Player Matchup

Artio
Artio
CommitHang
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,667 Elo+
Party 2
Lancelot
Lancelot
Qergot
Lancelot
Level 117
God Stats
5W - 5L
1,574 SR
Queue Stats
189W - 173L
1,533 Elo+
Party 2
Hercules
Hercules
SketchyDreamz
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
WhoBerries
Jing Wei
Level 125
God Stats
0W - 1L
1,604 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 3
Baron Samedi
Baron Samedi
stankyleg_master
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 66
1,536 SR
1,531 Elo+

VS

Team Averages
Level 81
1,586 SR
1,500 Elo+
Lancelot
Lancelot
Energy5word
Lancelot
Level 45
God Stats
3W - 2L
1,757 SR
Queue Stats
97W - 82L
1,513 Elo+
Party 1
Bacchus
Bacchus
ExtremeRocker75
Bacchus
Level 82
God Stats
12W - 9L
1,585 SR
Queue Stats
166W - 136L
1,475 Elo+
Party 1
Poseidon
Poseidon
Reaper9013
Poseidon
Level 105
God Stats
7W - 8L
1,420 SR
Queue Stats
257W - 263L
1,469 Elo+
Solo
Medusa
Medusa
Robbie
Medusa
Level 87
God Stats
3W - 0L
1,664 SR
Queue Stats
78W - 64L
1,555 Elo+
Party 1
Ra
Ra
epicliem58
Ra
Level 85
God Stats
7W - 7L
1,502 SR
Queue Stats
152W - 126L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 1 / 1
7,518
470
4,412
12,989
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Qergot
Lancelot
13
3 / 4 / 1
7,952
497
8,056
16,220
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
SketchyDreamz
Hercules
13
3 / 2 / 1
8,554
535
5,424
10,528
8,871
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
WhoBerries
Jing Wei
11
0 / 3 / 2
6,873
430
6,739
11,169
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
stankyleg_master
Baron Samedi
10
0 / 4 / 1
6,348
397
3,064
8,109
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Energy5word
Lancelot
14
6 / 2 / 4
8,665
542
11,228
14,156
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 0 / 9
8,114
507
6,220
8,233
9,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Reaper9013
Poseidon
15
3 / 3 / 4
9,352
585
4,401
7,053
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Robbie
Medusa
14
1 / 2 / 1
8,230
514
7,445
11,241
4,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 4
8,329
521
10,019
10,049
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
13
14
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
2
1
1
2.5
W
Lancelot
Energy5word
Lancelot
6
2
4
4
W
1
0
9
5.5
L
Lancelot
Qergot
Lancelot
3
4
1
0.88
W
Poseidon
Reaper9013
Poseidon
3
3
4
1.67
W
Medusa
Robbie
Medusa
1
2
1
0.75
L
Hercules
SketchyDreamz
Hercules
3
2
1
1.75
L
Jing Wei
WhoBerries
Jing Wei
0
3
2
0.33
W
2
1
4
4
L
Baron Samedi
stankyleg_master
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
39,313
59,015
Taken
50,732
35,975
Mitigated
28,556
17,716
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
4,412
431
1,432
4,388
12,989
12,378
0
4,742
8,247
20,330
0
W
Lancelot
Energy5word
Lancelot
11,228
3,041
0
939
14,156
6,955
0
995
13,161
0
65,606
W
6,220
1,397
2,540
2,433
8,233
9,786
0
2,554
5,679
19,264
0
L
Lancelot
Qergot
Lancelot
8,056
1,391
0
6,236
16,220
6,793
0
5,104
11,092
0
59,113
W
Poseidon
Reaper9013
Poseidon
4,401
716
0
600
7,053
2,614
823
0
7,053
62,051
0
W
Medusa
Robbie
Medusa
7,445
2,895
0
855
11,241
4,505
1,731
1,330
9,911
0
67,062
L
Hercules
SketchyDreamz
Hercules
5,424
1,786
0
2,049
10,528
8,871
688
3,250
6,980
0
53,580
L
Jing Wei
WhoBerries
Jing Wei
6,739
4,543
0
2,918
11,169
4,370
0
2,963
8,206
0
54,991
W
10,019
1,519
974
3,269
10,049
4,696
0
2,597
7,452
75,251
0
L
Baron Samedi
stankyleg_master
Baron Samedi
3,064
538
201
492
8,109
3,563
0
4,231
3,850
32,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
42,690
366
Minions Killed
511
0
Camps Cleared
0
1,450,363
Distance Traveled
1,562,351
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,518
470
22
1
0
307,431
3
W
Lancelot
8,665
542
103
6
0
344,269
2
W
Bacchus
8,114
507
19
1
0
311,895
1
L
Lancelot
7,952
497
102
6
0
333,546
3
W
Poseidon
9,352
585
134
8
0
315,301
1
W
Medusa
8,230
514
130
8
0
276,465
4
L
Hercules
8,554
535
100
6
0
285,027
4
L
Jing Wei
6,873
430
88
6
0
304,279
7
W
Ra
8,329
521
125
8
0
314,421
2
L
Baron Samedi
6,348
397
54
3
0
220,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role