Player Matchup

Heimdallr
Heimdallr
DaSpriteGod
Heimdallr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,288 Elo+
Party 2
Eset
Eset
HortyPegasus694
Eset
Level 107
God Stats
14W - 22L
1,381 SR
Queue Stats
422W - 446L
1,364 Elo+
Solo
Guan Yu
Guan Yu
Jerry28262
Guan Yu
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
203W - 224L
1,339 Elo+
Solo
Lancelot
Lancelot
MOJO-_-5
Lancelot
Level 128
God Stats
6W - 2L
1,683 SR
Queue Stats
180W - 194L
1,377 Elo+
Solo
Ymir
Ymir
TrustyPlays
Ymir
Level 27
God Stats
2W - 3L
1,304 SR
Queue Stats
3W - 6L
1,130 Elo+
Party 2
Team Averages
Level 77
1,474 SR
1,300 Elo+

VS

Team Averages
Level 56
1,507 SR
1,350 Elo+
Mercury
Mercury
FranksRedHot268
Mercury
Level 69
God Stats
0W - 1L
1,302 SR
Queue Stats
18W - 25L
1,392 Elo+
Party 1
Chernobog
Chernobog
ML12396
Chernobog
Level 48
God Stats
2W - 1L
1,699 SR
Queue Stats
6W - 17L
1,273 Elo+
Party 3
Cthulhu
Cthulhu
StaleCargo41788
Cthulhu
Level 29
God Stats
3W - 4L
1,457 SR
Queue Stats
3W - 5L
1,285 Elo+
Party 3
Yu Huang
Yu Huang
TheArb1ter3984
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,439 Elo+
Party 1
Chaac
Chaac
TheSpawnOfHades
Chaac
Level 106
God Stats
11W - 12L
1,580 SR
Queue Stats
636W - 641L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaSpriteGod
Heimdallr
9
0 / 1 / 1
5,421
452
4,117
6,334
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 2
7,519
627
4,712
3,700
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Jerry28262
Guan Yu
12
4 / 1 / 1
6,963
580
6,705
9,647
8,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
MOJO-_-5
Lancelot
11
6 / 0 / 2
6,929
577
4,888
7,489
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
5,971
498
2,492
4,504
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,155
430
3,433
7,202
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
ML12396
Chernobog
10
1 / 1 / 0
5,592
466
3,101
6,208
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 1
4,942
412
2,837
5,323
3,099
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
8
0 / 5 / 0
5,119
427
2,211
8,567
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 0
6,614
551
5,061
10,767
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
15
Kills
2
2
Deaths
15
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DaSpriteGod
Heimdallr
0
1
1
0.5
L
0
4
1
0.13
W
5
0
2
6
W
Guan Yu
Jerry28262
Guan Yu
4
1
1
4.5
L
Chernobog
ML12396
Chernobog
1
1
0
1
W
Lancelot
MOJO-_-5
Lancelot
6
0
2
7
L
0
1
1
0.5
L
Yu Huang
0
5
0
0
L
1
4
0
0.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
16,643
31,674
Taken
38,067
18,561
Mitigated
16,904
9,070
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DaSpriteGod
Heimdallr
4,117
1,402
0
1,050
6,334
2,488
0
1,342
4,992
0
35,962
L
3,433
1,645
0
1,543
7,202
2,850
0
450
6,712
0
26,419
W
4,712
414
217
1,191
3,700
1,459
106
1,576
2,124
49,703
0
W
Guan Yu
Jerry28262
Guan Yu
6,705
999
85
1,532
9,647
8,049
0
0
9,218
289
40,619
L
Chernobog
ML12396
Chernobog
3,101
1,592
0
1,914
6,208
2,124
0
1,803
4,405
0
38,546
W
Lancelot
MOJO-_-5
Lancelot
4,888
1,646
0
2,600
7,489
2,935
260
635
6,748
0
35,582
L
2,837
122
0
948
5,323
3,099
0
928
4,395
18,435
0
L
Yu Huang
2,211
401
0
535
8,567
3,412
390
4,023
4,544
26,350
0
L
5,061
1,104
0
4,472
10,767
5,419
0
0
10,674
0
45,372
W
2,492
272
141
2,254
4,504
3,630
0
1,495
3,009
27,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
27,422
337
Minions Killed
282
0
Camps Cleared
0
1,196,093
Distance Traveled
1,165,627
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,421
452
60
5
0
217,129
2
L
Mercury
5,155
430
50
4
0
273,084
2
W
Eset
7,519
627
82
7
0
245,158
4
W
Guan Yu
6,963
580
74
6
0
254,997
0
L
Chernobog
5,592
466
69
6
0
224,707
1
W
Lancelot
6,929
577
66
6
0
251,172
2
L
Cthulhu
4,942
412
26
2
0
256,375
0
L
Yu Huang
5,119
427
45
4
0
192,126
0
L
Chaac
6,614
551
92
8
0
219,335
4
W
Ymir
5,971
498
55
5
0
227,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role