Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Frosty_Divine
Vamana
Level 120
God Stats
1W - 0L
1,841 SR
Queue Stats
5W - 3L
1,501 Elo+
Party 2
Merlin
Merlin
JuniperDjinn
Merlin
Level 160
God Stats
1W - 3L
1,659 SR
Queue Stats
45W - 43L
1,554 Elo+
Solo
Bastet
Bastet
TheMightiestUwU
Bastet
Level 109
God Stats
3W - 5L
1,643 SR
Queue Stats
157W - 157L
1,634 Elo+
Party 2
Jing Wei
Jing Wei
juanvargas
Jing Wei
Level 129
God Stats
3W - 0L
1,827 SR
Queue Stats
110W - 90L
1,570 Elo+
Solo
Team Averages
Level 131
1,694 SR
1,552 Elo+

VS

Team Averages
Level 121
1,452 SR
1,502 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DarkJD
Tiamat
Level 108
God Stats
2W - 5L
1,383 SR
Queue Stats
33W - 41L
1,585 Elo+
Solo
Hercules
Hercules
adamdlc
Hercules
Level 129
God Stats
0W - 1L
1,409 SR
Queue Stats
72W - 92L
1,440 Elo+
Party 1
Cerberus
Cerberus
iccykush
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,542 Elo+
Solo
Medusa
Medusa
juliankoncer117
Medusa
Level 108
God Stats
8W - 11L
1,469 SR
Queue Stats
77W - 106L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 1 / 3
4,607
921
3,049
4,151
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 2
4,620
924
3,103
2,697
1,197
Merlin
10
0 / 0 / 1
4,608
922
1,381
723
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 0 / 2
4,476
895
4,820
3,068
1,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
juanvargas
Jing Wei
9
0 / 0 / 4
4,325
865
1,666
1,655
528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 1 / 0
4,240
848
1,687
2,923
1,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
DarkJD
Tiamat
8
0 / 1 / 0
3,935
787
673
2,114
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
adamdlc
Hercules
9
0 / 0 / 1
4,111
822
1,423
4,290
3,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cerberus
iccykush
Cerberus
9
0 / 0 / 0
4,254
851
1,101
5,011
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 1
4,421
884
1,671
4,613
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
4
Kills
1
1
Deaths
4
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
3
2.5
L
Thor
 
Thor
1
1
0
1
L
Tiamat
DarkJD
Tiamat
0
1
0
0
W
2
0
2
3
W
Merlin
0
0
1
0.5
W
1
0
2
2
L
Hercules
adamdlc
Hercules
0
0
1
0.5
L
Cerberus
iccykush
Cerberus
0
0
0
0
W
Jing Wei
juanvargas
Jing Wei
0
0
4
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,019
Damage
6,555
12,294
Taken
18,951
4,395
Mitigated
10,606
2,774
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,049
988
0
614
4,151
1,416
0
449
3,702
0
13,556
L
Thor
 
Thor
1,687
77
0
200
2,923
1,209
0
66
2,857
0
8,464
L
Tiamat
DarkJD
Tiamat
673
145
0
598
2,114
693
0
0
2,114
5,026
0
W
3,103
715
0
250
2,697
1,197
0
566
2,131
0
9,552
W
Merlin
1,381
50
0
0
723
253
0
214
509
14,382
0
W
4,820
899
0
1,246
3,068
1,001
0
390
2,678
0
8,054
L
Hercules
adamdlc
Hercules
1,423
357
0
858
4,290
3,425
0
64
4,226
0
5,280
L
Cerberus
iccykush
Cerberus
1,101
50
156
915
5,011
3,118
0
925
4,086
9,527
0
W
Jing Wei
juanvargas
Jing Wei
1,666
1,356
0
664
1,655
528
37
155
1,500
0
11,519
L
1,671
277
93
534
4,613
2,161
0
326
4,287
0
13,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,636
Gold Earned
20,961
104
Minions Killed
108
0
Camps Cleared
0
626,357
Distance Traveled
510,193
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,607
921
26
5
0
115,348
1
L
Thor
4,240
848
14
3
0
111,186
3
L
Tiamat
3,935
787
10
2
0
64,329
1
W
Vamana
4,620
924
17
3
0
136,608
0
W
Merlin
4,608
922
32
6
0
116,045
2
W
Bastet
4,476
895
7
1
0
144,122
2
L
Hercules
4,111
822
22
4
0
115,962
1
L
Cerberus
4,254
851
30
6
0
114,588
0
W
Jing Wei
4,325
865
22
4
0
114,234
0
L
Medusa
4,421
884
32
6
0
104,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role