Player Matchup

Anubis
Anubis
DinkinFlikaa
Anubis
Level 35
God Stats
2W - 4L
1,329 SR
Queue Stats
30W - 40L
1,267 Elo+
Party 4
Chaac
Chaac
Jackalisteh
Chaac
Level 82
God Stats
3W - 4L
1,339 SR
Queue Stats
72W - 82L
1,354 Elo+
Party 4
Xbalanque
Xbalanque
Jpro28
Xbalanque
Level 40
God Stats
4W - 2L
1,216 SR
Queue Stats
66W - 73L
1,401 Elo+
Party 1
Ganesha
Ganesha
MisterMEAT
Ganesha
Level 105
God Stats
5W - 1L
1,542 SR
Queue Stats
81W - 101L
1,398 Elo+
Party 1
Ymir
Ymir
TsubakiFuto
Ymir
Level 58
God Stats
20W - 14L
1,538 SR
Queue Stats
40W - 48L
1,379 Elo+
Solo
Team Averages
Level 64
1,393 SR
1,360 Elo+

VS

Team Averages
Level 71
1,401 SR
1,366 Elo+
Da Ji
Da Ji
ALBINOZMAGOO
Da Ji
Level 38
God Stats
0W - 1L
1,320 SR
Queue Stats
9W - 12L
1,324 Elo+
Party 3
Discordia
Discordia
HitWay
Discordia
Level 89
God Stats
2W - 6L
1,540 SR
Queue Stats
26W - 44L
1,307 Elo+
Party 2
Persephone
Persephone
RattlingM241
Persephone
Level 19
God Stats
4W - 5L
1,468 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 3
Ymir
Ymir
patricklk
Ymir
Level 47
God Stats
2W - 4L
1,031 SR
Queue Stats
30W - 47L
1,337 Elo+
Party 2
Apollo
Apollo
werpelking
Apollo
Level 160
God Stats
2W - 2L
1,645 SR
Queue Stats
460W - 490L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
10 / 2 / 6
12,071
604
18,269
16,919
9,702
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 2 / 3
11,597
580
7,190
15,814
13,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
Jpro28
Xbalanque
18
12 / 1 / 0
11,864
593
18,380
15,369
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
MisterMEAT
Ganesha
14
1 / 2 / 8
10,359
518
5,676
17,369
20,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 1 / 4
12,087
604
5,757
16,601
10,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
9,868
493
9,981
18,046
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
HitWay
Discordia
12
0 / 1 / 1
7,423
371
4,109
6,753
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
RattlingM241
Persephone
13
2 / 11 / 3
9,593
480
14,441
15,481
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
1 / 7 / 2
7,856
393
3,725
21,929
18,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
werpelking
Apollo
13
0 / 2 / 0
8,363
418
5,055
10,985
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
29
Kills
8
8
Deaths
29
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
W
Anubis
10
2
6
6.5
L
Discordia
HitWay
Discordia
0
1
1
0.5
W
2
2
3
1.75
W
Xbalanque
Jpro28
Xbalanque
12
1
0
12
W
Ganesha
MisterMEAT
Ganesha
1
2
8
2.5
L
Persephone
RattlingM241
Persephone
2
11
3
0.32
W
4
1
4
6
L
Ymir
1
7
2
0.29
L
Apollo
werpelking
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,272
Damage
37,311
82,072
Taken
73,194
61,004
Mitigated
37,682
31,455
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,981
3,005
0
290
18,046
8,152
618
7,599
10,447
0
34,080
W
Anubis
18,269
1,271
0
7,349
16,919
9,702
1,898
8,534
8,385
72,828
0
L
Discordia
HitWay
Discordia
4,109
0
0
1,586
6,753
1,967
0
1,805
4,948
51,771
0
W
7,190
2,024
0
3,858
15,814
13,583
1,363
1,253
14,561
0
81,572
W
Xbalanque
Jpro28
Xbalanque
18,380
14,554
0
6,329
15,369
7,445
809
4,943
10,426
0
104,852
W
Ganesha
MisterMEAT
Ganesha
5,676
649
3,089
2,987
17,369
20,264
0
5,402
11,967
36,006
0
L
Persephone
RattlingM241
Persephone
14,441
1,570
52
1,604
15,481
4,335
456
7,503
7,967
49,738
0
W
5,757
1,783
0
7,843
16,601
10,010
553
2,647
13,954
118,017
0
L
Ymir
3,725
1,257
0
1,326
21,929
18,478
0
10,404
11,525
32,846
0
L
Apollo
werpelking
Apollo
5,055
2,785
0
2,899
10,985
4,750
0
2,384
8,601
0
55,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,978
Gold Earned
43,103
616
Minions Killed
327
0
Camps Cleared
0
1,816,797
Distance Traveled
1,572,002
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,868
493
37
2
0
327,115
2
W
Anubis
12,071
604
120
6
0
322,410
1
L
Discordia
7,423
371
91
5
0
327,799
2
W
Chaac
11,597
580
157
8
0
391,742
0
W
Xbalanque
11,864
593
154
8
0
356,111
4
W
Ganesha
10,359
518
16
1
0
376,324
9
L
Persephone
9,593
480
62
3
0
371,465
0
W
Ymir
12,087
604
169
8
0
370,210
2
L
Ymir
7,856
393
36
2
0
301,114
0
L
Apollo
8,363
418
101
5
0
244,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role