Player Matchup

Lancelot
Lancelot
GuacCostsExtra
Lancelot
Level 103
God Stats
3W - 1L
1,671 SR
Queue Stats
36W - 44L
1,439 Elo+
Party 1
Hercules
Hercules
Mr Willy Jay
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,344 Elo+
Party 1
Hel
Hel
TasteLikePurp
Hel
Level 101
God Stats
7W - 1L
1,642 SR
Queue Stats
81W - 72L
1,479 Elo+
Party 1
Team Averages
Level 72
1,604 SR
1,421 Elo+

VS

Team Averages
Level 63
1,494 SR
1,444 Elo+
Zeus
Zeus
HoneyNutOats
Zeus
Level 138
God Stats
0W - 2L
1,665 SR
Queue Stats
108W - 117L
1,449 Elo+
Party 2
Skadi
Skadi
YutaSlays
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,416 Elo+
Party 2
Ymir
Ymir
thcenk
Ymir
Level 24
God Stats
1W - 3L
1,317 SR
Queue Stats
34W - 32L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
12 / 0 / 3
12,733
749
21,083
15,632
12,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Mr Willy Jay
Hercules
14
0 / 3 / 13
10,360
609
6,883
22,667
28,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 12
11,244
661
10,411
10,566
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 0
11,264
663
18,109
13,183
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
YutaSlays
Skadi
13
0 / 6 / 4
9,481
558
15,126
15,992
7,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
thcenk
Ymir
14
0 / 2 / 4
10,405
612
6,546
16,303
22,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
4
4
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
12
0
3
13.5
L
4
7
0
0.57
W
Hercules
Mr Willy Jay
Hercules
0
3
13
2.17
W
3
1
12
9
L
Skadi
YutaSlays
Skadi
0
6
4
0.33
L
Ymir
thcenk
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
39,781
48,865
Taken
45,478
47,403
Mitigated
35,100
19,314
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
21,083
4,901
0
789
15,632
12,186
962
7,282
8,350
0
37,075
L
18,109
2,302
0
534
13,183
5,052
373
3,135
9,669
57,437
0
W
Hercules
Mr Willy Jay
Hercules
6,883
2,383
0
4,811
22,667
28,350
302
11,293
11,374
0
19,557
W
10,411
864
7,429
6,285
10,566
6,867
823
6,691
3,875
42,502
0
L
Skadi
YutaSlays
Skadi
15,126
7,396
0
626
15,992
7,597
561
2,943
12,778
0
41,185
L
Ymir
thcenk
Ymir
6,546
2,293
0
2,224
16,303
22,451
0
4,958
10,982
23,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
31,150
116
Minions Killed
175
3
Camps Cleared
9
988,866
Distance Traveled
796,293
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,733
749
35
2
2
364,458
1
L
Zeus
11,264
663
94
6
4
224,127
1
W
Hercules
10,360
609
29
2
0
298,029
0
W
Hel
11,244
661
52
3
1
326,379
3
L
Skadi
9,481
558
37
2
2
263,729
1
L
Ymir
10,405
612
44
3
3
308,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role