Player Matchup

Olorun
Olorun
I Xudz I
Olorun
Level 27
God Stats
14W - 9L
1,704 SR
Queue Stats
225W - 199L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
KAGGIBOI
Jormungandr
Level 109
God Stats
7W - 8L
1,559 SR
Queue Stats
309W - 319L
1,411 Elo+
Party 2
Bakasura
Bakasura
SomeonePayMe
Bakasura
Level 117
God Stats
4W - 6L
1,609 SR
Queue Stats
47W - 57L
1,395 Elo+
Solo
Horus
Horus
Tonywazzhere
Horus
Level 156
God Stats
1W - 2L
1,529 SR
Queue Stats
26W - 27L
1,547 Elo+
Party 3
Chiron
Chiron
brattyflower
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,517 Elo+
Party 3
Team Averages
Level 87
1,580 SR
1,459 Elo+

VS

Team Averages
Level 79
1,630 SR
1,437 Elo+
Freya
Freya
ClayDoolie
Freya
Level 28
God Stats
25W - 14L
1,701 SR
Queue Stats
121W - 127L
1,380 Elo+
Party 1
Aphrodite
Aphrodite
Junior-PR21
Aphrodite
Level 61
God Stats
38W - 52L
1,536 SR
Queue Stats
379W - 422L
1,400 Elo+
Solo
Yu Huang
Yu Huang
RNG_Moralize
Yu Huang
Level 125
God Stats
11W - 8L
1,584 SR
Queue Stats
245W - 261L
1,413 Elo+
Party 1
Bastet
Bastet
iXenae
Bastet
Level 28
God Stats
4W - 4L
1,578 SR
Queue Stats
242W - 273L
1,350 Elo+
Party 1
Da Ji
Da Ji
βrad
Da Ji
Level 155
God Stats
3W - 1L
1,752 SR
Queue Stats
78W - 55L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
I Xudz I
Olorun
19
4 / 8 / 2
13,555
542
9,942
24,083
9,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
KAGGIBOI
Jormungandr
18
1 / 5 / 4
12,255
490
14,759
25,797
34,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
SomeonePayMe
Bakasura
20
2 / 6 / 2
12,956
518
11,532
28,777
16,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 5
11,136
445
7,291
24,408
23,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
17
1 / 4 / 1
11,499
460
7,523
14,430
5,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
7 / 2 / 11
12,709
508
14,493
19,931
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Junior-PR21
Aphrodite
17
1 / 3 / 11
11,335
453
11,402
20,001
9,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
RNG_Moralize
Yu Huang
20
2 / 0 / 15
13,278
531
19,720
14,428
7,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
iXenae
Bastet
19
3 / 3 / 9
12,715
509
13,341
19,873
9,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
βrad
Da Ji
20
16 / 1 / 10
15,177
607
28,548
24,509
13,246
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
8
Kills
29
29
Deaths
9
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Freya
7
2
11
6.25
L
Olorun
I Xudz I
Olorun
4
8
2
0.63
W
Aphrodite
Junior-PR21
Aphrodite
1
3
11
2.17
L
Jormungandr
KAGGIBOI
Jormungandr
1
5
4
0.6
W
Yu Huang
RNG_Moralize
Yu Huang
2
0
15
9.5
L
Bakasura
SomeonePayMe
Bakasura
2
6
2
0.5
L
0
6
5
0.42
L
Chiron
1
4
1
0.38
W
Bastet
iXenae
Bastet
3
3
9
2.5
W
Da Ji
βrad
Da Ji
16
1
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,047
Damage
87,504
117,495
Taken
98,742
89,164
Mitigated
48,088
25,605
Healing
47,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
14,493
4,312
0
10,502
19,931
8,657
1,190
2,332
17,285
86,133
0
L
Olorun
I Xudz I
Olorun
9,942
5,934
319
4,801
24,083
9,077
4,277
8,666
15,189
88,654
0
W
Aphrodite
Junior-PR21
Aphrodite
11,402
2,811
4,514
10,533
20,001
9,203
2,540
7,572
12,069
68,324
0
L
Jormungandr
KAGGIBOI
Jormungandr
14,759
2,806
104
2,054
25,797
34,338
1,183
9,539
16,258
99,091
0
W
Yu Huang
RNG_Moralize
Yu Huang
19,720
1,406
0
5,382
14,428
7,327
2,509
4,467
9,571
117,241
0
L
Bakasura
SomeonePayMe
Bakasura
11,532
6,798
0
9,522
28,777
16,486
4,846
8,762
20,015
0
114,400
L
7,291
3,120
781
4,854
24,408
23,436
0
11,983
12,425
0
35,487
L
Chiron
7,523
2,627
761
2,409
14,430
5,827
3,221
6,665
7,605
0
70,780
W
Bastet
iXenae
Bastet
13,341
2,803
0
7,304
19,873
9,655
3,766
6,945
12,531
0
77,667
W
Da Ji
βrad
Da Ji
28,548
9,929
0
8,972
24,509
13,246
8,623
6,562
17,427
0
133,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,401
Gold Earned
65,214
669
Minions Killed
640
0
Camps Cleared
0
2,122,251
Distance Traveled
2,395,990
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,709
508
106
4
0
443,290
9
L
Olorun
13,555
542
142
6
0
425,123
6
W
Aphrodite
11,335
453
91
4
0
388,461
2
L
Jormungandr
12,255
490
164
7
0
408,268
5
W
Yu Huang
13,278
531
154
6
0
495,733
3
L
Bakasura
12,956
518
182
7
0
520,242
1
L
Horus
11,136
445
41
2
0
376,147
2
L
Chiron
11,499
460
140
6
0
392,471
1
W
Bastet
12,715
509
118
5
0
516,865
2
W
Da Ji
15,177
607
171
7
0
551,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role