Player Matchup

Da Ji
Da Ji
DeadlierHippo56
Da Ji
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 79L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DisaLarryn
Morgan Le Fay
Level 105
God Stats
90W - 85L
1,428 SR
Queue Stats
117W - 143L
1,351 Elo+
Solo
Achilles
Achilles
Eleder8k
Achilles
Level 91
God Stats
8W - 6L
1,230 SR
Queue Stats
127W - 128L
1,532 Elo+
Solo
Heimdallr
Heimdallr
GREEDS_EMITTER
Heimdallr
Level 101
God Stats
17W - 22L
1,445 SR
Queue Stats
315W - 319L
1,545 Elo+
Solo
Geb
Geb
bunchaletters
Geb
Level 68
God Stats
4W - 7L
1,508 SR
Queue Stats
175W - 147L
1,612 Elo+
Solo
Team Averages
Level 103
1,422 SR
1,523 Elo+

VS

Team Averages
Level 121
1,578 SR
1,538 Elo+
Ah Muzen Cab
Ah Muzen Cab
IzZeRMX
Ah Muzen Cab
Level 148
God Stats
5W - 2L
1,414 SR
Queue Stats
267W - 244L
1,650 Elo+
Solo
Kukulkan
Kukulkan
Kronos amatista
Kukulkan
Level 124
God Stats
42W - 43L
1,488 SR
Queue Stats
423W - 489L
1,457 Elo+
Solo
Eset
Eset
PROTIA
Eset
Level 143
God Stats
25W - 23L
1,563 SR
Queue Stats
1,379W - 1,344L
1,629 Elo+
Solo
Vamana
Vamana
YataMirror12
Vamana
Level 140
God Stats
2W - 0L
1,801 SR
Queue Stats
34W - 30L
1,585 Elo+
Solo
Bastet
Bastet
cookieface515
Bastet
Level 52
God Stats
11W - 5L
1,625 SR
Queue Stats
41W - 40L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 11 / 2
17,740
1,044
31,088
29,585
16,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
DisaLarryn
Morgan Le Fay
20
0 / 6 / 5
15,886
934
7,657
16,213
8,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Eleder8k
Achilles
20
1 / 2 / 9
15,344
903
7,987
29,695
47,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
GREEDS_EMITTER
Heimdallr
20
2 / 4 / 9
16,063
945
33,739
19,780
11,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 7 / 11
16,941
997
18,771
41,002
52,918
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IzZeRMX
Ah Muzen Cab
20
17 / 2 / 8
19,622
1,154
58,850
13,015
5,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
20
1 / 3 / 18
16,850
991
14,820
12,241
5,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
PROTIA
Eset
20
4 / 1 / 22
17,908
1,053
14,412
12,490
12,001
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vamana
20
5 / 6 / 15
16,941
997
30,568
43,988
28,107
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 5 / 13
15,883
934
8,854
22,939
9,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
17
Kills
29
30
Deaths
17
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
11
11
2
1.09
L
Morgan Le Fay
DisaLarryn
Morgan Le Fay
0
6
5
0.42
L
Achilles
Eleder8k
Achilles
1
2
9
2.75
L
Heimdallr
GREEDS_EMITTER
Heimdallr
2
4
9
1.63
W
Ah Muzen Cab
IzZeRMX
Ah Muzen Cab
17
2
8
10.5
W
Kukulkan
1
3
18
3.33
W
Eset
PROTIA
Eset
4
1
22
15
W
Vamana
5
6
15
2.08
L
3
7
11
1.21
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,242
Damage
127,504
136,275
Taken
104,673
138,144
Mitigated
60,713
10,121
Healing
21,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,088
6,578
0
620
29,585
16,795
0
5,220
24,365
0
42,311
L
Morgan Le Fay
DisaLarryn
Morgan Le Fay
7,657
1,155
0
1,229
16,213
8,920
0
5,167
11,046
77,565
0
L
Achilles
Eleder8k
Achilles
7,987
2,486
0
4,242
29,695
47,955
0
8,920
20,775
0
13,218
L
Heimdallr
GREEDS_EMITTER
Heimdallr
33,739
21,373
0
2,076
19,780
11,556
0
5,024
14,756
0
77,930
W
Ah Muzen Cab
IzZeRMX
Ah Muzen Cab
58,850
29,119
0
1,908
13,015
5,907
0
4,351
8,578
0
96,509
W
Kukulkan
14,820
1,313
0
819
12,241
5,026
0
3,993
8,220
80,305
0
W
Eset
PROTIA
Eset
14,412
929
2,244
3,241
12,490
12,001
0
4,027
7,004
25,868
0
W
Vamana
30,568
14,723
2,372
8,908
43,988
28,107
0
9,805
33,269
2,295
37,280
L
18,771
1,035
0
1,954
41,002
52,918
0
7,006
33,996
27,898
0
W
8,854
2,724
0
2,101
22,939
9,672
0
4,008
18,603
0
37,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,974
Gold Earned
87,204
352
Minions Killed
367
8
Camps Cleared
16
1,559,628
Distance Traveled
1,730,812
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
17,740
1,044
19
1
5
308,050
1
L
Morgan Le Fay
15,886
934
190
11
1
253,244
0
L
Achilles
15,344
903
33
2
1
295,998
0
L
Heimdallr
16,063
945
99
6
1
286,004
0
W
Ah Muzen Cab
19,622
1,154
99
6
4
360,348
0
W
Kukulkan
16,850
991
164
10
7
344,213
3
W
Eset
17,908
1,053
16
1
0
338,169
1
W
Vamana
16,941
997
24
1
0
391,131
1
L
Geb
16,941
997
11
1
0
416,332
4
W
Bastet
15,883
934
64
4
5
296,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role