Player Matchup

Tyr
Tyr
Bacconnnn
Tyr
Level 160
God Stats
16W - 8L
1,656 SR
Queue Stats
208W - 100L
1,631 Elo+
Party 2
Thoth
Thoth
CornedxBeef
Thoth
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,617 Elo+
Party 2
Thanatos
Thanatos
IXVetro
Thanatos
Level 157
God Stats
6W - 4L
1,634 SR
Queue Stats
264W - 124L
1,723 Elo+
Party 2
Baba Yaga
Baba Yaga
Mindvault02
Baba Yaga
Level 120
God Stats
2W - 1L
1,602 SR
Queue Stats
235W - 152L
1,684 Elo+
Party 2
Hercules
Hercules
dadofhanjin99
Hercules
Level 69
God Stats
4W - 1L
1,644 SR
Queue Stats
59W - 51L
1,546 Elo+
Solo
Team Averages
Level 105
1,607 SR
1,640 Elo+

VS

Team Averages
Level 102
1,512 SR
1,462 Elo+
Cabrakan
Cabrakan
DoopAloop101
Cabrakan
Level 160
God Stats
0W - 3L
1,439 SR
Queue Stats
104W - 118L
1,450 Elo+
Party 1
Bakasura
Bakasura
Farmer-Caleb
Bakasura
Level 113
God Stats
1W - 1L
1,757 SR
Queue Stats
59W - 68L
1,482 Elo+
Party 1
Mercury
Mercury
Farmer-Jose
Mercury
Level 89
God Stats
1W - 7L
1,370 SR
Queue Stats
63W - 64L
1,488 Elo+
Party 1
Neith
Neith
SavageYooper
Neith
Level 23
God Stats
3W - 5L
1,489 SR
Queue Stats
27W - 26L
1,433 Elo+
Party 1
Merlin
Merlin
coezy
Merlin
Level 124
God Stats
3W - 7L
1,505 SR
Queue Stats
157W - 171L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 7
8,680
868
13,176
12,099
8,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 6
6,995
700
2,661
3,700
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
IXVetro
Thanatos
15
7 / 3 / 9
8,272
827
10,472
9,740
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Mindvault02
Baba Yaga
15
4 / 0 / 7
8,318
832
6,639
4,794
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
dadofhanjin99
Hercules
13
1 / 1 / 13
7,243
724
4,892
10,720
6,536
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DoopAloop101
Cabrakan
14
3 / 3 / 2
7,961
796
5,270
8,547
10,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Farmer-Caleb
Bakasura
13
1 / 5 / 3
7,406
741
3,778
10,239
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Farmer-Jose
Mercury
12
1 / 7 / 1
6,721
672
4,015
9,971
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 2
6,403
640
3,875
8,752
3,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
coezy
Merlin
15
2 / 3 / 2
8,097
810
5,112
5,530
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
23
Kills
7
7
Deaths
23
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
2
1
6
5
L
Cabrakan
DoopAloop101
Cabrakan
3
3
2
1.33
L
Bakasura
Farmer-Caleb
Bakasura
1
5
3
0.5
L
Mercury
Farmer-Jose
Mercury
1
7
1
0.21
W
Thanatos
IXVetro
Thanatos
7
3
9
3.83
W
Baba Yaga
Mindvault02
Baba Yaga
4
0
7
7.5
L
0
5
2
0.2
L
Merlin
coezy
Merlin
2
3
2
1
W
Hercules
dadofhanjin99
Hercules
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,840
Damage
22,050
41,053
Taken
43,039
24,399
Mitigated
26,640
14,976
Healing
1,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,176
794
0
3,221
12,099
8,654
0
2,939
8,943
0
28,089
W
2,661
233
0
500
3,700
1,629
160
454
3,076
12,145
0
L
Cabrakan
DoopAloop101
Cabrakan
5,270
584
0
0
8,547
10,259
0
2,134
6,413
21,141
0
L
Bakasura
Farmer-Caleb
Bakasura
3,778
2,537
0
935
10,239
5,330
0
1,937
8,302
0
17,496
L
Mercury
Farmer-Jose
Mercury
4,015
1,524
0
45
9,971
5,283
0
1,305
8,666
0
9,326
W
Thanatos
IXVetro
Thanatos
10,472
3,671
0
7,872
9,740
4,479
0
3,708
5,768
0
29,735
W
Baba Yaga
Mindvault02
Baba Yaga
6,639
836
0
1,276
4,794
3,101
130
1,302
3,299
34,894
0
L
3,875
1,363
0
153
8,752
3,897
0
2,574
6,178
0
7,190
L
Merlin
coezy
Merlin
5,112
116
0
80
5,530
1,871
0
1,350
4,180
28,046
0
W
Hercules
dadofhanjin99
Hercules
4,892
1,641
0
2,107
10,720
6,536
0
1,447
9,030
0
13,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,508
Gold Earned
36,588
199
Minions Killed
154
0
Camps Cleared
0
1,030,271
Distance Traveled
985,602
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,680
868
33
3
0
226,675
2
W
Thoth
6,995
700
29
3
0
165,009
0
L
Cabrakan
7,961
796
27
3
0
180,649
2
L
Bakasura
7,406
741
45
5
0
211,216
0
L
Mercury
6,721
672
10
1
0
207,576
0
W
Thanatos
8,272
827
50
5
0
207,015
1
W
Baba Yaga
8,318
832
72
7
0
216,089
0
L
Neith
6,403
640
10
1
0
198,536
0
L
Merlin
8,097
810
62
6
0
187,625
2
W
Hercules
7,243
724
15
2
0
215,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role