Player Matchup

Guan Yu
Guan Yu
Itswizardb
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Yu Huang
Yu Huang
TapzZDJ2884
Yu Huang
Level 38
God Stats
4W - 5L
1,801 SR
Queue Stats
53W - 57L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xandvia
Morgan Le Fay
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 47L
1,353 Elo+
Party 3
Sun Wukong
Sun Wukong
jamesmonkey4u
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
papyruus88
Chernobog
Level 47
God Stats
1W - 1L
1,732 SR
Queue Stats
50W - 79L
1,374 Elo+
Solo
Team Averages
Level 28
1,607 SR
1,388 Elo+

VS

Team Averages
Level 147
1,743 SR
1,816 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DRIPPING W3T
Hel
Level 154
God Stats
42W - 13L
1,712 SR
Queue Stats
1,434W - 349L
1,921 Elo+
Party 2
Tyr
Tyr
DannyBrez
Tyr
Level 160
God Stats
14W - 2L
1,880 SR
Queue Stats
1,290W - 272L
1,858 Elo+
Party 2
Janus
Janus
Iaan x
Janus
Level 160
God Stats
7W - 0L
1,972 SR
Queue Stats
1,095W - 95L
2,059 Elo+
Party 2
Danzaburou
Danzaburou
Stirlinz
Danzaburou
Level 104
God Stats
7W - 4L
1,650 SR
Queue Stats
870W - 300L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Itswizardb
Guan Yu
14
0 / 14 / 0
8,811
881
4,689
25,661
28,239
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
TapzZDJ2884
Yu Huang
13
1 / 9 / 1
9,427
943
4,180
13,993
5,144
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
Xandvia
Morgan Le Fay
13
2 / 5 / 0
9,489
949
10,086
13,169
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
jamesmonkey4u
Sun Wukong
12
0 / 1 / 0
8,211
821
294
1,463
764
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
papyruus88
Chernobog
14
0 / 10 / 1
9,086
909
7,134
21,508
8,863
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
10 / 1 / 18
11,245
1,125
19,719
7,890
3,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 0 / 24
10,706
1,071
12,257
8,391
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 18
11,558
1,156
14,455
12,908
14,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Iaan x
Janus
17
13 / 0 / 17
11,638
1,164
13,215
7,904
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Stirlinz
Danzaburou
17
4 / 0 / 23
11,140
1,114
12,730
9,801
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
139
3
Kills
39
39
Deaths
3
2
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
1
18
19
W
4
0
24
16
W
8
2
18
8.5
W
Janus
Iaan x
Janus
13
0
17
21.5
L
Guan Yu
Itswizardb
Guan Yu
0
14
0
0
W
Danzaburou
Stirlinz
Danzaburou
4
0
23
15.5
L
Yu Huang
TapzZDJ2884
Yu Huang
1
9
1
0.17
L
Morgan Le Fay
Xandvia
Morgan Le Fay
2
5
0
0.4
L
Sun Wukong
jamesmonkey4u
Sun Wukong
0
1
0
0
L
Chernobog
papyruus88
Chernobog
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,383
Damage
72,376
75,794
Taken
46,894
48,457
Mitigated
30,128
2,015
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
19,719
9,346
0
57
7,890
3,569
0
1,399
5,508
0
34,654
W
12,257
901
7,582
6,303
8,391
4,443
0
2,618
5,773
26,684
0
W
14,455
2,993
0
2,432
12,908
14,024
0
3,527
7,862
0
20,325
W
Janus
Iaan x
Janus
13,215
1,744
0
898
7,904
3,157
0
3,656
4,086
31,987
0
L
Guan Yu
Itswizardb
Guan Yu
4,689
1,501
322
1,410
25,661
28,239
0
9,797
15,507
0
17,211
W
Danzaburou
Stirlinz
Danzaburou
12,730
6,380
0
2,467
9,801
4,935
0
3,066
6,735
0
26,369
L
Yu Huang
TapzZDJ2884
Yu Huang
4,180
85
0
0
13,993
5,144
0
3,585
10,334
5,810
0
L
Morgan Le Fay
Xandvia
Morgan Le Fay
10,086
796
0
281
13,169
5,447
0
4,369
8,729
16,326
0
L
Sun Wukong
jamesmonkey4u
Sun Wukong
294
294
0
2
1,463
764
0
710
753
0
294
L
Chernobog
papyruus88
Chernobog
7,134
4,854
0
0
21,508
8,863
0
7,011
14,170
0
15,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
56,287
58
Minions Killed
162
1
Camps Cleared
7
530,093
Distance Traveled
939,663
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,245
1,125
31
3
2
174,052
1
W
Hel
10,706
1,071
38
4
1
195,055
0
W
Tyr
11,558
1,156
13
1
2
204,596
2
W
Janus
11,638
1,164
49
5
0
195,225
0
L
Guan Yu
8,811
881
21
2
0
149,665
2
W
Danzaburou
11,140
1,114
31
3
2
170,735
0
L
Yu Huang
9,427
943
4
0
0
61,038
2
L
Morgan Le Fay
9,489
949
19
2
1
141,028
0
L
Sun Wukong
8,211
821
0
0
0
16,274
1
L
Chernobog
9,086
909
14
1
0
162,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role