Player Matchup

Vamana
Vamana
Pahala
Vamana
Level 103
God Stats
2W - 5L
1,324 SR
Queue Stats
454W - 528L
1,513 Elo+
Solo
Ne Zha
Ne Zha
eppisaurus
Ne Zha
Level 124
God Stats
40W - 28L
1,531 SR
Queue Stats
606W - 577L
1,473 Elo+
Solo
Chang'e
Chang'e
invaderirquen99
Chang'e
Level 104
God Stats
3W - 3L
1,126 SR
Queue Stats
36W - 39L
1,219 Elo+
Solo
Team Averages
Level 110
1,327 SR
1,402 Elo+

VS

Team Averages
Level 69
1,549 SR
1,450 Elo+
Sylvanus
Sylvanus
Girages
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,498 Elo+
Party 1
Discordia
Discordia
LightPower13413
Discordia
Level 86
God Stats
8W - 8L
1,610 SR
Queue Stats
88W - 121L
1,408 Elo+
Solo
Izanami
Izanami
noudle
Izanami
Level 55
God Stats
1W - 2L
1,538 SR
Queue Stats
11W - 14L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Pahala
Vamana
16
4 / 2 / 8
12,286
768
12,286
24,230
29,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
eppisaurus
Ne Zha
17
9 / 4 / 5
12,288
768
18,646
19,593
14,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 0 / 11
11,682
730
15,452
15,215
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Girages
Sylvanus
13
3 / 6 / 2
9,786
612
14,019
22,686
25,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
LightPower13413
Discordia
15
2 / 3 / 3
10,399
650
12,513
14,496
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
noudle
Izanami
15
1 / 6 / 5
10,582
661
11,605
15,840
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Girages
Sylvanus
3
6
2
0.67
L
Discordia
LightPower13413
Discordia
2
3
3
1.17
W
Vamana
Pahala
Vamana
4
2
8
4
W
Ne Zha
eppisaurus
Ne Zha
9
4
5
2.88
W
2
0
11
7.5
L
Izanami
noudle
Izanami
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,384
Damage
38,137
59,038
Taken
53,022
51,144
Mitigated
40,246
25,878
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Girages
Sylvanus
14,019
4,101
2,365
8,666
22,686
25,912
0
7,349
15,337
29,886
0
L
Discordia
LightPower13413
Discordia
12,513
694
0
2,465
14,496
6,326
0
3,871
10,625
47,310
0
W
Vamana
Pahala
Vamana
12,286
6,302
984
7,422
24,230
29,621
1,037
9,930
14,300
0
34,363
W
Ne Zha
eppisaurus
Ne Zha
18,646
4,687
0
4,132
19,593
14,080
805
8,618
10,975
0
47,108
W
15,452
963
3,845
9,495
15,215
7,443
377
8,642
6,573
57,065
0
L
Izanami
noudle
Izanami
11,605
6,857
0
1,954
15,840
8,008
240
4,816
11,024
0
32,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
30,767
189
Minions Killed
165
9
Camps Cleared
5
941,247
Distance Traveled
747,890
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,786
612
46
3
1
232,648
3
L
Discordia
10,399
650
63
4
4
258,270
3
W
Vamana
12,286
768
41
3
3
309,614
3
W
Ne Zha
12,288
768
53
3
4
314,087
2
W
Chang'e
11,682
730
95
6
2
317,546
3
L
Izanami
10,582
661
56
4
0
256,972
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role