Player Matchup

Hel
Hel
Queen_Psycho01
Hel
Level 106
God Stats
4W - 5L
1,382 SR
Queue Stats
66W - 96L
1,274 Elo+
Party 2
Medusa
Medusa
TAnderson398
Medusa
Level 27
God Stats
24W - 26L
1,389 SR
Queue Stats
38W - 59L
1,236 Elo+
Party 2
Fenrir
Fenrir
jorgehh-
Fenrir
Level 45
God Stats
5W - 17L
1,167 SR
Queue Stats
30W - 55L
1,241 Elo+
Solo
Team Averages
Level 59
1,313 SR
1,250 Elo+

VS

Team Averages
Level 90
1,415 SR
1,353 Elo+
Agni
Agni
Destroyer474754
Agni
Level 127
God Stats
1W - 1L
1,438 SR
Queue Stats
12W - 18L
1,309 Elo+
Party 1
Kali
Kali
Falcon YT1495
Kali
Level 20
God Stats
1W - 1L
1,228 SR
Queue Stats
5W - 5L
1,367 Elo+
Party 1
Mercury
Mercury
Frenchy11
Mercury
Level 122
God Stats
166W - 153L
1,578 SR
Queue Stats
336W - 356L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 0
9,461
728
13,128
13,838
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
11
0 / 8 / 4
8,002
616
6,599
15,477
4,429
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
jorgehh-
Fenrir
12
2 / 6 / 2
7,907
608
4,309
15,664
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
9,812
755
14,057
9,137
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 14
10,258
789
10,895
15,839
8,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Frenchy11
Mercury
17
11 / 0 / 7
10,853
835
13,883
9,241
4,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
19
19
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
4
4
14
2.75
W
Mercury
Frenchy11
Mercury
11
0
7
14.5
L
5
5
0
1
L
Medusa
0
8
4
0.25
L
Fenrir
jorgehh-
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
38,835
44,979
Taken
34,217
15,208
Mitigated
16,432
9,583
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,057
1,844
0
872
9,137
4,025
350
3,996
5,141
49,494
0
W
10,895
5,787
0
5,629
15,839
8,318
472
6,223
9,616
0
22,985
W
Mercury
Frenchy11
Mercury
13,883
9,241
0
250
9,241
4,089
1,340
3,600
5,641
0
31,880
L
13,128
392
2,081
4,910
13,838
4,985
339
3,248
10,590
39,123
0
L
Medusa
6,599
2,841
0
796
15,477
4,429
290
5,305
10,172
0
20,960
L
Fenrir
jorgehh-
Fenrir
4,309
728
0
1,796
15,664
5,794
0
5,861
9,803
0
14,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
30,923
130
Minions Killed
142
3
Camps Cleared
9
622,403
Distance Traveled
755,699
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,812
755
83
6
7
231,407
4
W
Kali
10,258
789
19
1
0
231,316
2
W
Mercury
10,853
835
40
3
2
292,976
1
L
Hel
9,461
728
74
6
1
215,125
3
L
Medusa
8,002
616
35
3
1
195,364
1
L
Fenrir
7,907
608
21
2
1
211,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role