Player Matchup

Ao Kuang
Ao Kuang
Deathreaper500
Ao Kuang
Level 46
God Stats
1W - 2L
1,313 SR
Queue Stats
75W - 81L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
FluffyWolfPanda
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
TGJay
Artemis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,548 Elo+
Party 3
Cabrakan
Cabrakan
mrepicface
Cabrakan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 165L
1,535 Elo+
Party 2
Izanami
Izanami
xRosePedalx
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,532 Elo+
Party 3
Team Averages
Level 38
1,463 SR
1,526 Elo+

VS

Team Averages
Level 50
1,549 SR
1,551 Elo+
Ganesha
Ganesha
Begottenhero
Ganesha
Level 63
God Stats
1W - 1L
1,745 SR
Queue Stats
126W - 98L
1,659 Elo+
Party 1
Yu Huang
Yu Huang
BrassBoss
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,306 Elo+
Solo
Fenrir
Fenrir
Dayset
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,671 Elo+
Party 1
Nike
Nike
Sabon0
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,480 Elo+
Solo
Ah Puch
Ah Puch
iKappsTTV
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 115L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
9 / 5 / 11
10,961
913
12,267
15,916
13,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
FluffyWolfPanda
Heimdallr
17
10 / 5 / 11
11,888
991
11,379
13,763
7,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
TGJay
Artemis
16
1 / 5 / 19
9,602
800
13,142
12,446
7,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
mrepicface
Cabrakan
18
0 / 3 / 20
10,321
860
9,380
18,418
28,634
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
xRosePedalx
Izanami
19
10 / 4 / 11
11,557
963
27,150
17,293
10,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Begottenhero
Ganesha
17
0 / 4 / 17
9,192
766
6,541
28,916
26,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
BrassBoss
Yu Huang
15
3 / 7 / 7
9,197
766
11,092
13,535
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Dayset
Fenrir
14
8 / 9 / 7
10,127
844
8,910
15,556
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
Sabon0
Nike
15
4 / 7 / 13
10,049
837
12,064
18,261
21,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
iKappsTTV
Ah Puch
19
7 / 3 / 10
10,743
895
29,247
14,206
7,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
76
30
Kills
22
22
Deaths
30
72
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Begottenhero
Ganesha
0
4
17
2.13
L
Yu Huang
BrassBoss
Yu Huang
3
7
7
0.93
L
Fenrir
Dayset
Fenrir
8
9
7
1.28
W
Ao Kuang
9
5
11
2.9
W
Heimdallr
FluffyWolfPanda
Heimdallr
10
5
11
3.1
L
Nike
Sabon0
Nike
4
7
13
1.5
W
Artemis
TGJay
Artemis
1
5
19
2.1
L
Ah Puch
iKappsTTV
Ah Puch
7
3
10
4
W
Cabrakan
mrepicface
Cabrakan
0
3
20
3.33
W
Izanami
xRosePedalx
Izanami
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,318
Damage
67,854
77,836
Taken
90,474
67,680
Mitigated
72,078
26,507
Healing
27,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Begottenhero
Ganesha
6,541
504
1,935
11,758
28,916
26,676
56
6,145
22,771
17,750
0
L
Yu Huang
BrassBoss
Yu Huang
11,092
1,033
573
1,395
13,535
5,770
1,611
2,764
10,771
26,353
0
L
Fenrir
Dayset
Fenrir
8,910
1,093
0
1,224
15,556
10,738
0
2,891
12,665
0
8,972
W
Ao Kuang
12,267
3,228
2,468
5,451
15,916
13,559
745
9,281
6,600
21,020
0
W
Heimdallr
FluffyWolfPanda
Heimdallr
11,379
4,699
0
2,524
13,763
7,605
1,330
10,021
3,645
0
22,037
L
Nike
Sabon0
Nike
12,064
947
1,725
1,699
18,261
21,444
873
4,768
13,493
0
19,631
W
Artemis
TGJay
Artemis
13,142
4,928
401
1,694
12,446
7,047
1,963
8,515
3,863
0
21,470
L
Ah Puch
iKappsTTV
Ah Puch
29,247
1,906
1,632
5,132
14,206
7,450
542
5,079
9,127
45,374
0
W
Cabrakan
mrepicface
Cabrakan
9,380
1,462
2,014
5,643
18,418
28,634
351
9,397
8,921
13,668
0
W
Izanami
xRosePedalx
Izanami
27,150
19,781
946
5,366
17,293
10,835
4,051
9,666
7,510
0
65,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,329
Gold Earned
49,308
157
Minions Killed
114
0
Camps Cleared
0
1,047,022
Distance Traveled
1,074,864
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,192
766
1
0
0
237,132
0
L
Yu Huang
9,197
766
36
3
0
189,927
0
L
Fenrir
10,127
844
5
0
0
189,891
0
W
Ao Kuang
10,961
913
15
1
0
188,542
0
W
Heimdallr
11,888
991
26
2
0
200,436
2
L
Nike
10,049
837
26
2
0
247,531
0
W
Artemis
9,602
800
21
2
0
212,781
0
L
Ah Puch
10,743
895
46
4
0
210,383
4
W
Cabrakan
10,321
860
7
1
0
243,511
1
W
Izanami
11,557
963
88
7
0
201,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role