Player Matchup

Danzaburou
Danzaburou
DWARFx0FxDEATHx
Danzaburou
Level 108
God Stats
1W - 3L
1,428 SR
Queue Stats
42W - 81L
1,200 Elo+
Party 2
Kukulkan
Kukulkan
Mash_Potatoes781
Kukulkan
Level 138
God Stats
4W - 2L
1,272 SR
Queue Stats
246W - 299L
1,522 Elo+
Solo
Cthulhu
Cthulhu
deadking3848
Cthulhu
Level 11
God Stats
1W - 6L
1,132 SR
Queue Stats
2W - 11L
1,031 Elo+
Party 2
Team Averages
Level 86
1,278 SR
1,251 Elo+

VS

Team Averages
Level 40
1,452 SR
1,478 Elo+
Loki
Loki
IIIIIIIIIIGaming
Loki
Level 22
God Stats
21W - 16L
1,690 SR
Queue Stats
22W - 18L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
Thirstythird
Danzaburou
Level 57
God Stats
6W - 15L
1,166 SR
Queue Stats
403W - 544L
1,471 Elo+
Party 1
Yemoja
Yemoja
iAesthetics
Yemoja
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 55L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DWARFx0FxDEATHx
Danzaburou
14
5 / 9 / 4
10,299
792
9,708
14,830
8,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 6 / 4
9,232
710
11,585
13,726
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
deadking3848
Cthulhu
11
1 / 7 / 2
8,635
664
5,775
15,171
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 7 / 6
12,188
938
16,895
17,286
8,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Thirstythird
Danzaburou
15
9 / 2 / 5
11,091
853
13,604
11,441
5,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
14
0 / 2 / 14
9,835
757
3,362
10,344
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
22
22
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DWARFx0FxDEATHx
Danzaburou
5
9
4
0.78
W
13
7
6
2.29
L
4
6
4
1
W
Danzaburou
Thirstythird
Danzaburou
9
2
5
5.75
L
Cthulhu
deadking3848
Cthulhu
1
7
2
0.29
W
Yemoja
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
33,861
43,727
Taken
39,071
31,761
Mitigated
24,029
4,411
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DWARFx0FxDEATHx
Danzaburou
9,708
4,218
0
972
14,830
8,195
0
1,285
13,545
0
33,514
W
16,895
5,603
0
3,569
17,286
8,622
950
7,144
10,142
0
43,787
L
11,585
1,038
0
2,137
13,726
6,169
0
625
13,101
30,911
0
W
Danzaburou
Thirstythird
Danzaburou
13,604
5,724
0
4,677
11,441
5,605
1,643
5,414
6,027
0
37,986
L
Cthulhu
deadking3848
Cthulhu
5,775
1,271
111
1,191
15,171
17,397
0
1,724
13,447
12,687
0
W
Yemoja
3,362
1,653
1,687
3,004
10,344
9,802
242
5,586
4,758
14,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
33,114
100
Minions Killed
116
4
Camps Cleared
6
564,968
Distance Traveled
671,814
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,299
792
45
3
1
186,133
0
W
Loki
12,188
938
43
3
2
232,641
1
L
Kukulkan
9,232
710
36
3
3
203,530
2
W
Danzaburou
11,091
853
51
4
2
216,227
0
L
Cthulhu
8,635
664
19
1
0
175,305
0
W
Yemoja
9,835
757
22
2
2
222,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role