Player Matchup

Hun Batz
Hun Batz
BeeboBlaster
Hun Batz
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,854 Elo+
Solo
Baron Samedi
Baron Samedi
Pipsqueek
Baron Samedi
Level 125
God Stats
6W - 3L
1,813 SR
Queue Stats
250W - 152L
1,758 Elo+
Party 2
Chaac
Chaac
letusplaysmote
Chaac
Level 62
God Stats
5W - 12L
1,420 SR
Queue Stats
111W - 74L
1,698 Elo+
Party 2
Team Averages
Level 73
1,577 SR
1,770 Elo+

VS

Team Averages
Level 139
1,506 SR
1,682 Elo+
Poseidon
Poseidon
JohnSmith119
Poseidon
Level 126
God Stats
15W - 9L
1,553 SR
Queue Stats
282W - 174L
1,778 Elo+
Party 1
Bacchus
Bacchus
TheSmithDx
Bacchus
Level 144
God Stats
1W - 1L
1,247 SR
Queue Stats
179W - 155L
1,637 Elo+
Solo
Awilix
Awilix
soy54uce
Awilix
Level 148
God Stats
6W - 2L
1,718 SR
Queue Stats
560W - 395L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeeboBlaster
Hun Batz
20
11 / 8 / 9
14,779
778
21,074
26,674
13,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Pipsqueek
Baron Samedi
18
2 / 8 / 13
13,400
705
14,828
16,721
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 6 / 9
15,573
820
20,849
25,174
23,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JohnSmith119
Poseidon
20
12 / 9 / 8
16,575
872
26,457
20,960
9,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
TheSmithDx
Bacchus
18
2 / 7 / 11
13,375
704
10,501
25,611
39,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
soy54uce
Awilix
18
8 / 9 / 12
14,421
759
20,551
20,503
10,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
53
25
Kills
22
22
Deaths
25
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BeeboBlaster
Hun Batz
11
8
9
1.94
W
Poseidon
JohnSmith119
Poseidon
12
9
8
1.78
L
Baron Samedi
Pipsqueek
Baron Samedi
2
8
13
1.06
W
Bacchus
TheSmithDx
Bacchus
2
7
11
1.07
L
12
6
9
2.75
W
Awilix
soy54uce
Awilix
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,751
Damage
57,509
68,569
Taken
67,074
44,739
Mitigated
59,639
20,646
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BeeboBlaster
Hun Batz
21,074
7,606
0
7,208
26,674
13,098
1,727
15,690
10,542
0
50,776
W
Poseidon
JohnSmith119
Poseidon
26,457
7,358
0
4,453
20,960
9,442
2,112
5,124
15,836
78,204
0
L
Baron Samedi
Pipsqueek
Baron Samedi
14,828
1,427
1,015
2,593
16,721
7,851
670
8,814
7,624
54,918
0
W
Bacchus
TheSmithDx
Bacchus
10,501
1,347
837
2,889
25,611
39,911
171
5,376
20,235
37,911
0
L
20,849
6,061
0
9,830
25,174
23,790
488
12,301
12,487
0
49,149
W
Awilix
soy54uce
Awilix
20,551
9,658
0
788
20,503
10,286
1,249
4,689
15,814
0
42,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
44,371
204
Minions Killed
202
9
Camps Cleared
7
928,700
Distance Traveled
959,180
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,779
778
67
4
3
318,698
0
W
Poseidon
16,575
872
114
6
2
291,484
2
L
Baron Samedi
13,400
705
86
5
5
295,823
2
W
Bacchus
13,375
704
38
2
0
350,534
4
L
Chaac
15,573
820
51
3
1
314,179
0
W
Awilix
14,421
759
50
3
5
317,162
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role