Player Matchup

Arachne
Arachne
FifthOfChuck
Arachne
Level 121
God Stats
110W - 86L
1,501 SR
Queue Stats
380W - 406L
1,354 Elo+
Party 3
Guan Yu
Guan Yu
Gsquad29
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
IWackMyWeasel
Hou Yi
Level 98
God Stats
15W - 15L
1,570 SR
Queue Stats
137W - 131L
1,463 Elo+
Party 3
Ymir
Ymir
MogarSmite
Ymir
Level 44
God Stats
7W - 5L
1,377 SR
Queue Stats
218W - 197L
1,568 Elo+
Party 3
Anubis
Anubis
three3yedcr0
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,420 Elo+
Party 1
Team Averages
Level 74
1,490 SR
1,446 Elo+

VS

Team Averages
Level 81
1,387 SR
1,420 Elo+
Anubis
Anubis
ElevatedPrestige
Anubis
Level 66
God Stats
4W - 5L
1,420 SR
Queue Stats
83W - 86L
1,442 Elo+
Solo
Neith
Neith
Get_Cosbyd
Neith
Level 45
God Stats
1W - 4L
1,158 SR
Queue Stats
1W - 9L
1,142 Elo+
Party 2
Arachne
Arachne
TotalTomatoTime
Arachne
Level 133
God Stats
1W - 0L
1,286 SR
Queue Stats
10W - 12L
1,781 Elo+
Party 2
Nox
Nox
addidcus964
Nox
Level 154
God Stats
4W - 0L
1,986 SR
Queue Stats
50W - 50L
1,595 Elo+
Party 2
Tyr
Tyr
holland0207
Tyr
Level 7
God Stats
1W - 1L
1,084 SR
Queue Stats
5W - 11L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FifthOfChuck
Arachne
9
2 / 0 / 0
5,291
481
3,699
6,109
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Gsquad29
Guan Yu
8
0 / 4 / 0
4,672
425
2,379
7,693
3,604
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,395
490
2,517
5,472
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,238
476
1,116
7,437
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
9
0 / 1 / 1
5,230
475
3,852
5,015
2,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,434
494
2,603
5,894
2,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
8
0 / 1 / 3
4,722
429
2,279
3,572
1,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 2
6,601
600
6,085
7,752
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 0 / 4
5,369
488
1,984
5,850
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 2
5,945
540
3,033
7,714
6,698
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Arachne
FifthOfChuck
Arachne
2
0
0
2
W
Neith
0
1
3
1.5
L
Guan Yu
Gsquad29
Guan Yu
0
4
0
0
L
1
3
0
0.33
L
0
2
1
0.25
W
6
0
2
7
W
1
0
4
3
W
2
1
2
3
L
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,563
Damage
15,984
31,726
Taken
30,782
14,430
Mitigated
17,292
6,702
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,603
165
0
2,971
5,894
2,585
606
3,313
2,581
29,676
0
L
Arachne
FifthOfChuck
Arachne
3,699
2,732
0
1,427
6,109
1,905
0
208
5,901
0
26,863
W
Neith
2,279
637
134
605
3,572
1,048
0
329
3,243
0
22,230
L
Guan Yu
Gsquad29
Guan Yu
2,379
772
51
379
7,693
3,604
0
0
7,693
0
21,060
L
2,517
1,092
0
827
5,472
1,889
33
618
4,854
0
39,415
L
1,116
407
0
1,612
7,437
4,349
0
1,626
5,811
22,324
0
W
6,085
3,836
0
4,641
7,752
3,799
0
996
6,756
0
42,713
W
1,984
983
400
1,893
5,850
3,162
0
330
5,520
21,130
0
W
3,033
840
0
2,620
7,714
6,698
292
0
7,714
0
24,248
L
Anubis
3,852
397
0
2,406
5,015
2,683
46
2,135
2,880
38,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,826
Gold Earned
28,071
266
Minions Killed
216
0
Camps Cleared
0
992,661
Distance Traveled
929,394
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,434
494
48
4
0
157,415
1
L
Arachne
5,291
481
55
5
0
241,806
4
W
Neith
4,722
429
32
3
0
165,438
2
L
Guan Yu
4,672
425
33
3
0
197,171
0
L
Hou Yi
5,395
490
76
7
0
190,525
1
L
Ymir
5,238
476
38
3
0
186,373
4
W
Arachne
6,601
600
75
7
0
231,723
1
W
Nox
5,369
488
23
2
0
194,575
5
W
Tyr
5,945
540
38
3
0
180,243
0
L
Anubis
5,230
475
64
6
0
176,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role