Player Matchup

Terra
Terra
BomBlitz
Terra
Level 106
God Stats
1W - 1L
1,358 SR
Queue Stats
16W - 17L
1,405 Elo+
Party 2
Raijin
Raijin
GorditoArepa
Raijin
Level 13
God Stats
2W - 0L
1,762 SR
Queue Stats
23W - 21L
1,458 Elo+
Party 2
Bellona
Bellona
MonsterPower98
Bellona
Level 98
God Stats
3W - 2L
1,805 SR
Queue Stats
48W - 37L
1,678 Elo+
Party 2
Team Averages
Level 72
1,642 SR
1,514 Elo+

VS

Team Averages
Level 71
1,539 SR
1,347 Elo+
Sylvanus
Sylvanus
CookieXe
Sylvanus
Level 106
God Stats
6W - 12L
1,640 SR
Queue Stats
104W - 113L
1,386 Elo+
Party 1
Cupid
Cupid
Kohidun
Cupid
Level 105
God Stats
2W - 3L
1,476 SR
Queue Stats
114W - 157L
1,491 Elo+
Solo
Olorun
Olorun
Zombieowl22
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BomBlitz
Terra
17
2 / 3 / 13
11,838
658
10,733
19,927
24,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
19
7 / 3 / 7
13,697
761
18,238
16,334
7,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 6 / 9
12,791
711
20,415
21,419
23,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CookieXe
Sylvanus
16
6 / 5 / 5
11,913
662
9,274
20,334
24,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Kohidun
Cupid
15
2 / 7 / 7
11,505
639
17,044
21,085
10,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
4 / 4 / 5
11,062
615
11,012
15,948
8,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
16
Kills
12
12
Deaths
16
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
BomBlitz
Terra
2
3
13
2.83
L
Sylvanus
CookieXe
Sylvanus
6
5
5
1.7
W
Raijin
7
3
7
3.5
L
Cupid
Kohidun
Cupid
2
7
7
0.79
W
7
6
9
1.92
L
Olorun
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,386
Damage
37,330
57,680
Taken
57,367
55,082
Mitigated
43,693
12,427
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BomBlitz
Terra
10,733
1,901
4,836
5,002
19,927
24,002
199
5,367
14,560
23,275
0
L
Sylvanus
CookieXe
Sylvanus
9,274
2,589
2,755
2,695
20,334
24,847
0
10,451
9,883
19,201
3,524
W
Raijin
18,238
1,329
0
340
16,334
7,685
817
6,039
10,295
85,906
0
L
Cupid
Kohidun
Cupid
17,044
6,209
1,055
5,606
21,085
10,646
170
9,188
11,897
0
56,775
W
20,415
7,800
0
2,249
21,419
23,395
551
6,766
14,653
0
44,588
L
Olorun
11,012
6,139
726
2,641
15,948
8,200
0
9,836
6,112
29,785
2,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
34,480
230
Minions Killed
172
10
Camps Cleared
4
966,297
Distance Traveled
813,714
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,838
658
30
2
1
333,862
3
L
Sylvanus
11,913
662
35
2
0
269,714
0
W
Raijin
13,697
761
149
8
6
310,370
1
L
Cupid
11,505
639
93
5
4
281,462
6
W
Bellona
12,791
711
51
3
3
322,065
2
L
Olorun
11,062
615
44
2
0
262,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role