Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dp1903
Anhur
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 58L
1,437 Elo+
Party 2
Eset
Eset
Hypnosiss
Eset
Level 108
God Stats
6W - 3L
1,437 SR
Queue Stats
292W - 348L
1,357 Elo+
Solo
Ymir
Ymir
Meyra007
Ymir
Level 17
God Stats
14W - 14L
1,460 SR
Queue Stats
15W - 18L
1,407 Elo+
Party 2
Arachne
Arachne
markeLoff
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,384 Elo+
Party 2
Team Averages
Level 68
1,479 SR
1,417 Elo+

VS

Team Averages
Level 53
1,528 SR
1,429 Elo+
Ratatoskr
Ratatoskr
dimarikbombaklad
Ratatoskr
Level 128
God Stats
15W - 17L
1,402 SR
Queue Stats
75W - 75L
1,599 Elo+
Solo
Skadi
Skadi
irenecupcake
Skadi
Level 35
God Stats
6W - 6L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Ra
Ra
isxlates
Ra
Level 68
God Stats
1W - 1L
1,737 SR
Queue Stats
71W - 89L
1,375 Elo+
Solo
Ymir
Ymir
phalanchino
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
raul0722
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 0 / 2
8,809
629
7,101
6,379
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Dp1903
Anhur
11
8 / 0 / 2
7,830
559
10,796
7,854
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
13
1 / 2 / 1
8,309
594
4,356
9,578
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
1 / 1 / 6
7,125
509
1,397
8,599
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
markeLoff
Arachne
11
1 / 0 / 3
7,252
518
3,626
12,780
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
14
2 / 1 / 0
8,418
601
8,221
9,862
7,620
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,698
407
6,443
8,310
1,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 0
6,650
475
1,245
4,005
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 5 / 0
5,876
420
3,229
11,116
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
raul0722
Arachne
8
0 / 3 / 0
5,542
396
2,399
9,584
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
3
3
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
2
5
W
Anhur
Dp1903
Anhur
8
0
2
9
W
Eset
1
2
1
0.75
W
Ymir
1
1
6
4
L
Ratatoskr
2
1
0
2
L
0
4
0
0
L
0
2
0
0
W
Arachne
markeLoff
Arachne
1
0
3
2.5
L
1
5
0
0.2
L
Arachne
raul0722
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
21,537
45,190
Taken
42,877
20,566
Mitigated
20,648
12,825
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,101
3,927
0
3,060
6,379
2,585
3,501
1,556
4,823
0
74,331
W
Anhur
Dp1903
Anhur
10,796
7,221
0
1,817
7,854
2,760
1,341
1,006
6,848
0
47,040
W
Eset
4,356
951
0
4,213
9,578
3,221
388
0
9,578
55,864
0
W
Ymir
1,397
374
0
936
8,599
7,203
686
1,877
6,722
22,142
0
L
Ratatoskr
8,221
1,133
0
3,888
9,862
7,620
822
4,296
5,566
0
70,225
L
6,443
2,382
0
380
8,310
1,342
60
176
8,134
0
32,699
L
1,245
113
76
1,613
4,005
1,251
429
0
4,005
40,954
0
W
Arachne
markeLoff
Arachne
3,626
2,361
0
2,799
12,780
4,797
0
804
11,976
0
52,207
L
3,229
789
0
887
11,116
7,776
0
1,186
9,930
6,336
0
L
Arachne
raul0722
Arachne
2,399
2,302
0
599
9,584
2,659
0
95
9,489
0
31,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
32,184
432
Minions Killed
324
0
Camps Cleared
0
1,301,844
Distance Traveled
1,434,955
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,809
629
134
10
0
251,558
3
W
Anhur
7,830
559
85
6
0
248,731
4
W
Eset
8,309
594
105
8
0
243,322
3
W
Ymir
7,125
509
32
2
0
258,269
3
L
Ratatoskr
8,418
601
137
10
0
333,750
0
L
Skadi
5,698
407
53
4
0
265,071
0
L
Ra
6,650
475
79
6
0
275,664
2
W
Arachne
7,252
518
76
5
0
299,964
0
L
Ymir
5,876
420
4
0
0
250,875
1
L
Arachne
5,542
396
51
4
0
309,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role