Player Matchup

Neith
Neith
InquisitorLone
Neith
Level 28
God Stats
1W - 6L
1,382 SR
Queue Stats
6W - 12L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
Magmakid186
Sylvanus
Level 87
God Stats
2W - 2L
1,556 SR
Queue Stats
27W - 29L
1,499 Elo+
Party 1
Sol
Sol
Vision7210
Sol
Level 68
God Stats
1W - 2L
1,423 SR
Queue Stats
19W - 18L
1,525 Elo+
Party 1
Team Averages
Level 61
1,454 SR
1,479 Elo+

VS

Team Averages
Level 115
1,539 SR
1,628 Elo+
Ganesha
Ganesha
 
Ganesha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MeloStan
Merlin
Level 156
God Stats
2W - 3L
1,359 SR
Queue Stats
249W - 132L
1,756 Elo+
Solo
Charybdis
Charybdis
OccamsLasor
Charybdis
Level 93
God Stats
12W - 6L
1,757 SR
Queue Stats
33W - 23L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
10,349
690
9,550
16,490
6,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Magmakid186
Sylvanus
12
0 / 7 / 3
8,505
567
6,220
18,883
14,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 1
9,804
654
11,743
19,605
8,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 15
10,943
730
5,670
15,452
22,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
MeloStan
Merlin
17
8 / 2 / 8
11,710
781
24,957
9,553
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
OccamsLasor
Charybdis
16
8 / 2 / 6
11,186
746
15,628
13,402
6,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
16
16
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
15
7.5
L
3
5
2
0.8
L
Sylvanus
Magmakid186
Sylvanus
0
7
3
0.21
W
Merlin
MeloStan
Merlin
8
2
8
6
W
Charybdis
OccamsLasor
Charybdis
8
2
6
5.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
46,255
54,978
Taken
38,407
29,583
Mitigated
32,714
8,953
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,670
239
0
4,773
15,452
22,091
420
6,029
9,423
16,800
0
L
9,550
4,561
0
1,770
16,490
6,797
0
9,532
6,516
0
26,714
L
Sylvanus
Magmakid186
Sylvanus
6,220
1,971
929
2,682
18,883
14,272
0
9,759
8,662
15,004
3,230
W
Merlin
MeloStan
Merlin
24,957
1,307
117
2,029
9,553
4,166
784
3,540
6,013
63,761
0
W
Charybdis
OccamsLasor
Charybdis
15,628
8,899
0
2,811
13,402
6,457
1,793
6,961
6,441
0
45,383
L
11,743
4,513
333
3,239
19,605
8,514
0
10,197
8,998
42,913
4,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
33,839
125
Minions Killed
169
3
Camps Cleared
9
636,259
Distance Traveled
767,497
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,943
730
0
0
0
268,484
0
L
Neith
10,349
690
34
2
0
220,607
0
L
Sylvanus
8,505
567
25
2
0
173,088
1
W
Merlin
11,710
781
91
6
7
253,408
2
W
Charybdis
11,186
746
78
5
2
245,605
2
L
Sol
9,804
654
66
4
3
242,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role