Player Matchup

Vulcan
Vulcan
falfaro02
Vulcan
Level 109
God Stats
5W - 9L
1,218 SR
Queue Stats
84W - 122L
1,289 Elo+
Solo
Cthulhu
Cthulhu
tekkitman12345
Cthulhu
Level 19
God Stats
6W - 8L
1,343 SR
Queue Stats
70W - 59L
1,084 Elo+
Party 1
Fenrir
Fenrir
tickle-m3elmo408
Fenrir
Level 63
God Stats
8W - 9L
1,309 SR
Queue Stats
69W - 104L
1,320 Elo+
Party 1
Team Averages
Level 64
1,290 SR
1,231 Elo+

VS

Team Averages
Level 94
1,450 SR
1,247 Elo+
King Arthur
King Arthur
Ktone777
King Arthur
Level 98
God Stats
38W - 83L
1,349 SR
Queue Stats
819W - 1,333L
1,308 Elo+
Solo
He Bo
He Bo
N3TEZ3N
He Bo
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
342W - 464L
1,435 Elo+
Solo
Lancelot
Lancelot
bswish007
Lancelot
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 19L
998 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
falfaro02
Vulcan
17
3 / 1 / 7
12,003
667
18,613
8,349
4,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 0 / 9
12,115
673
15,988
13,462
18,839
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 3 / 6
12,308
684
14,927
21,904
24,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ktone777
King Arthur
16
0 / 2 / 2
10,242
569
10,713
21,102
14,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
N3TEZ3N
He Bo
15
2 / 4 / 0
10,789
599
13,415
17,560
8,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
bswish007
Lancelot
14
2 / 7 / 2
10,847
603
8,492
18,699
8,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ktone777
King Arthur
0
2
2
0.5
L
He Bo
N3TEZ3N
He Bo
2
4
0
0.5
L
Lancelot
bswish007
Lancelot
2
7
2
0.43
W
Vulcan
falfaro02
Vulcan
3
1
7
6.5
W
3
0
9
7.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,528
Damage
32,620
43,715
Taken
57,361
47,121
Mitigated
31,205
11,578
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ktone777
King Arthur
10,713
606
369
3,574
21,102
14,444
0
14,898
5,894
2,444
34,472
L
He Bo
N3TEZ3N
He Bo
13,415
301
0
2,644
17,560
8,616
29
8,758
8,393
50,012
0
L
Lancelot
bswish007
Lancelot
8,492
2,403
291
899
18,699
8,145
17
11,344
7,112
0
21,841
W
Vulcan
falfaro02
Vulcan
18,613
7,103
0
235
8,349
4,227
764
2,606
5,743
67,574
0
W
15,988
922
1,199
4,450
13,462
18,839
927
3,962
9,500
41,271
0
W
14,927
2,335
62
5,632
21,904
24,055
0
7,924
13,980
0
24,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
31,878
194
Minions Killed
169
8
Camps Cleared
5
1,070,771
Distance Traveled
975,762
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,242
569
42
2
1
351,563
3
L
He Bo
10,789
599
82
5
4
322,386
4
L
Lancelot
10,847
603
45
3
0
301,813
0
W
Vulcan
12,003
667
117
7
6
352,139
0
W
Cthulhu
12,115
673
61
3
0
362,810
0
W
Fenrir
12,308
684
16
1
2
355,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role