Player Matchup

Sol
Sol
ChristianT2P
Sol
Level 21
God Stats
1W - 2L
1,488 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 2
Skadi
Skadi
IAmTheDishwasher
Skadi
Level 86
God Stats
0W - 2L
1,521 SR
Queue Stats
25W - 23L
1,467 Elo+
Party 2
Ravana
Ravana
RomeDaNarwhal
Ravana
Level 64
God Stats
0W - 1L
1,202 SR
Queue Stats
13W - 8L
1,740 Elo+
Party 2
Team Averages
Level 57
1,404 SR
1,570 Elo+

VS

Team Averages
Level 65
1,576 SR
1,501 Elo+
Artio
Artio
ItsChuckyTV
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,493 Elo+
Party 1
Neith
Neith
Petrachi
Neith
Level 66
God Stats
111W - 148L
1,473 SR
Queue Stats
185W - 253L
1,516 Elo+
Solo
Ra
Ra
simp4thanatos
Ra
Level 26
God Stats
2W - 0L
1,756 SR
Queue Stats
20W - 21L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,455
678
11,576
15,583
6,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 2
7,546
686
12,115
13,367
5,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 2
7,853
714
6,647
11,601
12,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
9,218
838
5,699
15,502
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Petrachi
Neith
13
2 / 2 / 10
8,330
757
16,916
12,313
5,388
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
8 / 1 / 6
9,540
867
11,745
11,683
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
15
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
1
5
2
0.4
W
5
1
8
9
W
Neith
Petrachi
Neith
2
2
10
3.5
L
2
4
2
0.75
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
34,360
40,551
Taken
39,498
24,365
Mitigated
27,344
7,529
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,576
6,729
0
3,788
15,583
6,431
60
5,802
9,781
28,143
0
L
12,115
4,798
0
2,407
13,367
5,804
292
7,529
5,838
0
35,547
W
5,699
1,095
960
3,849
15,502
16,533
0
4,400
11,102
17,430
0
W
Neith
Petrachi
Neith
16,916
8,897
0
3,736
12,313
5,388
307
4,354
7,959
0
33,764
L
6,647
1,911
183
1,151
11,601
12,130
104
4,404
7,197
0
15,949
W
11,745
1,339
2,033
5,417
11,683
5,423
590
3,299
8,384
36,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
27,088
104
Minions Killed
123
4
Camps Cleared
5
570,218
Distance Traveled
630,437
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,455
678
34
3
1
181,183
0
L
Skadi
7,546
686
53
5
3
181,590
4
W
Artio
9,218
838
16
1
0
225,505
0
W
Neith
8,330
757
40
4
4
195,648
2
L
Ravana
7,853
714
17
2
0
207,445
3
W
Ra
9,540
867
67
6
1
209,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role