Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Alcọholic
Rama
Level 85
God Stats
3W - 2L
1,481 SR
Queue Stats
48W - 39L
1,543 Elo+
Party 1
Chaac
Chaac
BigPapa21
Chaac
Level 37
God Stats
12W - 4L
1,570 SR
Queue Stats
33W - 20L
1,571 Elo+
Party 1
Merlin
Merlin
CheesierWheel96
Merlin
Level 28
God Stats
4W - 3L
1,393 SR
Queue Stats
7W - 16L
1,166 Elo+
Solo
Cerberus
Cerberus
Svedky
Cerberus
Level 105
God Stats
2W - 0L
1,728 SR
Queue Stats
70W - 54L
1,578 Elo+
Party 1
Team Averages
Level 58
1,534 SR
1,471 Elo+

VS

Team Averages
Level 103
1,310 SR
1,480 Elo+
Chaac
Chaac
BeanPingKing
Chaac
Level 107
God Stats
0W - 3L
1,146 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 2
Awilix
Awilix
InsomniacWarg01
Awilix
Level 146
God Stats
5W - 5L
1,091 SR
Queue Stats
230W - 261L
1,486 Elo+
Solo
Cernunnos
Cernunnos
LDS AfroBaby
Cernunnos
Level 38
God Stats
1W - 3L
1,531 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 2
Poseidon
Poseidon
LDS Conch
Poseidon
Level 102
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 2
Geb
Geb
LDS DankHill
Geb
Level 124
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 4L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 1 / 2
6,899
690
2,446
5,488
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 5
7,606
761
8,357
7,160
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
BigPapa21
Chaac
15
2 / 0 / 6
7,947
795
8,090
6,188
6,923
15
5 / 0 / 3
8,265
827
12,274
5,224
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Svedky
Cerberus
14
1 / 1 / 4
7,994
799
4,570
9,396
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
6,992
699
3,989
12,023
8,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 2
6,780
678
2,305
7,634
3,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
LDS AfroBaby
Cernunnos
11
0 / 1 / 0
6,315
632
2,338
4,180
1,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
LDS Conch
Poseidon
12
1 / 6 / 1
6,899
690
4,734
9,843
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 1 / 1
7,502
750
7,866
9,416
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
2
2
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
2
2
W
1
0
5
3.5
L
0
1
1
0.5
W
Chaac
BigPapa21
Chaac
2
0
6
5
W
5
0
3
6.5
L
0
1
2
1
L
Cernunnos
LDS AfroBaby
Cernunnos
0
1
0
0
L
Poseidon
LDS Conch
Poseidon
1
6
1
0.25
L
1
1
1
1.5
W
Cerberus
Svedky
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,737
Damage
21,232
33,456
Taken
43,096
26,802
Mitigated
29,119
6,470
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,446
1,101
0
1,109
5,488
2,547
258
885
4,603
0
11,192
W
8,357
6,753
0
1,239
7,160
3,782
377
4,258
2,902
0
27,164
L
3,989
188
308
3,870
12,023
8,688
0
6,123
5,900
0
23,874
W
Chaac
BigPapa21
Chaac
8,090
528
0
992
6,188
6,923
403
1,220
4,968
0
23,735
W
12,274
268
0
1,000
5,224
2,778
0
2,535
2,689
42,189
0
L
2,305
867
0
301
7,634
3,622
0
1,651
5,983
0
14,928
L
Cernunnos
LDS AfroBaby
Cernunnos
2,338
887
0
304
4,180
1,711
0
1,105
3,075
0
7,569
L
Poseidon
LDS Conch
Poseidon
4,734
978
0
143
9,843
3,670
0
4,353
5,490
15,041
0
L
7,866
239
0
2,782
9,416
11,428
0
3,612
5,804
22,971
0
W
Cerberus
Svedky
Cerberus
4,570
807
0
2,130
9,396
10,772
0
3,702
5,694
16,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,711
Gold Earned
34,488
237
Minions Killed
134
0
Camps Cleared
0
990,953
Distance Traveled
962,519
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,899
690
15
2
0
174,928
0
W
Rama
7,606
761
62
6
0
193,319
0
L
Chaac
6,992
699
42
4
0
214,038
0
W
Chaac
7,947
795
54
5
0
215,636
2
W
Merlin
8,265
827
64
6
0
201,465
1
L
Awilix
6,780
678
18
2
0
212,458
6
L
Cernunnos
6,315
632
12
1
0
126,337
0
L
Poseidon
6,899
690
28
3
0
186,023
0
L
Geb
7,502
750
34
3
0
223,663
3
W
Cerberus
7,994
799
42
4
0
205,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role