Player Matchup

Camazotz
Camazotz
Necorick
Camazotz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,502 Elo+
Solo
Chronos
Chronos
Shadow KiTTEYYY
Chronos
Level 126
God Stats
6W - 9L
1,429 SR
Queue Stats
326W - 353L
1,496 Elo+
Party 1
Cerberus
Cerberus
WhittyNative
Cerberus
Level 69
God Stats
1W - 2L
1,260 SR
Queue Stats
36W - 35L
1,380 Elo+
Solo
Guan Yu
Guan Yu
re666bornCFH
Guan Yu
Level 125
God Stats
1W - 2L
1,245 SR
Queue Stats
256W - 276L
1,458 Elo+
Party 1
Chaac
Chaac
welpdarn
Chaac
Level 141
God Stats
2W - 1L
1,285 SR
Queue Stats
86W - 74L
1,611 Elo+
Party 1
Team Averages
Level 110
1,344 SR
1,489 Elo+

VS

Team Averages
Level 118
1,539 SR
1,531 Elo+
Horus
Horus
CRU5ATYR
Horus
Level 148
God Stats
4W - 3L
1,364 SR
Queue Stats
501W - 553L
1,458 Elo+
Solo
Chiron
Chiron
JakobMilkman
Chiron
Level 93
God Stats
1W - 1L
1,682 SR
Queue Stats
23W - 14L
1,567 Elo+
Party 2
Ares
Ares
Kiiritoo_yui
Ares
Level 124
God Stats
4W - 5L
1,623 SR
Queue Stats
346W - 385L
1,475 Elo+
Solo
Neith
Neith
Tooieboy
Neith
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,681 Elo+
Party 2
Kukulkan
Kukulkan
TowelBoy169
Kukulkan
Level 107
God Stats
5W - 2L
1,527 SR
Queue Stats
105W - 114L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Necorick
Camazotz
15
1 / 4 / 5
9,439
555
15,963
20,586
8,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 3 / 4
11,187
658
22,046
21,261
9,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
WhittyNative
Cerberus
17
1 / 2 / 4
9,981
587
18,755
27,988
22,998
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
re666bornCFH
Guan Yu
15
1 / 3 / 4
10,037
590
12,305
37,037
30,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
welpdarn
Chaac
16
2 / 5 / 3
10,037
590
23,531
25,548
16,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CRU5ATYR
Horus
17
0 / 1 / 15
11,497
676
11,816
26,810
27,424
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
20
8 / 1 / 8
12,110
712
27,795
20,637
11,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 12
12,035
708
13,396
20,493
25,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Tooieboy
Neith
18
4 / 3 / 12
11,263
663
38,900
22,589
12,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
TowelBoy169
Kukulkan
20
2 / 1 / 7
12,366
727
29,577
14,071
7,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
6
Kills
17
17
Deaths
7
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Horus
CRU5ATYR
Horus
0
1
15
7.5
W
Chiron
8
1
8
12
W
3
1
12
9
L
Camazotz
Necorick
Camazotz
1
4
5
0.88
L
1
3
4
1
W
Neith
Tooieboy
Neith
4
3
12
3.33
W
Kukulkan
TowelBoy169
Kukulkan
2
1
7
5.5
L
Cerberus
WhittyNative
Cerberus
1
2
4
1.5
L
Guan Yu
re666bornCFH
Guan Yu
1
3
4
1
L
Chaac
welpdarn
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,600
Damage
121,484
132,420
Taken
104,600
87,967
Mitigated
84,927
82,197
Healing
53,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CRU5ATYR
Horus
11,816
6,221
17,428
14,050
26,810
27,424
646
11,126
15,684
0
16,346
W
Chiron
27,795
12,452
3,193
4,507
20,637
11,902
2,462
7,542
13,095
0
50,030
W
13,396
959
72
2,206
20,493
25,561
613
8,407
12,086
21,735
0
L
Camazotz
Necorick
Camazotz
15,963
4,411
1,544
8,110
20,586
8,483
0
6,313
14,273
0
19,993
L
22,046
9,012
3,473
7,314
21,261
9,465
152
5,987
15,274
61,906
0
W
Neith
Tooieboy
Neith
38,900
22,340
1,576
5,373
22,589
12,119
3,101
10,633
11,956
0
58,503
W
Kukulkan
TowelBoy169
Kukulkan
29,577
2,853
3,430
1,557
14,071
7,921
892
3,093
10,978
70,835
0
L
Cerberus
WhittyNative
Cerberus
18,755
259
3,406
12,343
27,988
22,998
0
8,332
19,656
41,750
0
L
Guan Yu
re666bornCFH
Guan Yu
12,305
938
17,847
20,053
37,037
30,774
0
12,991
24,046
0
15,531
L
Chaac
welpdarn
Chaac
23,531
3,129
2,447
5,660
25,548
16,247
0
9,350
16,198
0
33,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,681
Gold Earned
59,271
186
Minions Killed
199
0
Camps Cleared
0
1,615,357
Distance Traveled
1,586,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,497
676
10
1
0
352,572
0
W
Chiron
12,110
712
39
2
0
331,362
0
W
Ares
12,035
708
12
1
0
300,793
1
L
Camazotz
9,439
555
4
0
0
354,118
0
L
Chronos
11,187
658
93
5
0
279,474
0
W
Neith
11,263
663
38
2
0
274,446
0
W
Kukulkan
12,366
727
100
6
0
327,568
1
L
Cerberus
9,981
587
55
3
0
346,303
2
L
Guan Yu
10,037
590
14
1
0
312,318
0
L
Chaac
10,037
590
20
1
0
323,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role