Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KidSwizz5318
Danzaburou
Level 78
God Stats
32W - 16L
1,720 SR
Queue Stats
205W - 182L
1,593 Elo+
Party 2
Zeus
Zeus
NASHFREAK10
Zeus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 68L
1,540 Elo+
Party 2
Thanatos
Thanatos
SOLO or Loki
Thanatos
Level 82
God Stats
4W - 2L
1,574 SR
Queue Stats
31W - 37L
1,487 Elo+
Party 2
Susano
Susano
THEUnforgiven54
Susano
Level 158
God Stats
5W - 3L
1,663 SR
Queue Stats
104W - 82L
1,554 Elo+
Party 2
Team Averages
Level 111
1,591 SR
1,535 Elo+

VS

Team Averages
Level 96
1,472 SR
1,537 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Itz DarK Cubez
Ravana
Level 59
God Stats
3W - 5L
1,560 SR
Queue Stats
162W - 170L
1,454 Elo+
Solo
Eset
Eset
Sparky_Shine70
Eset
Level 148
God Stats
6W - 8L
1,508 SR
Queue Stats
341W - 355L
1,528 Elo+
Solo
Mulan
Mulan
sunnydwight
Mulan
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,660 Elo+
Party 1
Pele
Pele
xXCourtney153Xx
Pele
Level 159
God Stats
1W - 1L
1,294 SR
Queue Stats
73W - 73L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 1
5,663
515
1,926
5,364
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
KidSwizz5318
Danzaburou
12
2 / 0 / 1
6,907
628
6,079
6,529
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 1
6,226
566
5,123
5,799
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SOLO or Loki
Thanatos
12
1 / 1 / 0
6,809
619
7,324
12,287
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 2
5,616
511
4,452
7,311
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 0
6,301
573
4,747
6,982
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,411
492
2,434
7,744
3,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
5,400
491
5,135
5,334
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 1
6,753
614
7,283
10,655
6,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
1 / 2 / 0
5,780
525
2,952
11,725
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
1
1.5
L
Izanami
 
Izanami
0
2
0
0
L
0
2
0
0
W
Danzaburou
KidSwizz5318
Danzaburou
2
0
1
2.5
W
2
0
1
2.5
W
Thanatos
SOLO or Loki
Thanatos
1
1
0
1
L
0
1
0
0
W
1
0
2
2
L
0
0
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,904
Damage
22,551
37,290
Taken
42,440
16,798
Mitigated
17,791
20,160
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,926
378
399
2,110
5,364
3,827
0
904
4,398
13,214
0
L
Izanami
 
Izanami
4,747
2,887
0
812
6,982
2,072
54
509
6,433
0
49,978
L
2,434
852
1,059
2,812
7,744
3,131
0
2,865
4,677
0
18,968
W
Danzaburou
KidSwizz5318
Danzaburou
6,079
2,390
0
2,923
6,529
1,963
0
244
6,270
0
52,470
W
5,123
857
0
1,250
5,799
2,032
0
2,424
3,011
38,002
0
W
Thanatos
SOLO or Loki
Thanatos
7,324
2,811
0
10,178
12,287
6,123
0
0
12,287
0
53,366
L
5,135
368
202
1,347
5,334
1,874
0
2,232
2,860
27,970
0
W
4,452
1,040
0
3,300
7,311
2,853
0
989
6,189
0
32,954
L
7,283
2,061
0
8,117
10,655
6,788
0
0
10,655
0
55,886
L
2,952
808
0
3,148
11,725
3,926
0
888
10,766
0
44,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
29,645
364
Minions Killed
383
0
Camps Cleared
0
1,168,411
Distance Traveled
1,155,779
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,663
515
23
2
0
223,798
2
L
Izanami
6,301
573
100
9
0
211,442
2
L
Ravana
5,411
492
36
3
0
217,229
2
W
Danzaburou
6,907
628
96
9
0
201,292
0
W
Zeus
6,226
566
85
8
0
220,481
4
W
Thanatos
6,809
619
104
9
0
241,244
1
L
Eset
5,400
491
53
5
0
214,977
7
W
Susano
5,616
511
56
5
0
281,596
4
L
Mulan
6,753
614
108
10
0
240,180
3
L
Pele
5,780
525
86
8
0
271,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role