Player Matchup

Odin
Odin
AtomicPangolin
Odin
Level 79
God Stats
7W - 6L
1,513 SR
Queue Stats
176W - 181L
1,525 Elo+
Party 2
Apollo
Apollo
EliteCommander8
Apollo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 107L
1,715 Elo+
Party 1
Hachiman
Hachiman
Keedish
Hachiman
Level 118
God Stats
6W - 4L
1,477 SR
Queue Stats
234W - 108L
1,729 Elo+
Party 1
Nu Wa
Nu Wa
PostSapientNut
Nu Wa
Level 27
God Stats
4W - 1L
1,716 SR
Queue Stats
146W - 48L
1,760 Elo+
Party 1
He Bo
He Bo
RafonPC
He Bo
Level 108
God Stats
4W - 5L
1,471 SR
Queue Stats
141W - 138L
1,560 Elo+
Party 2
Team Averages
Level 91
1,535 SR
1,658 Elo+

VS

Team Averages
Level 22
1,500 SR
1,479 Elo+
Izanami
Izanami
FasttJuli2716
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Kuhbreeguh
Chernobog
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Sebastiiancruz
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
chazlauth
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 163L
1,397 Elo+
Solo
Da Ji
Da Ji
loginlargadoBR
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 17
9,528
866
9,674
11,738
9,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 3 / 14
10,436
949
12,570
9,994
4,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Keedish
Hachiman
18
10 / 1 / 13
10,494
954
15,717
9,311
4,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 19
9,707
882
11,202
7,369
3,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
RafonPC
He Bo
17
4 / 0 / 17
9,591
872
11,505
7,632
3,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
6 / 6 / 6
9,424
857
11,090
12,629
5,752
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Kuhbreeguh
Chernobog
13
1 / 6 / 6
7,238
658
3,722
9,899
4,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Sebastiiancruz
King Arthur
14
0 / 6 / 11
7,705
700
2,879
13,089
12,993
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cthulhu
chazlauth
Cthulhu
15
2 / 5 / 6
8,766
797
10,008
15,290
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 8 / 3
8,254
750
6,098
14,083
6,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
44
31
Kills
12
13
Deaths
31
80
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
6
17
1.75
W
11
3
14
6
L
Izanami
6
6
6
1.5
W
Hachiman
Keedish
Hachiman
10
1
13
16.5
L
Chernobog
Kuhbreeguh
Chernobog
1
6
6
0.67
W
4
3
19
4.5
W
He Bo
RafonPC
He Bo
4
0
17
12.5
L
King Arthur
Sebastiiancruz
King Arthur
0
6
11
0.92
L
Cthulhu
chazlauth
Cthulhu
2
5
6
1
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,668
Damage
33,797
46,044
Taken
64,990
25,000
Mitigated
48,013
14,756
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,674
1,938
176
450
11,738
9,486
0
1,966
9,772
0
14,380
W
12,570
8,931
675
2,985
9,994
4,783
4,354
2,721
7,273
0
19,115
L
Izanami
11,090
5,266
244
2,099
12,629
5,752
0
3,433
9,196
0
45,494
W
Hachiman
Keedish
Hachiman
15,717
9,122
1,731
4,776
9,311
4,593
1,945
2,338
6,973
0
36,560
L
Chernobog
Kuhbreeguh
Chernobog
3,722
1,267
0
441
9,899
4,220
0
3,063
6,836
0
13,416
W
11,202
3,375
229
651
7,369
3,025
1,392
1,265
6,104
23,880
0
W
He Bo
RafonPC
He Bo
11,505
222
673
2,410
7,632
3,113
622
1,718
5,914
29,440
0
L
King Arthur
Sebastiiancruz
King Arthur
2,879
280
431
553
13,089
12,993
0
5,570
7,519
0
10,977
L
Cthulhu
chazlauth
Cthulhu
10,008
275
946
2,285
15,290
18,479
0
4,678
10,612
17,101
0
L
6,098
838
77
214
14,083
6,569
0
5,963
8,120
0
9,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,756
Gold Earned
41,387
115
Minions Killed
122
0
Camps Cleared
0
1,070,395
Distance Traveled
879,692
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,528
866
13
1
0
187,545
0
W
Apollo
10,436
949
18
2
0
207,555
1
L
Izanami
9,424
857
73
7
0
160,330
0
W
Hachiman
10,494
954
30
3
0
224,137
0
L
Chernobog
7,238
658
15
1
0
155,911
3
W
Nu Wa
9,707
882
18
2
0
197,457
3
W
He Bo
9,591
872
36
3
0
253,701
0
L
King Arthur
7,705
700
8
1
0
198,736
1
L
Cthulhu
8,766
797
22
2
0
190,598
0
L
Da Ji
8,254
750
4
0
0
174,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role