Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MetroKingCash12
Hachiman
Level 63
God Stats
18W - 19L
1,599 SR
Queue Stats
141W - 163L
1,341 Elo+
Party 1
Horus
Horus
SquareAcobat98
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,281 Elo+
Party 1
Kuzenbo
Kuzenbo
kushmanjarrett94
Kuzenbo
Level 148
God Stats
26W - 33L
1,391 SR
Queue Stats
729W - 752L
1,335 Elo+
Solo
Artemis
Artemis
tok9898
Artemis
Level 42
God Stats
20W - 20L
1,210 SR
Queue Stats
83W - 126L
1,098 Elo+
Solo
Team Averages
Level 88
1,440 SR
1,311 Elo+

VS

Team Averages
Level 87
1,479 SR
1,362 Elo+
Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Sarah the king
Chang'e
Level 68
God Stats
2W - 1L
1,468 SR
Queue Stats
76W - 72L
1,351 Elo+
Solo
Pele
Pele
StaysBlazed420
Pele
Level 140
God Stats
4W - 3L
1,528 SR
Queue Stats
180W - 193L
1,426 Elo+
Solo
Bacchus
Bacchus
boss9game
Bacchus
Level 103
God Stats
31W - 33L
1,445 SR
Queue Stats
510W - 502L
1,266 Elo+
Solo
Persephone
Persephone
ricardoVV1
Persephone
Level 60
God Stats
27W - 29L
1,456 SR
Queue Stats
267W - 328L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 0
4,397
550
275
3,901
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Hachiman
5
0 / 4 / 0
3,518
440
3,819
5,701
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 0
4,213
527
4,337
5,200
2,334
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
3,961
495
1,242
4,661
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
tok9898
Artemis
4
0 / 3 / 0
3,449
431
701
3,184
846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 0 / 4
4,853
607
3,713
6,505
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 0 / 2
5,199
650
3,689
4,068
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 0 / 4
5,106
638
1,779
4,571
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
boss9game
Bacchus
9
1 / 1 / 0
5,349
669
2,530
4,890
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
ricardoVV1
Persephone
9
1 / 0 / 2
5,271
659
2,054
2,312
692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
9
9
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Apollo
 
Apollo
1
0
4
3
L
Hachiman
0
4
0
0
W
4
0
2
5
L
1
1
0
1
W
2
0
4
4
W
Bacchus
boss9game
Bacchus
1
1
0
1
L
0
1
0
0
W
Persephone
ricardoVV1
Persephone
1
0
2
2
L
Artemis
tok9898
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,374
Damage
13,765
22,647
Taken
22,346
8,028
Mitigated
7,459
3,397
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
275
0
0
1,436
3,901
1,449
0
496
3,397
0
22,776
W
Apollo
 
Apollo
3,713
2,500
378
2,258
6,505
2,009
1,153
821
5,684
0
24,137
L
Hachiman
3,819
2,017
0
1,216
5,701
1,280
0
1,854
3,707
0
13,224
W
3,689
595
1,373
1,858
4,068
1,183
374
409
3,659
16,957
0
L
4,337
1,857
74
361
5,200
2,334
0
3,172
1,952
0
16,247
W
1,779
947
0
2,416
4,571
1,260
0
12
4,559
0
21,021
W
Bacchus
boss9game
Bacchus
2,530
790
0
1,500
4,890
2,315
0
0
4,890
22,190
0
L
1,242
452
0
310
4,661
2,119
0
1,393
3,136
16,619
0
W
Persephone
ricardoVV1
Persephone
2,054
104
0
1,339
2,312
692
569
0
2,312
27,931
0
L
Artemis
tok9898
Artemis
701
358
0
0
3,184
846
0
966
2,182
0
5,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,538
Gold Earned
25,778
120
Minions Killed
213
0
Camps Cleared
0
651,871
Distance Traveled
791,252
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,397
550
47
6
0
150,108
0
W
Apollo
4,853
607
50
6
0
155,835
1
L
Hachiman
3,518
440
18
2
0
116,331
1
W
Chang'e
5,199
650
38
5
0
144,014
2
L
Horus
4,213
527
23
3
0
152,597
0
W
Pele
5,106
638
41
5
0
189,002
0
W
Bacchus
5,349
669
45
6
0
143,624
1
L
Kuzenbo
3,961
495
26
3
0
153,928
0
W
Persephone
5,271
659
39
5
0
158,777
0
L
Artemis
3,449
431
6
1
0
78,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role