Player Matchup

Rama
Rama
 
Rama
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Asunna01
Ra
Level 114
God Stats
2W - 2L
1,373 SR
Queue Stats
131W - 210L
1,369 Elo+
Party 2
Aphrodite
Aphrodite
Demon_Dark92
Aphrodite
Level 139
God Stats
6W - 19L
1,358 SR
Queue Stats
268W - 414L
1,364 Elo+
Party 2
Da Ji
Da Ji
RdgsPedro
Da Ji
Level 98
God Stats
4W - 3L
1,537 SR
Queue Stats
218W - 266L
1,397 Elo+
Party 1
Ravana
Ravana
SonoGamer
Ravana
Level 129
God Stats
7W - 8L
1,480 SR
Queue Stats
220W - 254L
1,425 Elo+
Party 1
Team Averages
Level 119
1,450 SR
1,411 Elo+

VS

Team Averages
Level 105
1,637 SR
1,428 Elo+
Persephone
Persephone
AnnaUsagi
Persephone
Level 109
God Stats
1W - 1L
1,753 SR
Queue Stats
5W - 8L
1,430 Elo+
Party 3
Fafnir
Fafnir
Heryk25
Fafnir
Level 142
God Stats
0W - 2L
1,258 SR
Queue Stats
42W - 51L
1,403 Elo+
Solo
Set
Set
Jiiimmy
Set
Level 109
God Stats
2W - 1L
1,938 SR
Queue Stats
57W - 58L
1,490 Elo+
Party 3
Chiron
Chiron
ORION266
Chiron
Level 108
God Stats
12W - 6L
1,736 SR
Queue Stats
129W - 144L
1,425 Elo+
Solo
Fenrir
Fenrir
m41ckbr
Fenrir
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
287W - 383L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 1 / 2
6,395
533
3,102
9,291
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 4
6,985
582
3,358
5,490
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Demon_Dark92
Aphrodite
12
2 / 2 / 8
7,356
613
6,326
7,927
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
RdgsPedro
Da Ji
12
9 / 1 / 2
7,535
628
8,983
10,743
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
SonoGamer
Ravana
10
3 / 3 / 1
6,384
532
3,952
8,061
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AnnaUsagi
Persephone
10
1 / 6 / 0
6,471
539
3,000
9,806
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Heryk25
Fafnir
10
1 / 1 / 3
6,456
538
3,207
8,984
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
13
3 / 3 / 1
7,917
660
5,390
9,423
4,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
ORION266
Chiron
11
2 / 1 / 1
6,679
557
8,855
6,831
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
m41ckbr
Fenrir
9
2 / 4 / 1
5,936
495
3,831
9,875
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
9
9
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
2
1
L
Persephone
AnnaUsagi
Persephone
1
6
0
0.17
W
1
2
4
1.5
W
Aphrodite
Demon_Dark92
Aphrodite
2
2
8
3
L
Fafnir
Heryk25
Fafnir
1
1
3
2.5
L
Set
3
3
1
1.17
L
Chiron
ORION266
Chiron
2
1
1
2.5
W
Da Ji
RdgsPedro
Da Ji
9
1
2
10
W
Ravana
SonoGamer
Ravana
3
3
1
1.17
L
Fenrir
m41ckbr
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,721
Damage
24,283
41,512
Taken
44,919
17,528
Mitigated
22,522
18,037
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,102
2,757
0
4,513
9,291
3,167
0
1,244
8,047
0
50,658
L
Persephone
AnnaUsagi
Persephone
3,000
597
0
2,352
9,806
2,962
0
2,963
6,493
38,949
0
W
3,358
548
367
1,039
5,490
2,120
618
0
5,490
43,779
0
W
Aphrodite
Demon_Dark92
Aphrodite
6,326
1,177
995
3,631
7,927
3,099
1,396
1,500
6,333
35,905
0
L
Fafnir
Heryk25
Fafnir
3,207
820
176
3,452
8,984
9,850
0
601
8,349
14,721
0
L
Set
5,390
2,249
0
1,291
9,423
4,023
813
3,469
5,522
0
52,255
L
Chiron
ORION266
Chiron
8,855
4,607
543
2,434
6,831
2,176
0
0
6,831
0
56,632
W
Da Ji
RdgsPedro
Da Ji
8,983
2,759
0
5,812
10,743
4,484
0
1,536
9,093
0
43,220
W
Ravana
SonoGamer
Ravana
3,952
953
0
1,680
8,061
4,658
0
1,705
6,342
0
11,267
L
Fenrir
m41ckbr
Fenrir
3,831
501
0
3,633
9,875
3,511
0
1,740
8,035
0
22,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
33,459
351
Minions Killed
328
0
Camps Cleared
0
1,178,323
Distance Traveled
1,091,117
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,395
533
93
8
0
221,414
2
L
Persephone
6,471
539
78
7
0
226,791
2
W
Ra
6,985
582
97
8
0
224,859
5
W
Aphrodite
7,356
613
67
6
0
200,821
1
L
Fafnir
6,456
538
19
2
0
226,894
7
L
Set
7,917
660
98
8
0
234,368
1
L
Chiron
6,679
557
90
8
0
215,493
3
W
Da Ji
7,535
628
76
6
0
276,862
1
W
Ravana
6,384
532
18
2
0
254,367
4
L
Fenrir
5,936
495
43
4
0
187,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role