Player Matchup

Bacchus
Bacchus
DNGismael
Bacchus
Level 104
God Stats
5W - 1L
1,671 SR
Queue Stats
49W - 36L
1,466 Elo+
Party 1
Discordia
Discordia
MaliguachiJr
Discordia
Level 157
God Stats
2W - 2L
1,323 SR
Queue Stats
100W - 46L
1,641 Elo+
Party 1
Mercury
Mercury
Scar965
Mercury
Level 157
God Stats
14W - 5L
1,711 SR
Queue Stats
351W - 208L
1,576 Elo+
Party 1
Team Averages
Level 139
1,568 SR
1,561 Elo+

VS

Team Averages
Level 83
1,421 SR
1,429 Elo+
Medusa
Medusa
GabMarks
Medusa
Level 159
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 6L
1,288 Elo+
Party 2
Olorun
Olorun
Matinzu
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
Yüyï
Yemoja
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DNGismael
Bacchus
12
2 / 1 / 21
8,546
950
6,800
11,395
14,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
MaliguachiJr
Discordia
13
9 / 1 / 9
8,942
994
11,925
5,288
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Scar965
Mercury
13
12 / 2 / 10
8,990
999
15,962
9,621
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GabMarks
Medusa
9
3 / 10 / 1
6,968
774
7,413
15,485
6,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Matinzu
Olorun
9
1 / 6 / 0
6,017
669
2,730
10,646
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Yüyï
Yemoja
9
0 / 7 / 3
6,657
740
2,901
13,249
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
23
Kills
4
4
Deaths
23
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DNGismael
Bacchus
2
1
21
12.5
L
Medusa
GabMarks
Medusa
3
10
1
0.35
W
Discordia
MaliguachiJr
Discordia
9
1
9
13.5
L
Olorun
Matinzu
Olorun
1
6
0
0.17
W
Mercury
Scar965
Mercury
12
2
10
8.5
L
Yemoja
Yüyï
Yemoja
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
13,044
26,304
Taken
39,380
21,723
Mitigated
21,742
4,113
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DNGismael
Bacchus
6,800
997
360
3,180
11,395
14,711
350
2,707
8,688
15,331
0
L
Medusa
GabMarks
Medusa
7,413
3,812
0
1,182
15,485
6,764
0
8,416
7,069
0
20,249
W
Discordia
MaliguachiJr
Discordia
11,925
928
0
230
5,288
2,028
875
789
4,499
41,918
0
L
Olorun
Matinzu
Olorun
2,730
1,258
156
728
10,646
5,228
0
5,471
5,175
10,382
989
W
Mercury
Scar965
Mercury
15,962
10,163
0
343
9,621
4,984
725
2,047
7,574
0
27,418
L
Yemoja
Yüyï
Yemoja
2,901
861
1,111
1,180
13,249
9,750
0
4,932
8,317
8,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
19,642
112
Minions Killed
52
6
Camps Cleared
1
569,479
Distance Traveled
398,830
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,546
950
15
2
1
189,859
1
L
Medusa
6,968
774
28
3
1
130,100
5
W
Discordia
8,942
994
75
8
2
167,771
1
L
Olorun
6,017
669
17
2
0
134,116
0
W
Mercury
8,990
999
22
2
3
211,849
4
L
Yemoja
6,657
740
7
1
0
134,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role