Player Matchup

Tsukuyomi
Tsukuyomi
ChiefKwueiph
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 35L
1,756 Elo+
Party 1
Da Ji
Da Ji
SinArma
Da Ji
Level 129
God Stats
2W - 4L
1,562 SR
Queue Stats
210W - 142L
1,583 Elo+
Party 1
Loki
Loki
SoupaIoop
Loki
Level 160
God Stats
0W - 1L
1,477 SR
Queue Stats
76W - 16L
1,867 Elo+
Party 1
Team Averages
Level 102
1,513 SR
1,735 Elo+

VS

Team Averages
Level 70
1,508 SR
1,597 Elo+
Ymir
Ymir
GoldenGamer484
Ymir
Level 103
God Stats
7W - 6L
1,525 SR
Queue Stats
184W - 98L
1,676 Elo+
Party 2
Anubis
Anubis
RatCrew-ID10T
Anubis
Level 104
God Stats
7W - 5L
1,500 SR
Queue Stats
90W - 68L
1,584 Elo+
Party 2
Neith
Neith
radsman
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChiefKwueiph
Tsukuyomi
13
2 / 0 / 6
7,458
746
7,517
6,822
3,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
SinArma
Da Ji
12
3 / 2 / 5
7,533
753
6,028
7,719
3,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
12
3 / 1 / 5
7,565
757
7,202
6,546
2,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
7,277
728
2,936
9,382
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 2
6,506
651
5,226
9,306
4,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
radsman
Neith
13
3 / 2 / 0
8,038
804
5,313
4,661
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChiefKwueiph
Tsukuyomi
2
0
6
5
W
0
0
3
1.5
W
0
6
2
0.17
L
Da Ji
SinArma
Da Ji
3
2
5
2.75
L
Loki
3
1
5
5.5
W
Neith
radsman
Neith
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,747
Damage
13,475
21,087
Taken
23,349
8,481
Mitigated
17,926
4,960
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChiefKwueiph
Tsukuyomi
7,517
1,847
0
2,358
6,822
3,175
25
2,726
4,096
0
30,209
W
2,936
237
226
3,125
9,382
11,079
0
39
9,343
8,398
0
W
5,226
40
0
1,226
9,306
4,585
0
79
9,227
25,528
0
L
Da Ji
SinArma
Da Ji
6,028
1,157
0
582
7,719
3,158
0
3,007
4,712
0
17,912
L
Loki
7,202
1,861
0
2,020
6,546
2,148
0
2,814
3,732
0
27,603
W
Neith
radsman
Neith
5,313
2,529
0
465
4,661
2,262
0
0
4,661
0
27,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,556
Gold Earned
21,821
132
Minions Killed
119
7
Camps Cleared
4
595,123
Distance Traveled
470,518
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,458
746
35
4
2
204,318
1
W
Ymir
7,277
728
14
1
1
175,582
1
W
Anubis
6,506
651
46
5
1
167,187
2
L
Da Ji
7,533
753
27
3
3
185,697
6
L
Loki
7,565
757
70
7
2
205,108
2
W
Neith
8,038
804
59
6
2
127,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role