Player Matchup

King Arthur
King Arthur
Aeomir12
King Arthur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Furno 0125
Danzaburou
Level 103
God Stats
8W - 10L
1,301 SR
Queue Stats
272W - 306L
1,390 Elo+
Solo
Terra
Terra
Koiphlsh
Terra
Level 156
God Stats
6W - 10L
1,313 SR
Queue Stats
396W - 445L
1,389 Elo+
Party 2
Vamana
Vamana
MoistToweIlette
Vamana
Level 91
God Stats
2W - 2L
1,305 SR
Queue Stats
181W - 193L
1,419 Elo+
Solo
Eset
Eset
xD3PR3553Dx
Eset
Level 87
God Stats
14W - 15L
1,545 SR
Queue Stats
477W - 499L
1,425 Elo+
Party 2
Team Averages
Level 106
1,393 SR
1,413 Elo+

VS

Team Averages
Level 96
1,453 SR
1,425 Elo+
Pele
Pele
GroestenHaus665
Pele
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 181L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
LordOfPain6669
Guan Yu
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 109L
1,432 Elo+
Party 1
Khepri
Khepri
ShroomZoom20
Khepri
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 104L
1,433 Elo+
Party 1
Hades
Hades
Sweettooth1996
Hades
Level 65
God Stats
2W - 3L
1,287 SR
Queue Stats
40W - 39L
1,389 Elo+
Party 1
Neith
Neith
Zaiira
Neith
Level 96
God Stats
30W - 35L
1,478 SR
Queue Stats
79W - 82L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aeomir12
King Arthur
18
1 / 4 / 3
11,537
481
19,679
22,079
17,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Furno 0125
Danzaburou
18
0 / 3 / 2
11,487
479
9,219
17,598
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Koiphlsh
Terra
17
4 / 2 / 3
11,779
491
13,522
27,763
32,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 2 / 2
10,837
452
14,145
19,840
10,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 1
11,406
475
11,081
13,280
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
11,462
478
12,983
22,878
13,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 6
11,124
464
17,929
28,008
38,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
18
3 / 1 / 4
11,419
476
10,185
16,811
24,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 4
10,837
452
10,978
17,156
10,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Zaiira
Neith
17
0 / 0 / 3
11,027
459
13,387
11,605
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
15
15
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aeomir12
King Arthur
1
4
3
0.63
L
Danzaburou
Furno 0125
Danzaburou
0
3
2
0.33
W
4
3
3
1.83
L
Terra
Koiphlsh
Terra
4
2
3
2.75
W
5
2
6
4
L
3
2
2
2
W
Khepri
3
1
4
5
W
3
3
4
1.67
W
Neith
Zaiira
Neith
0
0
3
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,646
Damage
65,462
100,560
Taken
96,458
72,221
Mitigated
92,595
30,800
Healing
28,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aeomir12
King Arthur
19,679
3,249
0
4,019
22,079
17,358
646
9,369
12,545
0
100,857
L
Danzaburou
Furno 0125
Danzaburou
9,219
4,668
199
8,871
17,598
7,120
152
216
17,118
0
95,357
W
12,983
3,423
0
4,581
22,878
13,310
613
3,951
18,927
0
119,997
L
Terra
Koiphlsh
Terra
13,522
1,124
4,694
6,823
27,763
32,620
350
2,994
24,101
58,446
0
W
17,929
2,788
1,886
7,140
28,008
38,579
105
9,742
18,266
0
55,676
L
14,145
9,094
0
4,058
19,840
10,441
166
2,885
16,790
0
107,647
W
Khepri
10,185
723
0
750
16,811
24,012
372
2,575
14,236
86,067
0
W
10,978
1,045
348
3,703
17,156
10,892
104
6,668
10,488
67,790
0
W
Neith
Zaiira
Neith
13,387
7,322
765
9,301
11,605
5,802
228
1,947
9,658
0
97,511
L
11,081
1,438
350
1,786
13,280
4,682
1,239
5,699
7,406
111,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,046
Gold Earned
55,869
705
Minions Killed
608
0
Camps Cleared
0
2,099,581
Distance Traveled
2,223,525
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,537
481
152
6
0
408,860
4
L
Danzaburou
11,487
479
156
7
0
371,131
7
W
Pele
11,462
478
160
7
0
485,485
8
L
Terra
11,779
491
80
3
0
429,917
0
W
Guan Yu
11,124
464
48
2
0
478,936
1
L
Vamana
10,837
452
131
5
0
494,827
9
W
Khepri
11,419
476
124
5
0
450,635
2
W
Hades
10,837
452
119
5
0
377,639
13
W
Neith
11,027
459
157
7
0
430,830
7
L
Eset
11,406
475
186
8
0
394,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role