Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AlteredWorld181
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,266 SR
Queue Stats
262W - 218L
1,566 Elo+
Solo
Artemis
Artemis
NevaQuits
Artemis
Level 142
God Stats
13W - 8L
1,605 SR
Queue Stats
120W - 113L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
SirMannyMaquina
Baron Samedi
Level 146
God Stats
16W - 12L
1,675 SR
Queue Stats
107W - 98L
1,537 Elo+
Party 2
Atlas
Atlas
arpins
Atlas
Level 160
God Stats
3W - 4L
1,473 SR
Queue Stats
262W - 263L
1,551 Elo+
Solo
Team Averages
Level 142
1,504 SR
1,536 Elo+

VS

Team Averages
Level 115
1,542 SR
1,526 Elo+
Yemoja
Yemoja
I_AmJAMJAM
Yemoja
Level 88
God Stats
6W - 5L
1,538 SR
Queue Stats
52W - 63L
1,497 Elo+
Party 1
Shiva
Shiva
MLBxLENERS
Shiva
Level 120
God Stats
22W - 24L
1,492 SR
Queue Stats
158W - 154L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NFL_Armstrong
Ah Muzen Cab
Level 128
God Stats
6W - 7L
1,533 SR
Queue Stats
166W - 163L
1,530 Elo+
Party 1
Freya
Freya
jkamps_10
Freya
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 91L
1,536 Elo+
Party 1
Mulan
Mulan
l Charman l
Mulan
Level 130
God Stats
64W - 59L
1,649 SR
Queue Stats
427W - 403L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
9 / 7 / 1
11,987
499
14,669
25,535
11,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
AlteredWorld181
Morgan Le Fay
17
0 / 2 / 2
10,645
444
17,325
15,019
7,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
NevaQuits
Artemis
16
0 / 4 / 5
10,032
418
11,604
15,825
6,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SirMannyMaquina
Baron Samedi
14
1 / 2 / 3
9,943
414
6,094
11,975
17,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atlas
arpins
Atlas
17
2 / 6 / 1
10,394
433
17,839
29,488
24,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
I_AmJAMJAM
Yemoja
16
1 / 0 / 12
11,980
499
5,588
19,468
24,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shiva
20
4 / 3 / 4
13,646
569
15,301
29,664
24,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
NFL_Armstrong
Ah Muzen Cab
20
9 / 1 / 7
13,942
581
21,179
19,181
10,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
jkamps_10
Freya
20
0 / 4 / 5
12,902
538
9,675
19,917
9,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 4 / 8
14,208
592
17,448
26,753
16,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
12
Kills
21
21
Deaths
12
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
7
1
1.36
L
Morgan Le Fay
AlteredWorld181
Morgan Le Fay
0
2
2
0.5
W
Yemoja
I_AmJAMJAM
Yemoja
1
0
12
7
W
Shiva
4
3
4
2
W
Ah Muzen Cab
NFL_Armstrong
Ah Muzen Cab
9
1
7
12.5
L
Artemis
NevaQuits
Artemis
0
4
5
0.63
L
Baron Samedi
SirMannyMaquina
Baron Samedi
1
2
3
1.25
L
Atlas
arpins
Atlas
2
6
1
0.42
W
Freya
jkamps_10
Freya
0
4
5
0.63
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,531
Damage
69,191
97,842
Taken
114,983
66,339
Mitigated
85,250
38,349
Healing
51,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
14,669
3,860
0
19,135
25,535
11,141
1,383
3,865
21,670
0
102,608
L
Morgan Le Fay
AlteredWorld181
Morgan Le Fay
17,325
1,008
0
3,709
15,019
7,198
0
1,070
13,949
99,987
0
W
Yemoja
I_AmJAMJAM
Yemoja
5,588
776
4,789
6,528
19,468
24,073
923
6,696
12,524
28,929
0
W
Shiva
15,301
2,849
153
12,296
29,664
24,711
242
14,821
14,711
350
102,648
W
Ah Muzen Cab
NFL_Armstrong
Ah Muzen Cab
21,179
8,965
0
6,525
19,181
10,598
6,662
6,672
12,163
0
163,194
L
Artemis
NevaQuits
Artemis
11,604
4,860
0
4,890
15,825
6,027
1,617
3,787
12,038
0
78,920
L
Baron Samedi
SirMannyMaquina
Baron Samedi
6,094
405
3,435
3,563
11,975
17,598
24
2,975
9,000
37,189
0
L
Atlas
arpins
Atlas
17,839
5,184
0
3,617
29,488
24,375
0
4,231
25,257
77,753
0
W
Freya
jkamps_10
Freya
9,675
3,503
0
8,472
19,917
9,413
3,190
6,433
13,322
117,212
0
W
17,448
3,542
0
12,700
26,753
16,455
962
6,244
20,315
0
147,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
66,678
599
Minions Killed
756
0
Camps Cleared
0
2,070,476
Distance Traveled
2,157,818
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,987
499
137
6
0
436,923
2
L
Morgan Le Fay
10,645
444
188
8
0
446,851
3
W
Yemoja
11,980
499
33
1
0
423,726
3
W
Shiva
13,646
569
170
7
0
382,378
1
W
Ah Muzen Cab
13,942
581
192
8
0
456,614
3
L
Artemis
10,032
418
103
4
0
368,644
5
L
Baron Samedi
9,943
414
64
3
0
446,037
11
L
Atlas
10,394
433
107
4
0
372,021
2
W
Freya
12,902
538
172
7
0
409,182
3
W
Mulan
14,208
592
189
8
0
485,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role