Player Matchup

Sylvanus
Sylvanus
Benafflock
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 141L
1,611 Elo+
Party 2
Hera
Hera
Danmakufu
Hera
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,717 Elo+
Party 2
Chang'e
Chang'e
Joongie
Chang'e
Level 69
God Stats
39W - 30L
1,666 SR
Queue Stats
77W - 64L
1,641 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shrimpalodeon
Ah Muzen Cab
Level 146
God Stats
7W - 7L
1,638 SR
Queue Stats
134W - 131L
1,616 Elo+
Party 2
Osiris
Osiris
xPsky
Osiris
Level 149
God Stats
6W - 13L
1,309 SR
Queue Stats
291W - 297L
1,598 Elo+
Party 2
Team Averages
Level 119
1,523 SR
1,637 Elo+

VS

Team Averages
Level 147
1,506 SR
1,598 Elo+
Jing Wei
Jing Wei
APOLLOSOGOOD
Jing Wei
Level 160
God Stats
0W - 2L
1,199 SR
Queue Stats
201W - 184L
1,619 Elo+
Party 3
Baron Samedi
Baron Samedi
MobileNumber
Baron Samedi
Level 160
God Stats
12W - 11L
1,616 SR
Queue Stats
302W - 281L
1,599 Elo+
Party 3
Nemesis
Nemesis
Quiet Ech0
Nemesis
Level 129
God Stats
2W - 7L
1,481 SR
Queue Stats
488W - 485L
1,562 Elo+
Party 1
King Arthur
King Arthur
Zebssss
King Arthur
Level 140
God Stats
8W - 10L
1,598 SR
Queue Stats
154W - 133L
1,622 Elo+
Solo
Yu Huang
Yu Huang
glarexfate
Yu Huang
Level 145
God Stats
28W - 32L
1,636 SR
Queue Stats
459W - 433L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Benafflock
Sylvanus
18
0 / 5 / 13
12,897
445
8,634
28,313
41,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
20
3 / 8 / 5
14,804
510
20,287
20,765
9,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Joongie
Chang'e
20
3 / 3 / 8
16,393
565
19,655
24,017
15,306
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Shrimpalodeon
Ah Muzen Cab
20
10 / 5 / 5
17,541
605
24,026
25,050
12,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
xPsky
Osiris
20
9 / 5 / 10
17,252
595
25,599
32,864
36,136
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
APOLLOSOGOOD
Jing Wei
20
4 / 2 / 6
14,599
503
11,838
20,324
10,193
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MobileNumber
Baron Samedi
19
4 / 6 / 12
13,276
458
18,613
28,643
39,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Quiet Ech0
Nemesis
20
9 / 7 / 5
15,399
531
21,325
32,327
18,462
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Zebssss
King Arthur
20
2 / 5 / 3
13,971
482
16,553
41,023
51,230
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
glarexfate
Yu Huang
20
7 / 5 / 9
14,099
486
25,700
21,823
11,429
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
61
25
Kills
26
26
Deaths
25
41
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
APOLLOSOGOOD
Jing Wei
4
2
6
3.5
W
Sylvanus
Benafflock
Sylvanus
0
5
13
1.3
W
Hera
3
8
5
0.69
W
Chang'e
Joongie
Chang'e
3
3
8
2.33
L
Baron Samedi
MobileNumber
Baron Samedi
4
6
12
1.67
L
Nemesis
Quiet Ech0
Nemesis
9
7
5
1.64
W
Ah Muzen Cab
Shrimpalodeon
Ah Muzen Cab
10
5
5
2.5
L
King Arthur
Zebssss
King Arthur
2
5
3
0.7
L
Yu Huang
glarexfate
Yu Huang
7
5
9
2.3
W
Osiris
xPsky
Osiris
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,201
Damage
94,029
131,009
Taken
144,140
114,125
Mitigated
131,222
48,940
Healing
47,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
APOLLOSOGOOD
Jing Wei
11,838
7,908
0
7,240
20,324
10,193
868
3,470
16,852
0
128,071
W
Sylvanus
Benafflock
Sylvanus
8,634
2,552
4,992
10,009
28,313
41,013
662
13,903
14,410
31,541
0
W
Hera
20,287
4,919
0
1,927
20,765
9,141
1,745
11,922
8,843
127,523
0
W
Chang'e
Joongie
Chang'e
19,655
1,403
6,765
12,557
24,017
15,306
2,401
2,777
21,240
132,765
0
L
Baron Samedi
MobileNumber
Baron Samedi
18,613
1,166
1,973
9,757
28,643
39,908
170
7,085
21,491
71,918
0
L
Nemesis
Quiet Ech0
Nemesis
21,325
9,293
0
11,768
32,327
18,462
294
11,962
20,267
0
155,982
W
Ah Muzen Cab
Shrimpalodeon
Ah Muzen Cab
24,026
6,400
0
5,602
25,050
12,529
5,832
6,956
18,094
0
197,814
L
King Arthur
Zebssss
King Arthur
16,553
1,631
0
13,468
41,023
51,230
156
17,745
22,425
435
105,977
L
Yu Huang
glarexfate
Yu Huang
25,700
1,663
72
3,680
21,823
11,429
11
8,729
13,054
131,910
0
W
Osiris
xPsky
Osiris
25,599
9,763
0
7,088
32,864
36,136
0
11,684
21,038
0
165,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,887
Gold Earned
71,344
871
Minions Killed
868
0
Camps Cleared
0
2,759,707
Distance Traveled
2,761,047
43
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,599
503
214
7
0
547,180
12
W
Sylvanus
12,897
445
39
1
0
525,223
9
W
Hera
14,804
510
185
6
0
530,520
8
W
Chang'e
16,393
565
242
8
0
520,584
7
L
Baron Samedi
13,276
458
79
3
0
501,676
2
L
Nemesis
15,399
531
201
7
0
602,835
5
W
Ah Muzen Cab
17,541
605
237
8
0
527,917
8
L
King Arthur
13,971
482
167
6
0
593,920
6
L
Yu Huang
14,099
486
207
7
0
515,436
10
W
Osiris
17,252
595
168
6
0
655,463
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role