Player Matchup

Xing Tian
Xing Tian
DizzyD305
Xing Tian
Level 149
God Stats
3W - 4L
1,592 SR
Queue Stats
46W - 44L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
FeralVtech
Kukulkan
Level 146
God Stats
5W - 7L
1,514 SR
Queue Stats
482W - 481L
1,532 Elo+
Party 3
Neith
Neith
GoodNaight
Neith
Level 79
God Stats
4W - 5L
1,590 SR
Queue Stats
206W - 187L
1,513 Elo+
Solo
Kali
Kali
OneUpSinister
Kali
Level 126
God Stats
2W - 1L
1,692 SR
Queue Stats
31W - 29L
1,540 Elo+
Party 2
Artio
Artio
Sil3ntSniper777
Artio
Level 149
God Stats
2W - 5L
1,404 SR
Queue Stats
105W - 101L
1,552 Elo+
Party 3
Team Averages
Level 130
1,558 SR
1,535 Elo+

VS

Team Averages
Level 93
1,581 SR
1,555 Elo+
Mulan
Mulan
ConduitSniper80
Mulan
Level 107
God Stats
4W - 2L
1,688 SR
Queue Stats
81W - 79L
1,576 Elo+
Solo
Ymir
Ymir
Sarriph
Ymir
Level 89
God Stats
4W - 1L
1,899 SR
Queue Stats
24W - 19L
1,571 Elo+
Party 1
Chernobog
Chernobog
SavitarTG
Chernobog
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 72L
1,517 Elo+
Solo
Eset
Eset
ShadowStalker229
Eset
Level 106
God Stats
3W - 3L
1,423 SR
Queue Stats
197W - 208L
1,534 Elo+
Solo
Geb
Geb
TwitchtvDzeav
Geb
Level 101
God Stats
6W - 3L
1,393 SR
Queue Stats
28W - 30L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DizzyD305
Xing Tian
12
0 / 0 / 1
7,294
456
5,794
11,998
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
FeralVtech
Kukulkan
16
1 / 1 / 0
9,340
584
1,752
6,896
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
2 / 2 / 0
8,437
527
7,350
9,280
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 1
7,844
490
6,087
16,511
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 0
7,557
472
6,449
18,485
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
10,086
630
16,229
16,454
11,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Sarriph
Ymir
12
0 / 1 / 4
7,744
484
3,631
9,872
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
SavitarTG
Chernobog
14
2 / 1 / 0
8,546
534
8,760
10,684
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 1 / 2
9,084
568
4,591
6,665
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 4
8,471
529
6,988
10,113
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
14
14
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Xing Tian
DizzyD305
Xing Tian
0
0
1
0.5
L
Kukulkan
FeralVtech
Kukulkan
1
1
0
1
L
Neith
2
2
0
1
L
1
5
1
0.3
W
Ymir
Sarriph
Ymir
0
1
4
2
W
Chernobog
SavitarTG
Chernobog
2
1
0
2
W
2
1
2
3
L
0
6
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,432
Damage
40,199
63,170
Taken
53,788
38,325
Mitigated
31,709
15,190
Healing
21,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,229
1,672
0
8,817
16,454
11,719
0
5,858
9,804
0
74,551
L
Xing Tian
DizzyD305
Xing Tian
5,794
1,361
0
2,643
11,998
10,985
0
3,160
8,838
28,216
0
L
Kukulkan
FeralVtech
Kukulkan
1,752
159
0
781
6,896
3,542
27
4,556
2,340
93,738
0
L
Neith
7,350
3,957
0
2,436
9,280
3,880
1,258
666
8,614
0
83,607
L
6,087
2,857
0
2,458
16,511
7,808
0
4,772
11,739
0
66,298
W
Ymir
Sarriph
Ymir
3,631
982
0
2,764
9,872
8,704
0
1,985
7,887
28,984
0
W
Chernobog
SavitarTG
Chernobog
8,760
5,912
0
4,102
10,684
4,074
234
2,377
8,307
0
76,862
W
4,591
449
0
1,697
6,665
2,617
0
966
5,699
75,080
0
L
6,449
495
0
6,872
18,485
12,110
0
2,056
16,429
50,974
0
W
6,988
1,123
0
3,784
10,113
4,595
0
2,017
8,096
52,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
43,931
564
Minions Killed
549
0
Camps Cleared
0
1,535,166
Distance Traveled
1,531,739
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,086
630
127
8
0
294,490
4
L
Xing Tian
7,294
456
32
2
0
328,883
2
L
Kukulkan
9,340
584
193
12
0
316,681
2
L
Neith
8,437
527
140
9
0
271,989
7
L
Kali
7,844
490
98
6
0
345,915
0
W
Ymir
7,744
484
53
3
0
272,398
4
W
Chernobog
8,546
534
131
8
0
325,303
4
W
Eset
9,084
568
147
9
0
300,834
7
L
Artio
7,557
472
101
6
0
271,698
0
W
Geb
8,471
529
91
6
0
338,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role