Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DIISVOWED
Ra
Level 125
God Stats
3W - 2L
1,516 SR
Queue Stats
87W - 81L
1,461 Elo+
Party 2
Skadi
Skadi
Dance300
Skadi
Level 23
God Stats
27W - 17L
1,465 SR
Queue Stats
28W - 24L
1,395 Elo+
Party 2
Lancelot
Lancelot
GUILTY-JC-CROWN
Lancelot
Level 129
God Stats
6W - 1L
1,290 SR
Queue Stats
45W - 39L
1,439 Elo+
Party 2
Thanatos
Thanatos
Noble 42361
Thanatos
Level 41
God Stats
30W - 36L
1,442 SR
Queue Stats
60W - 64L
1,445 Elo+
Solo
Team Averages
Level 89
1,443 SR
1,448 Elo+

VS

Team Averages
Level 41
1,558 SR
1,494 Elo+
Horus
Horus
AngusKhan-esq
Horus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,586 Elo+
Solo
Mulan
Mulan
The_exilledTruth
Mulan
Level 59
God Stats
6W - 10L
1,504 SR
Queue Stats
58W - 57L
1,479 Elo+
Party 1
Awilix
Awilix
VerTixExiled
Awilix
Level 26
God Stats
15W - 9L
1,690 SR
Queue Stats
21W - 19L
1,486 Elo+
Party 1
Bacchus
Bacchus
dpm1555
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,434 Elo+
Solo
Odin
Odin
xdZodiacwrath
Odin
Level 26
God Stats
19W - 14L
1,597 SR
Queue Stats
21W - 19L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 0 / 11
9,336
1,167
12,239
8,539
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 1 / 8
9,440
1,180
11,598
6,185
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Dance300
Skadi
14
2 / 1 / 7
8,631
1,079
6,724
5,181
2,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
15
1 / 0 / 14
9,776
1,222
9,064
7,242
8,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Noble 42361
Thanatos
15
5 / 0 / 8
9,377
1,172
13,239
7,228
4,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

346

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,263
1,033
7,455
17,417
14,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 0
7,231
904
0
0
0
Awilix
14
0 / 3 / 2
8,487
1,061
4,559
12,614
5,049
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
dpm1555
Bacchus
14
1 / 4 / 1
8,451
1,056
6,611
15,344
18,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 0
8,334
1,042
9,698
13,152
14,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
15
Kills
2
2
Deaths
15
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
11
9.5
L
0
5
1
0.1
W
3
1
8
7
W
Skadi
Dance300
Skadi
2
1
7
5.5
W
Lancelot
1
0
14
8
W
Thanatos
Noble 42361
Thanatos
5
0
8
9
L
0
0
0
0
L
Awilix
0
3
2
0.33
L
Bacchus
dpm1555
Bacchus
1
4
1
0.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,864
Damage
28,323
34,375
Taken
58,527
26,702
Mitigated
52,766
17,222
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,239
6,614
917
2,522
8,539
8,013
0
1,556
6,671
0
15,061
L
7,455
3,618
1,600
2,322
17,417
14,724
0
4,619
12,501
0
14,098
W
11,598
1,839
3,606
2,235
6,185
3,116
0
1,630
4,466
37,246
0
W
Skadi
Dance300
Skadi
6,724
3,959
0
482
5,181
2,215
0
950
4,115
0
14,559
W
Lancelot
9,064
1,463
1,586
502
7,242
8,815
0
1,720
5,161
5,085
13,927
W
Thanatos
Noble 42361
Thanatos
13,239
4,086
0
5,372
7,228
4,543
0
755
6,407
0
28,859
L
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
4,559
1,562
0
0
12,614
5,049
0
2,504
10,036
0
34,187
L
Bacchus
dpm1555
Bacchus
6,611
528
0
0
15,344
18,696
0
2,923
12,247
11,924
0
L
9,698
328
0
539
13,152
14,297
0
3,119
9,799
0
24,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,560
Gold Earned
40,766
145
Minions Killed
128
8
Camps Cleared
3
825,923
Distance Traveled
638,178
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,336
1,167
9
1
1
166,730
1
L
Horus
8,263
1,033
12
2
1
134,817
0
W
Ra
9,440
1,180
53
7
1
160,918
0
W
Skadi
8,631
1,079
27
3
0
140,676
0
W
Lancelot
9,776
1,222
25
3
2
182,646
1
W
Thanatos
9,377
1,172
31
4
4
174,953
3
L
Mulan
7,231
904
0
0
0
0
0
L
Awilix
8,487
1,061
68
9
1
162,035
1
L
Bacchus
8,451
1,056
21
3
1
161,363
0
L
Odin
8,334
1,042
27
3
0
179,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role