Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HaWaIiSoLjAh8o8
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,442 Elo+
Solo
Charybdis
Charybdis
MilksToTheWay
Charybdis
Level 69
God Stats
13W - 24L
1,297 SR
Queue Stats
174W - 171L
1,363 Elo+
Solo
Ganesha
Ganesha
POCHEDB
Ganesha
Level 114
God Stats
0W - 1L
1,445 SR
Queue Stats
93W - 91L
1,540 Elo+
Solo
Team Averages
Level 101
1,449 SR
1,469 Elo+

VS

Team Averages
Level 113
1,487 SR
1,448 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Oo SOBEK oO
Xbalanque
Level 84
God Stats
14W - 12L
1,601 SR
Queue Stats
60W - 76L
1,453 Elo+
Solo
Xing Tian
Xing Tian
SadAsAHatter
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,432 Elo+
Solo
Scylla
Scylla
WeMoistBoyZ
Scylla
Level 126
God Stats
7W - 7L
1,639 SR
Queue Stats
44W - 46L
1,445 Elo+
Solo
Anubis
Anubis
tintoy99
Anubis
Level 102
God Stats
3W - 5L
1,194 SR
Queue Stats
38W - 54L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
0 / 5 / 1
8,630
959
7,049
14,951
7,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
 
Baron Samedi
13
1 / 3 / 0
8,569
952
3,538
5,769
2,163
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
12
0 / 0 / 0
6,281
698
0
0
0
Charybdis
MilksToTheWay
Charybdis
14
0 / 0 / 1
8,978
998
7,520
4,935
2,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
POCHEDB
Ganesha
15
0 / 3 / 1
9,846
1,094
8,396
19,278
19,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

223

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 1 / 6
8,981
998
2,786
7,765
5,842
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Xbalanque
Oo SOBEK oO
Xbalanque
15
2 / 0 / 8
9,921
1,102
10,696
5,509
2,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
SadAsAHatter
Xing Tian
15
0 / 0 / 9
9,069
1,008
7,809
8,239
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
16
5 / 0 / 5
10,262
1,140
11,793
5,168
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
tintoy99
Anubis
15
3 / 0 / 7
10,492
1,166
7,551
4,218
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
1
Kills
11
11
Deaths
1
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
1
0.1
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
W
Fenrir
 
Fenrir
1
1
6
4
L
Achilles
0
0
0
0
L
Charybdis
MilksToTheWay
Charybdis
0
0
1
0.5
W
Xbalanque
Oo SOBEK oO
Xbalanque
2
0
8
6
L
Ganesha
POCHEDB
Ganesha
0
3
1
0.17
W
Xing Tian
SadAsAHatter
Xing Tian
0
0
9
4.5
W
Scylla
5
0
5
7.5
W
Anubis
tintoy99
Anubis
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,503
Damage
40,635
44,933
Taken
30,899
31,061
Mitigated
23,053
2,255
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,049
563
0
0
14,951
7,108
0
9,535
5,114
0
20,660
L
Baron Samedi
 
Baron Samedi
3,538
286
334
358
5,769
2,163
0
4,328
1,415
11,491
0
W
Fenrir
 
Fenrir
2,786
867
333
3,509
7,765
5,842
0
2,489
5,276
0
14,869
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
MilksToTheWay
Charybdis
7,520
1,981
0
261
4,935
2,729
0
1,604
3,299
0
36,412
W
Xbalanque
Oo SOBEK oO
Xbalanque
10,696
4,603
386
1,000
5,509
2,575
0
1,783
3,726
0
36,889
L
Ganesha
POCHEDB
Ganesha
8,396
432
0
1,302
19,278
19,061
0
10,928
7,952
31,654
0
W
Xing Tian
SadAsAHatter
Xing Tian
7,809
544
0
1,094
8,239
9,863
0
2,880
5,359
15,934
0
W
Scylla
11,793
1,171
0
2,428
5,168
2,154
0
2,630
2,538
39,795
0
W
Anubis
tintoy99
Anubis
7,551
358
0
2,204
4,218
2,619
0
2,152
2,066
18,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
48,725
170
Minions Killed
198
2
Camps Cleared
13
612,494
Distance Traveled
890,433
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,630
959
50
6
0
152,899
0
L
Baron Samedi
8,569
952
29
3
1
95,764
0
W
Fenrir
8,981
998
18
2
2
208,793
2
L
Achilles
6,281
698
0
0
0
0
0
L
Charybdis
8,978
998
88
10
1
184,577
0
W
Xbalanque
9,921
1,102
58
6
5
175,246
0
L
Ganesha
9,846
1,094
3
0
0
179,254
0
W
Xing Tian
9,069
1,008
15
2
3
193,916
1
W
Scylla
10,262
1,140
73
8
3
163,504
0
W
Anubis
10,492
1,166
34
4
0
148,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role