Player Matchup

Chaac
Chaac
BIGBADGRIZZ19
Chaac
Level 47
God Stats
3W - 4L
1,383 SR
Queue Stats
28W - 34L
1,308 Elo+
Party 2
Ra
Ra
Bigbadgrizz2800
Ra
Level 11
God Stats
3W - 4L
1,240 SR
Queue Stats
5W - 11L
1,124 Elo+
Party 2
Baron Samedi
Baron Samedi
DialedIn-
Baron Samedi
Level 28
God Stats
3W - 2L
1,540 SR
Queue Stats
27W - 38L
1,468 Elo+
Party 1
Artemis
Artemis
Steve25--
Artemis
Level 129
God Stats
18W - 7L
1,718 SR
Queue Stats
273W - 233L
1,503 Elo+
Party 1
Fenrir
Fenrir
THESLAYER025564
Fenrir
Level 13
God Stats
1W - 1L
1,230 SR
Queue Stats
6W - 8L
1,414 Elo+
Party 2
Team Averages
Level 46
1,422 SR
1,363 Elo+

VS

Team Averages
Level 59
1,423 SR
1,359 Elo+
Danzaburou
Danzaburou
BurntVictim
Danzaburou
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
31W - 38L
1,278 Elo+
Party 3
Shiva
Shiva
KrimsonPeak
Shiva
Level 109
God Stats
7W - 3L
1,428 SR
Queue Stats
47W - 51L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wherecat
Tsukuyomi
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 61L
1,365 Elo+
Party 3
Kukulkan
Kukulkan
franktswra
Kukulkan
Level 88
God Stats
19W - 21L
1,403 SR
Queue Stats
192W - 235L
1,354 Elo+
Party 4
Nu Wa
Nu Wa
rebelkitty86
Nu Wa
Level 25
God Stats
5W - 11L
1,285 SR
Queue Stats
102W - 120L
1,324 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 19
17,628
1,175
29,591
37,705
30,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
0 / 7 / 13
13,731
915
1,411
17,080
10,005
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
DialedIn-
Baron Samedi
20
4 / 2 / 16
16,533
1,102
19,162
19,576
9,368
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Steve25--
Artemis
20
19 / 6 / 11
19,523
1,302
56,802
27,974
12,559
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 6 / 8
13,788
919
13,360
28,787
11,617
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurntVictim
Danzaburou
20
2 / 10 / 18
14,754
984
18,560
27,984
12,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 6 / 18
15,153
1,010
20,894
33,312
36,252
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Wherecat
Tsukuyomi
20
12 / 10 / 15
16,686
1,112
30,689
32,786
13,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
franktswra
Kukulkan
20
9 / 4 / 12
17,652
1,177
31,872
21,517
9,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 4 / 11
15,001
1,000
22,635
10,118
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
103
34
Kills
29
29
Deaths
34
67
Assists
74
Player
Kills
Deaths
Assists
KDA
W
8
8
19
2.19
W
0
7
13
0.93
L
Danzaburou
BurntVictim
Danzaburou
2
10
18
1.1
W
Baron Samedi
DialedIn-
Baron Samedi
4
2
16
6
L
3
6
18
2
W
Artemis
Steve25--
Artemis
19
6
11
4.08
W
3
6
8
1.17
L
Tsukuyomi
Wherecat
Tsukuyomi
12
10
15
1.95
L
Kukulkan
franktswra
Kukulkan
9
4
12
3.75
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,326
Damage
124,650
131,122
Taken
125,717
74,236
Mitigated
74,364
26,159
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,591
8,563
0
10,365
37,705
30,687
0
15,039
22,324
0
65,483
W
1,411
180
535
1,715
17,080
10,005
0
6,358
10,651
16,130
0
L
Danzaburou
BurntVictim
Danzaburou
18,560
8,944
0
2,218
27,984
12,023
0
3,463
24,521
0
25,370
W
Baron Samedi
DialedIn-
Baron Samedi
19,162
1,122
2,970
3,028
19,576
9,368
0
11,654
7,746
78,754
0
L
20,894
2,052
800
3,606
33,312
36,252
0
7,749
25,563
1,946
28,848
W
Artemis
Steve25--
Artemis
56,802
29,246
0
6,051
27,974
12,559
0
10,964
16,453
0
111,897
W
13,360
644
304
1,191
28,787
11,617
0
11,450
16,952
0
24,161
L
Tsukuyomi
Wherecat
Tsukuyomi
30,689
11,402
0
5,590
32,786
13,396
0
5,093
27,693
0
40,902
L
Kukulkan
franktswra
Kukulkan
31,872
1,239
957
1,755
21,517
9,226
0
2,707
18,810
95,871
0
L
22,635
9,042
120
534
10,118
3,467
0
1,561
8,557
65,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,203
Gold Earned
79,246
358
Minions Killed
277
9
Camps Cleared
9
1,346,548
Distance Traveled
1,429,269
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,628
1,175
74
5
1
300,226
0
W
Ra
13,731
915
25
2
1
252,689
0
L
Danzaburou
14,754
984
5
0
1
263,363
0
W
Baron Samedi
16,533
1,102
137
9
0
280,520
0
L
Shiva
15,153
1,010
24
2
1
296,820
0
W
Artemis
19,523
1,302
105
7
5
251,229
2
W
Fenrir
13,788
919
17
1
2
261,884
3
L
Tsukuyomi
16,686
1,112
10
1
1
292,818
0
L
Kukulkan
17,652
1,177
136
9
5
301,706
2
L
Nu Wa
15,001
1,000
102
7
1
274,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role