Player Matchup

Ganesha
Ganesha
JTMAC520
Ganesha
Level 62
God Stats
2W - 0L
1,637 SR
Queue Stats
44W - 52L
1,407 Elo+
Party 2
Mercury
Mercury
KeedFox
Mercury
Level 57
God Stats
5W - 6L
1,342 SR
Queue Stats
48W - 50L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
LilFellaBeatBoi
Ah Puch
Level 127
God Stats
1W - 1L
1,429 SR
Queue Stats
62W - 74L
1,458 Elo+
Solo
Neith
Neith
iTryH
Neith
Level 16
God Stats
2W - 1L
1,306 SR
Queue Stats
40W - 36L
1,437 Elo+
Party 2
Chaac
Chaac
xKeylix
Chaac
Level 68
God Stats
2W - 3L
1,445 SR
Queue Stats
39W - 29L
1,522 Elo+
Party 2
Team Averages
Level 66
1,432 SR
1,455 Elo+

VS

Team Averages
Level 56
1,491 SR
1,461 Elo+
Loki
Loki
NightFeather125
Loki
Level 17
God Stats
2W - 4L
1,418 SR
Queue Stats
15W - 21L
1,486 Elo+
Party 1
Ymir
Ymir
Sinner IXI
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
TidesOfTalent
Agni
Level 48
God Stats
4W - 7L
1,497 SR
Queue Stats
57W - 75L
1,478 Elo+
Solo
Neith
Neith
XxUchihaxX9262
Neith
Level 78
God Stats
4W - 5L
1,537 SR
Queue Stats
34W - 52L
1,421 Elo+
Solo
Artemis
Artemis
ayeitsj21
Artemis
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 170L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JTMAC520
Ganesha
18
0 / 0 / 13
11,477
765
3,203
9,370
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
KeedFox
Mercury
20
9 / 1 / 3
12,181
812
10,418
11,624
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 1 / 7
10,568
705
13,043
12,672
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
iTryH
Neith
18
3 / 0 / 4
10,785
719
9,870
6,847
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
xKeylix
Chaac
19
8 / 0 / 9
12,071
805
18,769
16,712
14,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,367
624
1,938
7,894
3,886
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 9 / 1
8,881
592
6,433
23,439
14,696
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 1 / 0
10,411
694
11,285
10,024
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 0
9,457
630
8,230
10,979
4,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
ayeitsj21
Artemis
17
0 / 4 / 1
9,801
653
10,167
13,998
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
22
Kills
2
2
Deaths
22
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
JTMAC520
Ganesha
0
0
13
6.5
W
Mercury
KeedFox
Mercury
9
1
3
10.5
W
2
1
7
5.5
L
0
3
1
0.17
L
0
9
1
0.06
L
1
1
0
1
L
1
5
0
0.2
L
Artemis
ayeitsj21
Artemis
0
4
1
0.13
W
Neith
iTryH
Neith
3
0
4
5
W
Chaac
xKeylix
Chaac
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,303
Damage
38,053
57,225
Taken
66,334
41,121
Mitigated
34,581
20,466
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
JTMAC520
Ganesha
3,203
402
0
1,244
9,370
11,620
473
3,280
6,090
24,321
0
W
Mercury
KeedFox
Mercury
10,418
5,414
0
2,240
11,624
5,837
1,286
2,023
9,601
0
58,125
W
13,043
417
271
4,965
12,672
6,021
437
4,689
7,983
41,256
0
L
1,938
37
0
578
7,894
3,886
0
1,604
6,290
0
20,341
L
6,433
1,902
0
1,765
23,439
14,696
259
2,918
20,521
15,039
0
L
11,285
721
0
2,472
10,024
4,598
0
3,468
6,556
52,976
0
L
8,230
4,391
0
1,018
10,979
4,964
600
3,677
7,302
0
26,759
L
Artemis
ayeitsj21
Artemis
10,167
3,026
279
2,492
13,998
6,437
273
4,579
9,419
0
42,107
W
Neith
iTryH
Neith
9,870
3,028
0
3,179
6,847
3,471
1,454
2,967
3,880
0
36,614
W
Chaac
xKeylix
Chaac
18,769
4,614
558
8,009
16,712
14,172
1,848
4,759
11,953
0
53,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,082
Gold Earned
47,917
337
Minions Killed
284
0
Camps Cleared
0
1,608,975
Distance Traveled
1,369,827
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,477
765
16
1
0
285,183
2
W
Mercury
12,181
812
110
7
0
369,944
1
W
Ah Puch
10,568
705
67
4
0
298,305
3
L
Loki
9,367
624
33
2
0
308,291
3
L
Ymir
8,881
592
20
1
0
238,893
1
L
Agni
10,411
694
105
7
0
297,357
3
L
Neith
9,457
630
49
3
0
257,539
1
L
Artemis
9,801
653
77
5
0
267,747
2
W
Neith
10,785
719
54
4
0
295,088
0
W
Chaac
12,071
805
90
6
0
360,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role