Player Matchup

Vamana
Vamana
 
Vamana
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
AypaTV
Rama
Level 117
God Stats
2W - 1L
1,518 SR
Queue Stats
96W - 88L
1,506 Elo+
Party 2
Hera
Hera
Magical Skyz
Hera
Level 153
God Stats
4W - 6L
1,785 SR
Queue Stats
262W - 241L
1,520 Elo+
Solo
Geb
Geb
MastaChiepho
Geb
Level 93
God Stats
6W - 3L
1,656 SR
Queue Stats
288W - 289L
1,516 Elo+
Solo
Arachne
Arachne
dreadpirateoz
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,655 Elo+
Solo
Team Averages
Level 87
1,592 SR
1,539 Elo+

VS

Team Averages
Level 84
1,562 SR
1,510 Elo+
Xbalanque
Xbalanque
BugSplat404
Xbalanque
Level 53
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Solo
Cerberus
Cerberus
GÍbby
Cerberus
Level 125
God Stats
0W - 2L
1,320 SR
Queue Stats
84W - 69L
1,517 Elo+
Party 1
Erlang Shen
Erlang Shen
SOFRITO_MOJITO
Erlang Shen
Level 59
God Stats
2W - 2L
1,784 SR
Queue Stats
107W - 125L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
blue-farad9
Nu Wa
Level 24
God Stats
11W - 6L
1,757 SR
Queue Stats
152W - 161L
1,555 Elo+
Solo
Thor
Thor
luisillo05
Thor
Level 157
God Stats
25W - 20L
1,450 SR
Queue Stats
138W - 143L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
2 / 2 / 8
10,497
750
12,203
17,536
15,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
AypaTV
Rama
19
6 / 0 / 7
11,808
843
9,952
8,803
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 0 / 9
11,818
844
14,349
5,817
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 1 / 11
10,605
758
9,813
17,167
20,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
17
4 / 5 / 3
10,731
767
9,847
15,058
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BugSplat404
Xbalanque
18
2 / 2 / 1
10,296
735
9,365
10,912
5,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
GÍbby
Cerberus
16
1 / 4 / 6
9,449
675
9,628
19,503
20,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
SOFRITO_MOJITO
Erlang Shen
15
1 / 4 / 4
8,854
632
3,305
13,599
11,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 5
9,922
709
16,828
13,148
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 3
8,527
609
5,264
9,275
5,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
20
Kills
8
8
Deaths
20
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
8
3
W
Rama
AypaTV
Rama
6
0
7
9.5
L
Xbalanque
BugSplat404
Xbalanque
2
2
1
1.25
L
Cerberus
GÍbby
Cerberus
1
4
6
1
W
5
0
9
9.5
W
3
1
11
8.5
L
Erlang Shen
SOFRITO_MOJITO
Erlang Shen
1
4
4
0.75
L
3
5
5
1.1
W
Arachne
4
5
3
1.1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,164
Damage
44,390
64,381
Taken
66,437
51,723
Mitigated
49,028
18,817
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,203
5,139
0
5,555
17,536
15,189
1,412
9,522
8,014
0
43,387
W
Rama
AypaTV
Rama
9,952
6,709
0
5,122
8,803
4,192
3,567
3,021
5,782
0
43,629
L
Xbalanque
BugSplat404
Xbalanque
9,365
5,201
0
1,621
10,912
5,349
81
4,921
5,696
0
51,657
L
Cerberus
GÍbby
Cerberus
9,628
644
103
5,854
19,503
20,788
0
6,081
12,767
34,464
0
W
14,349
2,399
0
372
5,817
2,822
3,781
2,053
3,764
64,266
0
W
9,813
2,147
0
3,471
17,167
20,179
211
6,130
11,037
25,830
0
L
Erlang Shen
SOFRITO_MOJITO
Erlang Shen
3,305
1,536
0
1,366
13,599
11,611
0
4,274
8,880
0
12,357
L
16,828
4,713
16
1,661
13,148
5,888
0
5,469
7,398
47,414
0
W
Arachne
9,847
6,255
0
4,297
15,058
9,341
0
5,730
9,328
0
39,941
L
5,264
1,243
0
10
9,275
5,392
0
2,402
6,625
0
12,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
47,048
370
Minions Killed
297
0
Camps Cleared
0
1,548,974
Distance Traveled
1,220,176
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,497
750
69
5
0
307,008
2
W
Rama
11,808
843
88
6
0
316,088
3
L
Xbalanque
10,296
735
103
7
0
279,421
1
L
Cerberus
9,449
675
94
7
0
263,367
0
W
Hera
11,818
844
150
11
0
304,113
0
W
Geb
10,605
758
20
1
0
307,731
3
L
Erlang Shen
8,854
632
16
1
0
250,278
0
L
Nu Wa
9,922
709
65
5
0
257,219
0
W
Arachne
10,731
767
43
3
0
314,034
3
L
Thor
8,527
609
19
1
0
169,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role