejosur
Hera
11,773
3,273
0
3,294
14,217
6,184
952
5,128
9,089
115,029
0
W
14,003
1,232
0
10,166
25,299
13,264
1,751
7,933
17,366
0
134,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,267
Gold Earned
70,059
600
Minions Killed
657
0
Camps Cleared
0
2,333,866
Distance Traveled
2,549,016
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,244
528
54
2
0
516,232
5
W
Erlang Shen
13,918
515
113
4
0
535,671
0
L
Vamana
13,400
496
172
6
0
505,575
4
L
Scylla
13,247
491
107
4
0
416,008
5
W
Apollo
13,349
494
128
5
0
461,581
2
L
Skadi
10,854
402
94
3
0
354,241
3
L
Mercury
11,603
430
99
4
0
602,755
4
L
Merlin
11,163
413
128
5
0
455,287
7
W
Hera
13,978
518
186
7
0
522,367
10
W
Thor
14,570
540
176
7
0
513,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role