Player Matchup

Pele
Pele
BranBAM
Pele
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,472 Elo+
Party 2
Cerberus
Cerberus
DankigMig69
Cerberus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 17L
1,700 Elo+
Party 2
Thanatos
Thanatos
MonkeBarrell
Thanatos
Level 25
God Stats
10W - 5L
1,666 SR
Queue Stats
14W - 5L
1,809 Elo+
Party 2
Team Averages
Level 60
1,555 SR
1,661 Elo+

VS

Team Averages
Level 57
1,572 SR
1,438 Elo+
Hel
Hel
OvershotMuffin0
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,454 Elo+
Party 1
Hera
Hera
SilkySaucer23
Hera
Level 101
God Stats
10W - 7L
1,546 SR
Queue Stats
87W - 103L
1,438 Elo+
Party 1
Osiris
Osiris
cinnagonn
Osiris
Level 42
God Stats
3W - 11L
1,669 SR
Queue Stats
57W - 86L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BranBAM
Pele
13
1 / 0 / 9
9,548
682
6,194
7,870
3,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
DankigMig69
Cerberus
15
1 / 2 / 15
10,597
757
8,128
24,502
32,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MonkeBarrell
Thanatos
17
19 / 5 / 2
13,168
941
18,522
20,601
10,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
9,767
698
12,177
16,178
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 5 / 1
10,230
731
16,247
10,993
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
cinnagonn
Osiris
13
2 / 8 / 4
10,542
753
13,768
21,589
20,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
7
7
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
BranBAM
Pele
1
0
9
5.5
W
Cerberus
DankigMig69
Cerberus
1
2
15
4.25
W
Thanatos
MonkeBarrell
Thanatos
19
5
2
4
L
1
8
5
0.44
L
4
5
1
0.9
L
Osiris
cinnagonn
Osiris
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
42,192
52,973
Taken
48,760
46,701
Mitigated
29,323
22,997
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BranBAM
Pele
6,194
1,114
140
2,559
7,870
3,662
44
5,124
2,746
0
27,136
W
Cerberus
DankigMig69
Cerberus
8,128
767
0
6,210
24,502
32,173
167
10,241
14,261
32,449
0
W
Thanatos
MonkeBarrell
Thanatos
18,522
7,198
0
14,088
20,601
10,866
2,549
13,609
6,992
0
36,576
L
12,177
2,975
2,736
3,573
16,178
5,722
423
3,842
12,336
36,544
0
L
16,247
4,191
398
972
10,993
3,040
288
1,901
9,092
49,974
0
L
Osiris
cinnagonn
Osiris
13,768
5,885
1,709
2,199
21,589
20,561
33
4,148
17,441
0
24,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
30,539
134
Minions Killed
138
4
Camps Cleared
8
800,066
Distance Traveled
697,628
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,548
682
32
2
3
232,321
1
W
Cerberus
10,597
757
65
5
1
275,363
2
W
Thanatos
13,168
941
37
3
0
292,382
2
L
Hel
9,767
698
46
3
3
211,309
0
L
Hera
10,230
731
76
5
4
226,721
3
L
Osiris
10,542
753
16
1
1
259,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role