Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CemixV
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 26L
1,210 Elo+
Party 2
Zhong Kui
Zhong Kui
Fenster05
Zhong Kui
Level 68
God Stats
31W - 36L
1,451 SR
Queue Stats
129W - 155L
1,379 Elo+
Solo
Sylvanus
Sylvanus
Keybladephantom
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,182 Elo+
Party 2
Chang'e
Chang'e
KiwiNerd
Chang'e
Level 66
God Stats
4W - 13L
1,168 SR
Queue Stats
127W - 180L
1,283 Elo+
Party 2
Lancelot
Lancelot
Slayajay
Lancelot
Level 131
God Stats
156W - 155L
1,487 SR
Queue Stats
988W - 1,046L
1,422 Elo+
Solo
Team Averages
Level 62
1,421 SR
1,295 Elo+

VS

Team Averages
Level 62
1,439 SR
1,354 Elo+
King Arthur
King Arthur
CELERYGANG
King Arthur
Level 65
God Stats
7W - 3L
1,607 SR
Queue Stats
243W - 299L
1,402 Elo+
Party 3
Olorun
Olorun
COMBIN3S
Olorun
Level 22
God Stats
5W - 8L
1,474 SR
Queue Stats
42W - 59L
1,305 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DidUForget
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 396L
1,356 Elo+
Party 3
Thoth
Thoth
Thefireguy294
Thoth
Level 120
God Stats
2W - 7L
1,368 SR
Queue Stats
206W - 225L
1,398 Elo+
Solo
Arachne
Arachne
wolfpack43
Arachne
Level 59
God Stats
6W - 10L
1,247 SR
Queue Stats
280W - 319L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CemixV
Ah Muzen Cab
20
13 / 5 / 8
17,141
504
47,891
27,595
15,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Fenster05
Zhong Kui
20
6 / 4 / 11
15,837
466
36,556
30,934
30,044
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
19
0 / 2 / 17
14,618
430
11,123
21,701
38,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
KiwiNerd
Chang'e
20
5 / 3 / 7
16,903
497
11,375
28,181
15,058
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
Slayajay
Lancelot
20
12 / 1 / 10
18,111
533
25,852
29,009
21,307
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CELERYGANG
King Arthur
18
0 / 12 / 3
11,548
340
8,594
42,497
46,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
COMBIN3S
Olorun
20
1 / 6 / 3
14,712
433
14,291
32,801
12,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
DidUForget
Ah Muzen Cab
20
2 / 6 / 5
13,819
406
19,744
34,745
13,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 10 / 3
14,629
430
17,748
26,477
9,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
wolfpack43
Arachne
20
8 / 2 / 4
17,203
506
20,380
32,979
13,261
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
36
Kills
15
15
Deaths
36
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CELERYGANG
King Arthur
0
12
3
0.13
L
Olorun
COMBIN3S
Olorun
1
6
3
0.42
W
Ah Muzen Cab
CemixV
Ah Muzen Cab
13
5
8
3.4
L
Ah Muzen Cab
DidUForget
Ah Muzen Cab
2
6
5
0.75
W
Zhong Kui
Fenster05
Zhong Kui
6
4
11
2.88
W
Sylvanus
0
2
17
4.25
W
Chang'e
KiwiNerd
Chang'e
5
3
7
2.83
W
Lancelot
Slayajay
Lancelot
12
1
10
17
L
4
10
3
0.55
L
Arachne
wolfpack43
Arachne
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,797
Damage
80,757
137,420
Taken
169,499
119,943
Mitigated
95,014
61,673
Healing
28,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CELERYGANG
King Arthur
8,594
374
0
575
42,497
46,874
108
13,478
28,748
0
98,405
L
Olorun
COMBIN3S
Olorun
14,291
6,294
1,093
9,972
32,801
12,546
4,668
15,122
16,657
124,859
0
W
Ah Muzen Cab
CemixV
Ah Muzen Cab
47,891
20,120
0
6,106
27,595
15,012
5,974
3,848
23,579
0
176,303
L
Ah Muzen Cab
DidUForget
Ah Muzen Cab
19,744
9,593
0
9,747
34,745
13,288
1,584
7,242
27,431
0
103,759
W
Zhong Kui
Fenster05
Zhong Kui
36,556
2,465
0
12,040
30,934
30,044
1,451
10,489
20,279
115,185
0
W
Sylvanus
11,123
1,469
4,902
7,230
21,701
38,522
514
4,716
16,865
35,490
0
W
Chang'e
KiwiNerd
Chang'e
11,375
2,103
5,277
13,430
28,181
15,058
3,607
4,299
23,648
150,503
0
W
Lancelot
Slayajay
Lancelot
25,852
2,196
870
11,818
29,009
21,307
1,429
7,791
21,010
0
190,534
L
17,748
622
0
1,350
26,477
9,045
558
6,481
19,598
113,440
0
L
Arachne
wolfpack43
Arachne
20,380
16,220
0
5,319
32,979
13,261
0
14,532
18,011
0
116,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,610
Gold Earned
71,911
944
Minions Killed
822
0
Camps Cleared
0
3,161,627
Distance Traveled
2,904,092
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,548
340
107
3
0
546,331
2
L
Olorun
14,712
433
205
6
0
577,890
1
W
Ah Muzen Cab
17,141
504
239
7
0
618,540
0
L
Ah Muzen Cab
13,819
406
175
5
0
570,699
3
W
Zhong Kui
15,837
466
175
5
0
551,101
15
W
Sylvanus
14,618
430
71
2
0
645,401
4
W
Chang'e
16,903
497
260
8
0
612,254
14
W
Lancelot
18,111
533
199
6
0
734,331
0
L
Thoth
14,629
430
168
5
0
494,905
8
L
Arachne
17,203
506
167
5
0
714,267
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role