Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Smeech
Skadi
Level 21
God Stats
0W - 2L
1,183 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 3
Artemis
Artemis
VonTheGamer1829
Artemis
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
627W - 682L
1,482 Elo+
Solo
Olorun
Olorun
harrycaring
Olorun
Level 49
God Stats
5W - 7L
1,357 SR
Queue Stats
13W - 19L
1,270 Elo+
Party 3
Anubis
Anubis
king_frost27
Anubis
Level 28
God Stats
50W - 55L
1,421 SR
Queue Stats
59W - 70L
1,311 Elo+
Party 1
Team Averages
Level 58
1,392 SR
1,351 Elo+

VS

Team Averages
Level 106
1,534 SR
1,476 Elo+
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DIISVOWED
Neith
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 81L
1,484 Elo+
Party 2
Skadi
Skadi
Dance300
Skadi
Level 23
God Stats
27W - 17L
1,502 SR
Queue Stats
28W - 24L
1,427 Elo+
Party 2
Lancelot
Lancelot
GUILTY-JC-CROWN
Lancelot
Level 129
God Stats
6W - 1L
1,667 SR
Queue Stats
45W - 39L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 6 / 0
7,232
1,033
8,599
17,011
18,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
Smeech
Skadi
12
0 / 3 / 1
6,990
999
3,314
6,175
3,141
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 0
6,603
943
3,150
2,058
727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
12
0 / 4 / 0
6,846
978
5,860
8,605
4,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
12
0 / 6 / 0
6,758
965
2,883
8,711
4,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

232

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
4 / 0 / 14
8,466
1,209
6,752
9,483
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
 
King Arthur
14
5 / 0 / 10
8,465
1,209
5,715
6,407
5,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
DIISVOWED
Neith
14
4 / 0 / 14
8,769
1,253
14,541
3,494
1,976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Dance300
Skadi
13
0 / 1 / 4
6,907
987
1,300
3,068
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
14
6 / 0 / 10
8,602
1,229
11,468
6,709
6,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
71
1
Kills
19
19
Deaths
1
1
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
0
0.17
W
Khepri
 
Khepri
4
0
14
11
W
King Arthur
 
King Arthur
5
0
10
10
W
Neith
DIISVOWED
Neith
4
0
14
11
W
Skadi
Dance300
Skadi
0
1
4
2
W
Lancelot
6
0
10
11
L
Skadi
Smeech
Skadi
0
3
1
0.17
L
0
0
0
0
L
Olorun
0
4
0
0
L
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
39,776
42,560
Taken
29,161
30,851
Mitigated
23,110
3,107
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,599
799
341
0
17,011
18,431
0
2,194
14,817
26,444
0
W
Khepri
 
Khepri
6,752
866
0
3,844
9,483
6,969
0
5,824
3,659
12,750
0
W
King Arthur
 
King Arthur
5,715
489
0
0
6,407
5,882
0
3,332
3,075
0
21,329
W
Neith
DIISVOWED
Neith
14,541
10,607
0
1,638
3,494
1,976
0
2,086
1,408
0
29,468
W
Skadi
Dance300
Skadi
1,300
595
0
118
3,068
1,299
0
1,990
1,078
0
8,121
W
Lancelot
11,468
3,216
0
0
6,709
6,984
0
4,110
2,599
0
18,637
L
Skadi
Smeech
Skadi
3,314
1,830
0
132
6,175
3,141
0
1,954
4,221
0
11,242
L
3,150
873
0
88
2,058
727
0
80
1,978
0
7,126
L
Olorun
5,860
3,728
861
1,533
8,605
4,083
0
1,005
7,600
16,728
0
L
Anubis
2,883
150
0
152
8,711
4,469
0
1,519
7,192
7,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,429
Gold Earned
41,209
87
Minions Killed
122
4
Camps Cleared
4
502,220
Distance Traveled
637,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,232
1,033
36
5
1
128,577
0
W
Khepri
8,466
1,209
12
2
1
142,232
0
W
King Arthur
8,465
1,209
42
6
1
146,229
0
W
Neith
8,769
1,253
31
4
2
128,256
0
W
Skadi
6,907
987
17
2
0
82,499
0
W
Lancelot
8,602
1,229
20
3
0
138,068
1
L
Skadi
6,990
999
16
2
0
87,377
0
L
Artemis
6,603
943
10
1
1
73,901
0
L
Olorun
6,846
978
19
3
2
103,151
0
L
Anubis
6,758
965
6
1
0
109,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role