Player Matchup

Bakasura
Bakasura
EliasPijije
Bakasura
Level 127
God Stats
3W - 4L
1,596 SR
Queue Stats
105W - 113L
1,428 Elo+
Party 3
Ares
Ares
X_THUNDERX_1
Ares
Level 84
God Stats
7W - 5L
1,417 SR
Queue Stats
113W - 101L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
badbob2924
Danzaburou
Level 51
God Stats
6W - 5L
1,297 SR
Queue Stats
24W - 41L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
deadxscene
Kukulkan
Level 129
God Stats
19W - 16L
1,589 SR
Queue Stats
716W - 784L
1,406 Elo+
Solo
Guan Yu
Guan Yu
juliankoncer117
Guan Yu
Level 108
God Stats
12W - 13L
1,394 SR
Queue Stats
184W - 235L
1,373 Elo+
Party 3
Team Averages
Level 100
1,458 SR
1,400 Elo+

VS

Team Averages
Level 91
1,453 SR
1,367 Elo+
Lancelot
Lancelot
LYB CERBERUS
Lancelot
Level 87
God Stats
0W - 3L
1,254 SR
Queue Stats
198W - 241L
1,348 Elo+
Party 1
Ares
Ares
LYB LEVIATHAN
Ares
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 146L
1,376 Elo+
Party 1
Sol
Sol
LYB MINOTAUR
Sol
Level 56
God Stats
13W - 23L
1,465 SR
Queue Stats
62W - 84L
1,339 Elo+
Party 1
Chaac
Chaac
The Show005
Chaac
Level 96
God Stats
4W - 9L
1,384 SR
Queue Stats
195W - 240L
1,357 Elo+
Party 1
Heimdallr
Heimdallr
ccmixcoatl
Heimdallr
Level 149
God Stats
4W - 3L
1,665 SR
Queue Stats
453W - 512L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EliasPijije
Bakasura
17
4 / 1 / 3
9,700
606
8,989
16,504
8,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 2
7,614
476
7,230
14,176
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
badbob2924
Danzaburou
13
3 / 1 / 2
7,958
497
6,857
7,221
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
deadxscene
Kukulkan
14
1 / 2 / 3
8,702
544
7,920
7,081
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 2 / 5
9,793
612
12,520
17,851
18,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LYB CERBERUS
Lancelot
12
1 / 2 / 2
7,016
439
5,202
10,435
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
7,042
440
4,879
12,347
11,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 0
8,748
547
7,118
11,546
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 8 / 0
8,270
517
12,201
20,502
12,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ccmixcoatl
Heimdallr
13
1 / 2 / 1
7,373
461
8,384
12,826
6,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
7
7
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
EliasPijije
Bakasura
4
1
3
5.5
L
Lancelot
LYB CERBERUS
Lancelot
1
2
2
1
L
0
1
1
0.5
L
2
3
0
0.67
L
3
8
0
0.38
W
1
1
2
2
W
Danzaburou
badbob2924
Danzaburou
3
1
2
4
L
Heimdallr
ccmixcoatl
Heimdallr
1
2
1
0.75
W
Kukulkan
deadxscene
Kukulkan
1
2
3
1.25
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,516
Damage
37,784
62,833
Taken
67,656
47,207
Mitigated
39,304
24,748
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
EliasPijije
Bakasura
8,989
7,205
0
8,326
16,504
8,383
2,984
3,045
13,459
0
77,063
L
Lancelot
LYB CERBERUS
Lancelot
5,202
1,070
0
2,744
10,435
4,094
0
1,253
9,172
0
47,282
L
4,879
545
550
3,778
12,347
11,962
0
4,400
7,797
20,327
0
L
7,118
4,023
0
4,317
11,546
4,248
1,692
2,594
8,746
76,180
0
L
12,201
2,654
0
5,390
20,502
12,201
0
1,610
18,840
0
68,512
W
7,230
520
0
3,664
14,176
13,001
0
3,323
10,853
38,812
0
W
Danzaburou
badbob2924
Danzaburou
6,857
1,535
0
3,545
7,221
3,562
0
1,071
6,150
0
49,180
L
Heimdallr
ccmixcoatl
Heimdallr
8,384
3,560
0
3,707
12,826
6,799
0
4,891
7,813
0
66,471
W
Kukulkan
deadxscene
Kukulkan
7,920
317
0
1,570
7,081
3,655
98
2,183
4,898
70,376
0
W
12,520
2,128
994
6,649
17,851
18,606
0
2,375
15,476
0
63,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,767
Gold Earned
38,449
525
Minions Killed
460
0
Camps Cleared
0
1,593,852
Distance Traveled
1,485,956
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,700
606
156
10
0
325,920
0
L
Lancelot
7,016
439
70
4
0
347,030
3
L
Ares
7,042
440
33
2
0
308,318
5
L
Sol
8,748
547
133
8
0
283,980
0
L
Chaac
8,270
517
122
8
0
273,056
4
W
Ares
7,614
476
54
3
0
313,023
6
W
Danzaburou
7,958
497
86
5
0
291,462
1
L
Heimdallr
7,373
461
102
6
0
273,572
1
W
Kukulkan
8,702
544
133
8
0
318,063
5
W
Guan Yu
9,793
612
96
6
0
345,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role