Player Matchup

Neith
Neith
Camdaslayer
Neith
Level 27
God Stats
2W - 4L
1,592 SR
Queue Stats
165W - 180L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
Halexe
Aphrodite
Level 142
God Stats
1W - 1L
1,741 SR
Queue Stats
96W - 95L
1,549 Elo+
Party 4
Freya
Freya
PikachuThunder
Freya
Level 108
God Stats
12W - 12L
1,445 SR
Queue Stats
239W - 209L
1,499 Elo+
Party 1
Olorun
Olorun
Vegitus
Olorun
Level 107
God Stats
0W - 3L
1,208 SR
Queue Stats
118W - 134L
1,473 Elo+
Party 4
Odin
Odin
ZFshmN
Odin
Level 46
God Stats
3W - 4L
1,701 SR
Queue Stats
124W - 129L
1,517 Elo+
Party 4
Team Averages
Level 86
1,537 SR
1,495 Elo+

VS

Team Averages
Level 68
1,578 SR
1,616 Elo+
Atlas
Atlas
ChefBorgeth
Atlas
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,516 Elo+
Party 3
Bastet
Bastet
Hamch0p
Bastet
Level 88
God Stats
2W - 3L
1,404 SR
Queue Stats
39W - 31L
1,608 Elo+
Party 2
King Arthur
King Arthur
TracerBurnout
King Arthur
Level 17
God Stats
2W - 0L
1,766 SR
Queue Stats
78W - 65L
1,766 Elo+
Party 2
Discordia
Discordia
Yelanfan
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,636 Elo+
Party 3
Neith
Neith
djparmy7
Neith
Level 88
God Stats
6W - 2L
1,719 SR
Queue Stats
111W - 110L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 10
17,956
438
32,495
36,523
18,150
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Halexe
Aphrodite
20
1 / 5 / 9
18,048
440
13,449
41,933
66,052
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
18 / 5 / 6
21,584
526
41,683
53,222
27,814
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Vegitus
Olorun
20
9 / 7 / 5
21,441
523
47,308
54,694
31,510
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
ZFshmN
Odin
20
2 / 5 / 10
17,063
416
25,078
39,100
66,000
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 12
19,579
478
20,059
46,341
76,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Hamch0p
Bastet
20
7 / 9 / 10
18,695
456
20,929
51,132
28,173
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TracerBurnout
King Arthur
20
5 / 6 / 10
21,545
525
33,732
54,848
81,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Yelanfan
Discordia
20
8 / 6 / 13
20,246
494
59,919
31,530
17,751
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
djparmy7
Neith
20
10 / 8 / 8
20,849
509
36,932
38,520
20,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
85
34
Kills
32
32
Deaths
34
40
Assists
53
Player
Kills
Deaths
Assists
KDA
L
4
10
10
0.9
W
2
5
12
1.6
L
Aphrodite
Halexe
Aphrodite
1
5
9
1.1
W
Bastet
Hamch0p
Bastet
7
9
10
1.33
L
18
5
6
4.2
W
King Arthur
TracerBurnout
King Arthur
5
6
10
1.67
L
Olorun
Vegitus
Olorun
9
7
5
1.64
W
Discordia
Yelanfan
Discordia
8
6
13
2.42
L
Odin
ZFshmN
Odin
2
5
10
1.4
W
Neith
djparmy7
Neith
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,013
Damage
171,571
225,472
Taken
222,371
209,526
Mitigated
224,648
96,878
Healing
65,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,495
14,323
0
8,210
36,523
18,150
2,970
15,761
20,762
0
120,722
W
20,059
7,311
5,173
9,174
46,341
76,456
2,096
25,589
20,752
99,309
0
L
Aphrodite
Halexe
Aphrodite
13,449
2,130
15,053
16,071
41,933
66,052
1,801
19,040
22,893
88,051
0
W
Bastet
Hamch0p
Bastet
20,929
3,362
0
17,213
51,132
28,173
24
19,699
31,433
0
192,401
L
41,683
19,246
0
23,337
53,222
27,814
1,161
15,838
37,384
208,565
0
W
King Arthur
TracerBurnout
King Arthur
33,732
4,760
0
16,368
54,848
81,984
66
18,479
36,369
0
201,064
L
Olorun
Vegitus
Olorun
47,308
33,029
2,538
30,419
54,694
31,510
1,307
16,244
38,450
281,308
0
W
Discordia
Yelanfan
Discordia
59,919
2,079
732
7,597
31,530
17,751
4,054
16,962
14,568
167,500
0
L
Odin
ZFshmN
Odin
25,078
3,978
0
1,250
39,100
66,000
2,227
14,353
24,747
0
129,603
W
Neith
djparmy7
Neith
36,932
15,524
0
8,837
38,520
20,284
4,625
24,341
14,179
0
203,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,092
Gold Earned
100,914
1,020
Minions Killed
984
0
Camps Cleared
0
3,455,579
Distance Traveled
3,681,252
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,956
438
159
4
0
598,564
0
W
Atlas
19,579
478
111
3
0
731,594
3
L
Aphrodite
18,048
440
114
3
0
721,497
3
W
Bastet
18,695
456
167
4
0
762,540
0
L
Freya
21,584
526
225
5
0
743,554
1
W
King Arthur
21,545
525
314
8
0
791,426
15
L
Olorun
21,441
523
312
8
0
641,194
4
W
Discordia
20,246
494
166
4
0
719,058
2
L
Odin
17,063
416
210
5
0
750,770
8
W
Neith
20,849
509
226
6
0
676,634
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role