Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BigSmoke2072292
Rama
Level 144
God Stats
7W - 8L
1,379 SR
Queue Stats
55W - 74L
1,403 Elo+
Party 1
He Bo
He Bo
Ishmay
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 3
Atlas
Atlas
MmmkHill
Atlas
Level 67
God Stats
0W - 1L
1,334 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 3
Da Ji
Da Ji
Slerbinger
Da Ji
Level 128
God Stats
0W - 2L
1,276 SR
Queue Stats
68W - 87L
1,466 Elo+
Party 1
Team Averages
Level 119
1,398 SR
1,474 Elo+

VS

Team Averages
Level 122
1,616 SR
1,540 Elo+
Cliodhna
Cliodhna
BootyBandit23
Cliodhna
Level 97
God Stats
65W - 51L
1,667 SR
Queue Stats
606W - 550L
1,540 Elo+
Party 2
Jormungandr
Jormungandr
C51295
Jormungandr
Level 106
God Stats
70W - 54L
1,572 SR
Queue Stats
549W - 507L
1,546 Elo+
Party 2
Athena
Athena
Main151c
Athena
Level 148
God Stats
13W - 10L
1,729 SR
Queue Stats
24W - 37L
1,569 Elo+
Solo
Medusa
Medusa
MrPike21
Medusa
Level 100
God Stats
45W - 26L
1,576 SR
Queue Stats
76W - 62L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
xWILDx_88
Aphrodite
Level 160
God Stats
49W - 43L
1,538 SR
Queue Stats
921W - 897L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 0
6,143
558
4,380
10,005
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 3
5,871
534
3,401
6,951
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Ishmay
He Bo
10
0 / 3 / 0
5,801
527
3,020
7,015
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
MmmkHill
Atlas
9
1 / 2 / 1
5,927
539
2,066
7,772
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
10
3 / 2 / 1
6,196
563
3,544
9,161
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BootyBandit23
Cliodhna
11
5 / 1 / 1
6,486
590
4,138
8,815
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
C51295
Jormungandr
12
1 / 1 / 1
7,138
649
6,178
6,868
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Main151c
Athena
9
3 / 1 / 3
6,664
606
3,510
9,701
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
MrPike21
Medusa
9
1 / 2 / 4
5,791
526
6,527
6,441
2,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
xWILDx_88
Aphrodite
11
2 / 0 / 3
6,777
616
5,358
6,219
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
L
1
3
3
0.83
W
Cliodhna
BootyBandit23
Cliodhna
5
1
1
5.5
W
Jormungandr
C51295
Jormungandr
1
1
1
1.5
L
He Bo
Ishmay
He Bo
0
3
0
0
W
Athena
Main151c
Athena
3
1
3
4.5
L
Atlas
MmmkHill
Atlas
1
2
1
0.75
W
Medusa
MrPike21
Medusa
1
2
4
1.5
L
Da Ji
3
2
1
1.75
W
Aphrodite
xWILDx_88
Aphrodite
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
25,711
40,904
Taken
38,044
19,105
Mitigated
17,779
8,052
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,380
1,381
0
2,987
10,005
5,900
0
5,808
4,197
36,876
10,198
L
3,401
2,943
0
1,378
6,951
2,183
1,269
1,373
5,578
0
34,463
W
Cliodhna
BootyBandit23
Cliodhna
4,138
764
0
4,254
8,815
3,043
0
578
8,217
0
52,470
W
Jormungandr
C51295
Jormungandr
6,178
2,928
0
965
6,868
3,708
242
3,800
3,068
56,419
0
L
He Bo
Ishmay
He Bo
3,020
210
0
1,145
7,015
2,587
0
3,559
3,224
33,651
0
W
Athena
Main151c
Athena
3,510
1,469
125
2,444
9,701
6,441
29
1,497
8,182
17,221
0
L
Atlas
MmmkHill
Atlas
2,066
738
0
1,701
7,772
4,948
396
1,418
6,354
19,110
0
W
Medusa
MrPike21
Medusa
6,527
2,968
0
1,344
6,441
2,281
0
822
5,619
0
39,057
L
Da Ji
3,544
472
0
841
9,161
3,487
0
2,504
6,505
0
32,907
W
Aphrodite
xWILDx_88
Aphrodite
5,358
1,107
817
4,858
6,219
2,306
312
2,033
4,010
41,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
32,856
308
Minions Killed
385
0
Camps Cleared
0
1,019,707
Distance Traveled
1,081,675
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,143
558
87
8
0
172,851
1
L
Rama
5,871
534
71
6
0
202,519
0
W
Cliodhna
6,486
590
77
7
0
260,333
0
W
Jormungandr
7,138
649
121
11
0
182,125
4
L
He Bo
5,801
527
66
6
0
221,951
4
W
Athena
6,664
606
40
4
0
219,327
0
L
Atlas
5,927
539
22
2
0
196,720
3
W
Medusa
5,791
526
58
5
0
203,379
2
L
Da Ji
6,196
563
62
6
0
225,666
3
W
Aphrodite
6,777
616
89
8
0
216,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role