Player Matchup

Serqet
Serqet
BlueFast
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,499 Elo+
Party 2
Janus
Janus
CaBlamo
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,482 Elo+
Party 2
Chaac
Chaac
PhaseLead
Chaac
Level 16
God Stats
1W - 1L
1,723 SR
Queue Stats
14W - 17L
1,479 Elo+
Party 2
Team Averages
Level 69
1,574 SR
1,487 Elo+

VS

Team Averages
Level 78
1,430 SR
1,624 Elo+
Lancelot
Lancelot
Zattrux
Lancelot
Level 100
God Stats
1W - 0L
1,290 SR
Queue Stats
84W - 96L
1,567 Elo+
Solo
Ah Puch
Ah Puch
theybanmeagain
Ah Puch
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 13L
1,667 Elo+
Party 1
Bellona
Bellona
ultimate69
Bellona
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 93L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlueFast
Serqet
18
7 / 8 / 5
14,537
727
17,399
26,222
12,421
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
CaBlamo
Janus
19
4 / 7 / 7
14,040
702
15,979
15,308
6,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
PhaseLead
Chaac
17
2 / 8 / 9
12,872
644
13,637
29,306
21,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Zattrux
Lancelot
19
9 / 7 / 6
14,495
725
16,275
24,471
12,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 3 / 10
15,383
769
32,719
20,228
9,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
ultimate69
Bellona
19
5 / 3 / 12
13,961
698
15,199
21,806
27,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
13
Kills
23
23
Deaths
13
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
BlueFast
Serqet
7
8
5
1.19
L
Janus
CaBlamo
Janus
4
7
7
1.07
L
Chaac
PhaseLead
Chaac
2
8
9
0.81
W
Lancelot
Zattrux
Lancelot
9
7
6
1.71
W
9
3
10
4.67
W
Bellona
ultimate69
Bellona
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,015
Damage
64,193
70,836
Taken
66,505
40,096
Mitigated
49,543
3,406
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BlueFast
Serqet
17,399
2,582
0
300
26,222
12,421
0
13,494
12,728
0
28,500
L
Janus
CaBlamo
Janus
15,979
566
217
962
15,308
6,576
0
7,566
7,742
67,498
0
L
Chaac
PhaseLead
Chaac
13,637
3,843
0
1,927
29,306
21,099
0
11,881
17,425
0
31,010
W
Lancelot
Zattrux
Lancelot
16,275
3,773
0
7,688
24,471
12,846
916
5,943
17,303
0
52,454
W
32,719
1,196
0
9,091
20,228
9,201
1,348
4,093
15,171
86,063
0
W
Bellona
ultimate69
Bellona
15,199
4,371
0
3,961
21,806
27,496
163
6,505
14,305
0
46,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,449
Gold Earned
43,839
186
Minions Killed
223
4
Camps Cleared
12
980,555
Distance Traveled
1,122,987
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,537
727
24
1
0
331,080
0
L
Janus
14,040
702
116
6
4
340,176
1
L
Chaac
12,872
644
46
2
0
309,299
2
W
Lancelot
14,495
725
55
3
4
382,823
3
W
Ah Puch
15,383
769
116
6
4
351,768
2
W
Bellona
13,961
698
52
3
4
388,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role