Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Holographic2pac
Mulan
Level 155
God Stats
6W - 1L
1,434 SR
Queue Stats
448W - 418L
1,510 Elo+
Party 3
Jing Wei
Jing Wei
MrHeAvYMeT4lx
Jing Wei
Level 160
God Stats
2W - 1L
1,591 SR
Queue Stats
519W - 478L
1,522 Elo+
Party 2
Hades
Hades
TheeBlackPope
Hades
Level 125
God Stats
42W - 21L
1,789 SR
Queue Stats
481W - 439L
1,543 Elo+
Party 3
Tiamat
Tiamat
slugo35
Tiamat
Level 130
God Stats
6W - 3L
1,556 SR
Queue Stats
416W - 372L
1,527 Elo+
Party 3
Team Averages
Level 145
1,574 SR
1,520 Elo+

VS

Team Averages
Level 118
1,546 SR
1,520 Elo+
Geb
Geb
I_AmJAMJAM
Geb
Level 88
God Stats
8W - 4L
1,726 SR
Queue Stats
52W - 63L
1,499 Elo+
Party 1
Cupid
Cupid
MLBxLENERS
Cupid
Level 120
God Stats
4W - 11L
1,520 SR
Queue Stats
158W - 154L
1,521 Elo+
Party 1
Thor
Thor
NFL_Armstrong
Thor
Level 128
God Stats
0W - 2L
1,339 SR
Queue Stats
166W - 163L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
TheExpertQ
Kukulkan
Level 146
God Stats
4W - 6L
1,552 SR
Queue Stats
78W - 68L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
jkamps_10
Baron Samedi
Level 107
God Stats
2W - 3L
1,593 SR
Queue Stats
94W - 91L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 2
5,632
512
4,180
6,365
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 2 / 3
6,148
559
5,384
8,291
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
MrHeAvYMeT4lx
Jing Wei
11
0 / 0 / 0
6,101
555
5,931
4,733
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
5 / 0 / 2
7,842
713
7,391
7,756
4,038
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
slugo35
Tiamat
11
2 / 0 / 0
6,256
569
3,645
4,177
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,079
462
3,173
8,837
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
11
0 / 0 / 0
5,845
531
2,258
8,665
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 2
5,690
517
2,293
7,340
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
TheExpertQ
Kukulkan
9
1 / 2 / 0
5,932
539
3,249
4,125
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
jkamps_10
Baron Samedi
8
0 / 6 / 1
5,071
461
1,227
9,835
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
1
2
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
2
1
W
3
2
3
2.25
L
0
2
0
0
L
Cupid
0
0
0
0
W
Jing Wei
MrHeAvYMeT4lx
Jing Wei
0
0
0
0
L
0
0
2
1
L
Kukulkan
TheExpertQ
Kukulkan
1
2
0
0.5
W
5
0
2
6
L
Baron Samedi
jkamps_10
Baron Samedi
0
6
1
0.08
W
Tiamat
slugo35
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,531
Damage
12,200
31,322
Taken
38,802
16,222
Mitigated
16,550
15,787
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,180
2,371
1,186
3,116
6,365
4,888
0
2,945
3,420
0
15,422
W
5,384
1,046
0
1,112
8,291
3,534
0
1,447
6,844
0
42,501
L
3,173
356
319
2,564
8,837
5,332
0
1,418
7,281
13,438
0
L
Cupid
2,258
1,622
45
6,758
8,665
2,603
0
0
8,665
0
43,435
W
Jing Wei
MrHeAvYMeT4lx
Jing Wei
5,931
4,234
0
3,483
4,733
1,462
283
513
4,220
0
49,939
L
2,293
457
0
3,648
7,340
2,885
0
1,838
5,388
0
39,659
L
Kukulkan
TheExpertQ
Kukulkan
3,249
479
0
830
4,125
1,550
48
1,294
2,699
47,315
0
W
7,391
1,237
178
5,094
7,756
4,038
0
1,532
6,224
62,250
0
L
Baron Samedi
jkamps_10
Baron Samedi
1,227
327
0
1,856
9,835
4,180
0
6,102
3,733
31,999
0
W
Tiamat
slugo35
Tiamat
3,645
534
0
1,618
4,177
2,300
168
1,605
2,572
40,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,979
Gold Earned
27,617
417
Minions Killed
336
0
Camps Cleared
0
1,097,951
Distance Traveled
1,022,148
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,632
512
21
2
0
235,229
4
W
Mulan
6,148
559
63
6
0
228,375
3
L
Geb
5,079
462
14
1
0
211,628
2
L
Cupid
5,845
531
94
9
0
188,237
3
W
Jing Wei
6,101
555
95
9
0
193,508
3
L
Thor
5,690
517
73
7
0
239,099
3
L
Kukulkan
5,932
539
107
10
0
216,600
6
W
Hades
7,842
713
137
12
0
217,480
3
L
Baron Samedi
5,071
461
48
4
0
166,584
2
W
Tiamat
6,256
569
101
9
0
223,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role